local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1 L0_1 = {} L0_1.group_id = 133103640 L1_1 = {} L2_1 = {} L2_1.config_id = 640001 L2_1.monster_id = 26050201 L3_1 = {} L3_1.x = 208.324 L3_1.y = 185.011 L3_1.z = 1481.172 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 327.681 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 36 L2_1.pose_id = 101 L2_1.area_id = 6 L3_1 = {} L3_1.config_id = 640003 L3_1.monster_id = 26050101 L4_1 = {} L4_1.x = 208.324 L4_1.y = 185.011 L4_1.z = 1481.172 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 327.681 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 36 L3_1.pose_id = 101 L3_1.area_id = 6 L4_1 = {} L4_1.config_id = 640005 L4_1.monster_id = 26050301 L5_1 = {} L5_1.x = 208.324 L5_1.y = 185.011 L5_1.z = 1481.172 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 327.681 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 36 L4_1.pose_id = 101 L4_1.area_id = 6 L5_1 = {} L5_1.config_id = 640006 L5_1.monster_id = 26050401 L6_1 = {} L6_1.x = 208.324 L6_1.y = 185.011 L6_1.z = 1481.172 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 327.681 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 36 L5_1.pose_id = 101 L5_1.area_id = 6 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 640007 L2_1.gadget_id = 70360001 L3_1 = {} L3_1.x = 181.023 L3_1.y = 185.011 L3_1.z = 1500.838 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 0.0 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 24 L2_1.area_id = 6 L3_1 = {} L3_1.config_id = 640008 L3_1.gadget_id = 70210106 L4_1 = {} L4_1.x = 194.427 L4_1.y = 185.011 L4_1.z = 1502.574 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 0.0 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 21 L3_1.drop_tag = "\229\143\164\229\178\169\233\190\153\232\156\165\231\129\171" L3_1.persistent = true L4_1 = {} L4_1.monster_config_id = 640001 L4_1.resin = 40 L4_1.life_time = 600 L4_1.take_num = 100 L3_1.boss_chest = L4_1 L3_1.area_id = 6 L4_1 = {} L4_1.config_id = 640009 L4_1.gadget_id = 70210106 L5_1 = {} L5_1.x = 194.427 L5_1.y = 185.011 L5_1.z = 1502.574 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 0.0 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 21 L4_1.drop_tag = "\229\143\164\229\178\169\233\190\153\232\156\165\230\176\180" L4_1.persistent = true L5_1 = {} L5_1.monster_config_id = 640003 L5_1.resin = 40 L5_1.life_time = 600 L5_1.take_num = 100 L4_1.boss_chest = L5_1 L4_1.area_id = 6 L5_1 = {} L5_1.config_id = 640010 L5_1.gadget_id = 70210106 L6_1 = {} L6_1.x = 194.427 L6_1.y = 185.011 L6_1.z = 1502.574 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 0.0 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 21 L5_1.drop_tag = "\229\143\164\229\178\169\233\190\153\232\156\165\229\134\176" L5_1.persistent = true L6_1 = {} L6_1.monster_config_id = 640005 L6_1.resin = 40 L6_1.life_time = 600 L6_1.take_num = 100 L5_1.boss_chest = L6_1 L5_1.area_id = 6 L6_1 = {} L6_1.config_id = 640011 L6_1.gadget_id = 70210106 L7_1 = {} L7_1.x = 194.427 L7_1.y = 185.011 L7_1.z = 1502.574 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 0.0 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 21 L6_1.drop_tag = "\229\143\164\229\178\169\233\190\153\232\156\165\231\148\181" L6_1.persistent = true L7_1 = {} L7_1.monster_config_id = 640006 L7_1.resin = 40 L7_1.life_time = 600 L7_1.take_num = 100 L6_1.boss_chest = L7_1 L6_1.area_id = 6 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 gadgets = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 640012 L3_1 = RegionShape L3_1 = L3_1.SPHERE L2_1.shape = L3_1 L2_1.radius = 50 L3_1 = {} L3_1.x = 194.619 L3_1.y = 185.011 L3_1.z = 1502.883 L2_1.pos = L3_1 L2_1.area_id = 6 L3_1 = {} L3_1.config_id = 640015 L4_1 = RegionShape L4_1 = L4_1.SPHERE L3_1.shape = L4_1 L3_1.radius = 45 L4_1 = {} L4_1.x = 200.454 L4_1.y = 185.011 L4_1.z = 1491.699 L3_1.pos = L4_1 L3_1.area_id = 6 L4_1 = {} L4_1.config_id = 640016 L5_1 = RegionShape L5_1 = L5_1.CUBIC L4_1.shape = L5_1 L5_1 = {} L5_1.x = 30.0 L5_1.y = 25.0 L5_1.z = 12.0 L4_1.size = L5_1 L5_1 = {} L5_1.x = 168.469 L5_1.y = 217.943 L5_1.z = 1453.728 L4_1.pos = L5_1 L4_1.area_id = 6 L5_1 = {} L5_1.config_id = 640017 L6_1 = RegionShape L6_1 = L6_1.SPHERE L5_1.shape = L6_1 L5_1.radius = 30 L6_1 = {} L6_1.x = 232.448 L6_1.y = 244.469 L6_1.z = 1543.943 L5_1.pos = L6_1 L5_1.area_id = 6 L6_1 = {} L6_1.config_id = 640020 L7_1 = RegionShape L7_1 = L7_1.SPHERE L6_1.shape = L7_1 L6_1.radius = 60 L7_1 = {} L7_1.x = 194.619 L7_1.y = 185.011 L7_1.z = 1502.883 L6_1.pos = L7_1 L6_1.area_id = 6 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1640002 L2_1.name = "ANY_MONSTER_DIE_640002" L3_1 = EventType L3_1 = L3_1.EVENT_ANY_MONSTER_DIE L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_640002" L2_1.action = "action_EVENT_ANY_MONSTER_DIE_640002" L3_1 = {} L3_1.config_id = 1640004 L3_1.name = "ANY_MONSTER_DIE_640004" L4_1 = EventType L4_1 = L4_1.EVENT_ANY_MONSTER_DIE L3_1.event = L4_1 L3_1.source = "" L3_1.condition = "condition_EVENT_ANY_MONSTER_DIE_640004" L3_1.action = "action_EVENT_ANY_MONSTER_DIE_640004" L3_1.trigger_count = 0 L4_1 = {} L4_1.config_id = 1640013 L4_1.name = "ANY_MONSTER_DIE_640013" L5_1 = EventType L5_1 = L5_1.EVENT_ANY_MONSTER_DIE L4_1.event = L5_1 L4_1.source = "" L4_1.condition = "condition_EVENT_ANY_MONSTER_DIE_640013" L4_1.action = "action_EVENT_ANY_MONSTER_DIE_640013" L5_1 = {} L5_1.config_id = 1640014 L5_1.name = "QUEST_START_640014" L6_1 = EventType L6_1 = L6_1.EVENT_QUEST_START L5_1.event = L6_1 L5_1.source = "7102203" L5_1.condition = "" L5_1.action = "action_EVENT_QUEST_START_640014" L5_1.trigger_count = 0 L6_1 = {} L6_1.config_id = 1640015 L6_1.name = "ENTER_REGION_640015" L7_1 = EventType L7_1 = L7_1.EVENT_ENTER_REGION L6_1.event = L7_1 L6_1.source = "" L6_1.condition = "condition_EVENT_ENTER_REGION_640015" L6_1.action = "action_EVENT_ENTER_REGION_640015" L7_1 = {} L7_1.config_id = 1640016 L7_1.name = "ENTER_REGION_640016" L8_1 = EventType L8_1 = L8_1.EVENT_ENTER_REGION L7_1.event = L8_1 L7_1.source = "" L7_1.condition = "condition_EVENT_ENTER_REGION_640016" L7_1.action = "action_EVENT_ENTER_REGION_640016" L8_1 = {} L8_1.config_id = 1640017 L8_1.name = "ENTER_REGION_640017" L9_1 = EventType L9_1 = L9_1.EVENT_ENTER_REGION L8_1.event = L9_1 L8_1.source = "" L8_1.condition = "condition_EVENT_ENTER_REGION_640017" L8_1.action = "action_EVENT_ENTER_REGION_640017" L9_1 = {} L9_1.config_id = 1640018 L9_1.name = "QUEST_FINISH_640018" L10_1 = EventType L10_1 = L10_1.EVENT_QUEST_FINISH L9_1.event = L10_1 L9_1.source = "7102204" L9_1.condition = "condition_EVENT_QUEST_FINISH_640018" L9_1.action = "action_EVENT_QUEST_FINISH_640018" L9_1.trigger_count = 0 L10_1 = {} L10_1.config_id = 1640019 L10_1.name = "QUEST_FINISH_640019" L11_1 = EventType L11_1 = L11_1.EVENT_QUEST_FINISH L10_1.event = L11_1 L10_1.source = "7102206" L10_1.condition = "condition_EVENT_QUEST_FINISH_640019" L10_1.action = "action_EVENT_QUEST_FINISH_640019" L10_1.trigger_count = 0 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 L1_1[8] = L9_1 L1_1[9] = L10_1 triggers = L1_1 L1_1 = {} L2_1 = {} L2_1.configId = 1 L2_1.name = "talk" L2_1.value = 0 L2_1.no_refresh = true L3_1 = {} L3_1.configId = 2 L3_1.name = "current_idx" L3_1.value = 0 L3_1.no_refresh = true L4_1 = {} L4_1.configId = 3 L4_1.name = "killed" L4_1.value = 0 L4_1.no_refresh = true L5_1 = {} L5_1.configId = 4 L5_1.name = "quest_finished" L5_1.value = 0 L5_1.no_refresh = true L6_1 = {} L6_1.configId = 5 L6_1.name = "quest_accept" L6_1.value = 0 L6_1.no_refresh = true L7_1 = {} L7_1.configId = 6 L7_1.name = "explore" L7_1.value = 0 L7_1.no_refresh = true L8_1 = {} L8_1.configId = 7 L8_1.name = "talk_see_monster" L8_1.value = 0 L8_1.no_refresh = true L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L2_1.gadgets = L3_1 L3_1 = {} L4_1 = 640012 L5_1 = 640015 L6_1 = 640016 L7_1 = 640017 L8_1 = 640020 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L3_1[5] = L8_1 L2_1.regions = L3_1 L3_1 = {} L4_1 = "ANY_MONSTER_DIE_640002" L5_1 = "ANY_MONSTER_DIE_640004" L6_1 = "ANY_MONSTER_DIE_640013" L7_1 = "QUEST_START_640014" L8_1 = "ENTER_REGION_640015" L9_1 = "ENTER_REGION_640016" L10_1 = "ENTER_REGION_640017" L11_1 = "QUEST_FINISH_640018" L12_1 = "QUEST_FINISH_640019" L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L3_1[5] = L8_1 L3_1[6] = L9_1 L3_1[7] = L10_1 L3_1[8] = L11_1 L3_1[9] = L12_1 L2_1.triggers = L3_1 L2_1.rand_weight = 100 L3_1 = {} L4_1 = {} L5_1 = 640001 L4_1[1] = L5_1 L3_1.monsters = L4_1 L4_1 = {} L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L3_1.triggers = L4_1 L3_1.rand_weight = 100 L4_1 = {} L5_1 = {} L6_1 = 640003 L5_1[1] = L6_1 L4_1.monsters = L5_1 L5_1 = {} L4_1.gadgets = L5_1 L5_1 = {} L4_1.regions = L5_1 L5_1 = {} L4_1.triggers = L5_1 L4_1.rand_weight = 100 L5_1 = {} L6_1 = {} L7_1 = 640005 L6_1[1] = L7_1 L5_1.monsters = L6_1 L6_1 = {} L5_1.gadgets = L6_1 L6_1 = {} L5_1.regions = L6_1 L6_1 = {} L5_1.triggers = L6_1 L5_1.rand_weight = 100 L6_1 = {} L7_1 = {} L8_1 = 640006 L7_1[1] = L8_1 L6_1.monsters = L7_1 L7_1 = {} L6_1.gadgets = L7_1 L7_1 = {} L6_1.regions = L7_1 L7_1 = {} L6_1.triggers = L7_1 L6_1.rand_weight = 100 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "talk" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "quest_accept" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_640002 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.ShowReminder L3_2 = A0_2 L4_2 = 31030013 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : active_reminder_ui" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValue L3_2 = A0_2 L4_2 = "talk" L5_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_groupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_640002 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCount L3_2 = A0_2 L2_2 = L2_2(L3_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "quest_finished" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_640004 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.AddQuestProgress L3_2 = A0_2 L4_2 = "7102204" L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : add_quest_progress" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_640004 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "talk" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "quest_accept" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_640013 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.ShowReminder L3_2 = A0_2 L4_2 = 31030018 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : active_reminder_ui" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValue L3_2 = A0_2 L4_2 = "talk" L5_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_groupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_640013 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValue L3_2 = A0_2 L4_2 = "quest_accept" L5_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_groupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValueByGroup L3_2 = A0_2 L4_2 = "quest_accept" L5_2 = 1 L6_2 = 133103637 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_groupVariable_by_group" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_QUEST_START_640014 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = A1_2.param1 if L2_2 ~= 640015 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetRegionEntityCount L3_2 = A0_2 L4_2 = {} L5_2 = A1_2.source_eid L4_2.region_eid = L5_2 L5_2 = EntityType L5_2 = L5_2.AVATAR L4_2.entity_type = L5_2 L2_2 = L2_2(L3_2, L4_2) if L2_2 < 1 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "talk_see_monster" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ENTER_REGION_640015 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.ShowReminder L3_2 = A0_2 L4_2 = 31030017 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : active_reminder_ui" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValue L3_2 = A0_2 L4_2 = "talk_see_monster" L5_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_groupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ENTER_REGION_640015 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = A1_2.param1 if L2_2 ~= 640016 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetRegionEntityCount L3_2 = A0_2 L4_2 = {} L5_2 = A1_2.source_eid L4_2.region_eid = L5_2 L5_2 = EntityType L5_2 = L5_2.AVATAR L4_2.entity_type = L5_2 L2_2 = L2_2(L3_2, L4_2) if L2_2 < 1 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "quest_accept" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "explore" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ENTER_REGION_640016 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.ShowReminder L3_2 = A0_2 L4_2 = 31030011 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : active_reminder_ui" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValue L3_2 = A0_2 L4_2 = "explore" L5_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_groupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ENTER_REGION_640016 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = A1_2.param1 if L2_2 ~= 640017 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetRegionEntityCount L3_2 = A0_2 L4_2 = {} L5_2 = A1_2.source_eid L4_2.region_eid = L5_2 L5_2 = EntityType L5_2 = L5_2.AVATAR L4_2.entity_type = L5_2 L2_2 = L2_2(L3_2, L4_2) if L2_2 < 1 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "quest_accept" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "explore" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ENTER_REGION_640017 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.ShowReminder L3_2 = A0_2 L4_2 = 31030011 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : active_reminder_ui" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValue L3_2 = A0_2 L4_2 = "explore" L5_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_groupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ENTER_REGION_640017 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "quest_finished" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_QUEST_FINISH_640018 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValue L3_2 = A0_2 L4_2 = "quest_finished" L5_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_groupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_QUEST_FINISH_640018 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "quest_finished" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_QUEST_FINISH_640019 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValue L3_2 = A0_2 L4_2 = "quest_finished" L5_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_groupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_QUEST_FINISH_640019 = L1_1 L1_1 = require L2_1 = "DrakePrimoRockBoss" L1_1(L2_1) L1_1 = require L2_1 = "TD_Lib" L1_1(L2_1)