local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1 L0_1 = {} L0_1.group_id = 133103653 L1_1 = {} L2_1 = {} L2_1.config_id = 653001 L2_1.monster_id = 21010101 L3_1 = {} L3_1.x = 500.534 L3_1.y = 217.871 L3_1.z = 1032.925 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 86.914 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 1 L2_1.drop_tag = "\228\184\152\228\184\152\228\186\186" L3_1 = {} L4_1 = 4114 L3_1[1] = L4_1 L2_1.affix = L3_1 L2_1.pose_id = 9003 L2_1.area_id = 6 L3_1 = {} L3_1.config_id = 653002 L3_1.monster_id = 21010101 L4_1 = {} L4_1.x = 488.858 L4_1.y = 216.4 L4_1.z = 1054.116 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 354.239 L4_1.y = 57.802 L4_1.z = 2.567 L3_1.rot = L4_1 L3_1.level = 1 L3_1.drop_tag = "\228\184\152\228\184\152\228\186\186" L4_1 = {} L5_1 = 4114 L4_1[1] = L5_1 L3_1.affix = L4_1 L3_1.pose_id = 9002 L3_1.area_id = 6 L4_1 = {} L4_1.config_id = 653004 L4_1.monster_id = 21010101 L5_1 = {} L5_1.x = 461.722 L5_1.y = 233.556 L5_1.z = 1057.217 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 180.244 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 1 L4_1.drop_tag = "\228\184\152\228\184\152\228\186\186" L5_1 = {} L6_1 = 4114 L5_1[1] = L6_1 L4_1.affix = L5_1 L4_1.pose_id = 9010 L4_1.area_id = 6 L5_1 = {} L5_1.config_id = 653005 L5_1.monster_id = 21010101 L6_1 = {} L6_1.x = 483.054 L6_1.y = 221.734 L6_1.z = 1086.262 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 42.505 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 1 L5_1.drop_tag = "\228\184\152\228\184\152\228\186\186" L6_1 = {} L7_1 = 4114 L6_1[1] = L7_1 L5_1.affix = L6_1 L5_1.pose_id = 9016 L5_1.area_id = 6 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L4_1 = 653001 L5_1 = 653002 L6_1 = 653004 L7_1 = 653005 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L2_1.monsters = L3_1 L3_1 = {} L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L2_1.triggers = L3_1 L2_1.rand_weight = 100 L1_1[1] = L2_1 suites = L1_1