local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1 L0_1 = {} L0_1.group_id = 133103651 L1_1 = {} L2_1 = {} L2_1.config_id = 651001 L2_1.monster_id = 21011201 L3_1 = {} L3_1.x = 626.205 L3_1.y = 205.906 L3_1.z = 1292.318 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 348.581 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 1 L2_1.drop_id = 1000100 L2_1.disableWander = true L2_1.pose_id = 9010 L2_1.area_id = 6 L3_1 = {} L3_1.config_id = 651002 L3_1.monster_id = 21010201 L4_1 = {} L4_1.x = 627.297 L4_1.y = 206.246 L4_1.z = 1295.318 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 196.279 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 1 L3_1.drop_id = 1000100 L3_1.disableWander = true L3_1.pose_id = 9010 L3_1.area_id = 6 L4_1 = {} L4_1.config_id = 651003 L4_1.monster_id = 21010401 L5_1 = {} L5_1.x = 622.745 L5_1.y = 207.401 L5_1.z = 1295.572 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 139.583 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 1 L4_1.drop_id = 1000100 L4_1.disableWander = true L4_1.pose_id = 9003 L4_1.area_id = 6 L5_1 = {} L5_1.config_id = 651004 L5_1.monster_id = 21010401 L6_1 = {} L6_1.x = 624.381 L6_1.y = 207.28 L6_1.z = 1296.217 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 167.04 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 1 L5_1.drop_id = 1000100 L5_1.disableWander = true L5_1.pose_id = 9003 L5_1.area_id = 6 L6_1 = {} L6_1.config_id = 651005 L6_1.monster_id = 21010701 L7_1 = {} L7_1.x = 624.571 L7_1.y = 206.595 L7_1.z = 1294.237 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 105.599 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 1 L6_1.drop_id = 1000100 L6_1.disableWander = true L6_1.pose_id = 9013 L6_1.area_id = 6 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} gadgets = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 651006 L3_1 = RegionShape L3_1 = L3_1.SPHERE L2_1.shape = L3_1 L2_1.radius = 25 L3_1 = {} L3_1.x = 626.431 L3_1.y = 205.977 L3_1.z = 1293.695 L2_1.pos = L3_1 L2_1.area_id = 6 L1_1[1] = L2_1 regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1651006 L2_1.name = "ENTER_REGION_651006" L3_1 = EventType L3_1 = L3_1.EVENT_ENTER_REGION L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_ENTER_REGION_651006" L2_1.action = "action_EVENT_ENTER_REGION_651006" L3_1 = {} L3_1.config_id = 1651015 L3_1.name = "ANY_MONSTER_DIE_651015" L4_1 = EventType L4_1 = L4_1.EVENT_ANY_MONSTER_DIE L3_1.event = L4_1 L3_1.source = "" L3_1.condition = "condition_EVENT_ANY_MONSTER_DIE_651015" L3_1.action = "action_EVENT_ANY_MONSTER_DIE_651015" L1_1[1] = L2_1 L1_1[2] = L3_1 triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L4_1 = 651001 L5_1 = 651002 L6_1 = 651003 L7_1 = 651004 L8_1 = 651005 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L3_1[5] = L8_1 L2_1.monsters = L3_1 L3_1 = {} L2_1.gadgets = L3_1 L3_1 = {} L4_1 = 651006 L3_1[1] = L4_1 L2_1.regions = L3_1 L3_1 = {} L4_1 = "ENTER_REGION_651006" L5_1 = "ANY_MONSTER_DIE_651015" L3_1[1] = L4_1 L3_1[2] = L5_1 L2_1.triggers = L3_1 L2_1.rand_weight = 100 L2_1.ban_refresh = true L1_1[1] = L2_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = A1_2.param1 if L2_2 ~= 651006 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetRegionEntityCount L3_2 = A0_2 L4_2 = {} L5_2 = A1_2.source_eid L4_2.region_eid = L5_2 L5_2 = EntityType L5_2 = L5_2.AVATAR L4_2.entity_type = L5_2 L2_2 = L2_2(L3_2, L4_2) if L2_2 < 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ENTER_REGION_651006 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2 L2_2 = ScriptLib L2_2 = L2_2.AddQuestProgress L3_2 = A0_2 L4_2 = "7182106" L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : add_quest_progress" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = {} L2_2.x = 626.4312 L2_2.y = 205.9766 L2_2.z = 1293.695 L3_2 = ScriptLib L3_2 = L3_2.ShowReminderRadius L4_2 = A0_2 L5_2 = 1110195 L6_2 = L2_2 L7_2 = 40 L3_2 = L3_2(L4_2, L5_2, L6_2, L7_2) if 0 ~= L3_2 then L3_2 = ScriptLib L3_2 = L3_2.PrintContextLog L4_2 = A0_2 L5_2 = "@@ LUA_WARNING : active_reminder_ui_bypos" L3_2(L4_2, L5_2) L3_2 = -1 return L3_2 end L3_2 = 0 return L3_2 end action_EVENT_ENTER_REGION_651006 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCount L3_2 = A0_2 L2_2 = L2_2(L3_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_651015 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.AddQuestProgress L3_2 = A0_2 L4_2 = "7182107" L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : add_quest_progress" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_651015 = L1_1