local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1 L0_1 = {} L0_1.group_id = 133103161 L1_1 = {} L2_1 = {} L2_1.config_id = 161001 L2_1.monster_id = 20010201 L3_1 = {} L3_1.x = 680.688 L3_1.y = 231.955 L3_1.z = 1707.926 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 0.0 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 24 L2_1.drop_tag = "\229\164\167\229\143\178\232\142\177\229\167\134" L2_1.disableWander = true L2_1.pose_id = 201 L2_1.area_id = 6 L3_1 = {} L3_1.config_id = 161002 L3_1.monster_id = 20010101 L4_1 = {} L4_1.x = 673.795 L4_1.y = 231.748 L4_1.z = 1707.929 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 0.0 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 24 L3_1.drop_tag = "\229\143\178\232\142\177\229\167\134" L3_1.disableWander = true L3_1.pose_id = 201 L3_1.area_id = 6 L4_1 = {} L4_1.config_id = 161003 L4_1.monster_id = 20010101 L5_1 = {} L5_1.x = 688.108 L5_1.y = 233.585 L5_1.z = 1707.928 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 0.0 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 24 L4_1.drop_tag = "\229\143\178\232\142\177\229\167\134" L4_1.disableWander = true L4_1.pose_id = 201 L4_1.area_id = 6 L5_1 = {} L5_1.config_id = 161004 L5_1.monster_id = 20010101 L6_1 = {} L6_1.x = 677.268 L6_1.y = 231.633 L6_1.z = 1713.76 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 0.0 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 24 L5_1.drop_tag = "\229\143\178\232\142\177\229\167\134" L5_1.disableWander = true L5_1.pose_id = 201 L5_1.area_id = 6 L6_1 = {} L6_1.config_id = 161005 L6_1.monster_id = 20010101 L7_1 = {} L7_1.x = 683.717 L7_1.y = 232.53 L7_1.z = 1713.808 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 0.0 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 24 L6_1.drop_tag = "\229\143\178\232\142\177\229\167\134" L6_1.disableWander = true L6_1.pose_id = 201 L6_1.area_id = 6 L7_1 = {} L7_1.config_id = 161006 L7_1.monster_id = 20010101 L8_1 = {} L8_1.x = 677.016 L8_1.y = 231.857 L8_1.z = 1701.919 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 0.0 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 24 L7_1.drop_tag = "\229\143\178\232\142\177\229\167\134" L7_1.disableWander = true L7_1.pose_id = 201 L7_1.area_id = 6 L8_1 = {} L8_1.config_id = 161007 L8_1.monster_id = 20010101 L9_1 = {} L9_1.x = 684.14 L9_1.y = 232.773 L9_1.z = 1701.643 L8_1.pos = L9_1 L9_1 = {} L9_1.x = 0.0 L9_1.y = 0.0 L9_1.z = 0.0 L8_1.rot = L9_1 L8_1.level = 24 L8_1.drop_tag = "\229\143\178\232\142\177\229\167\134" L8_1.disableWander = true L8_1.pose_id = 201 L8_1.area_id = 6 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 161009 L2_1.gadget_id = 70211011 L3_1 = {} L3_1.x = 680.593 L3_1.y = 231.942 L3_1.z = 1705.963 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 1.813 L3_1.y = 359.835 L3_1.z = 7.996 L2_1.rot = L3_1 L2_1.level = 21 L2_1.drop_tag = "\230\136\152\230\150\151\228\184\173\231\186\167\231\146\131\230\156\136" L2_1.isOneoff = true L2_1.persistent = true L3_1 = {} L3_1.name = "chest" L3_1.exp = 1 L2_1.explore = L3_1 L2_1.area_id = 6 L1_1[1] = L2_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1161008 L2_1.name = "ANY_MONSTER_DIE_161008" L3_1 = EventType L3_1 = L3_1.EVENT_ANY_MONSTER_DIE L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_161008" L2_1.action = "action_EVENT_ANY_MONSTER_DIE_161008" L3_1 = {} L3_1.config_id = 1161010 L3_1.name = "MONSTER_BATTLE_161010" L4_1 = EventType L4_1 = L4_1.EVENT_MONSTER_BATTLE L3_1.event = L4_1 L3_1.source = "" L3_1.condition = "condition_EVENT_MONSTER_BATTLE_161010" L3_1.action = "action_EVENT_MONSTER_BATTLE_161010" L1_1[1] = L2_1 L1_1[2] = L3_1 triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L4_1 = 161001 L5_1 = 161002 L3_1[1] = L4_1 L3_1[2] = L5_1 L2_1.monsters = L3_1 L3_1 = {} L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L4_1 = "ANY_MONSTER_DIE_161008" L5_1 = "MONSTER_BATTLE_161010" L3_1[1] = L4_1 L3_1[2] = L5_1 L2_1.triggers = L3_1 L2_1.rand_weight = 100 L3_1 = {} L4_1 = {} L3_1.monsters = L4_1 L4_1 = {} L5_1 = 161009 L4_1[1] = L5_1 L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L3_1.triggers = L4_1 L3_1.rand_weight = 100 L4_1 = {} L5_1 = {} L6_1 = 161003 L7_1 = 161004 L8_1 = 161005 L9_1 = 161006 L10_1 = 161007 L5_1[1] = L6_1 L5_1[2] = L7_1 L5_1[3] = L8_1 L5_1[4] = L9_1 L5_1[5] = L10_1 L4_1.monsters = L5_1 L5_1 = {} L4_1.gadgets = L5_1 L5_1 = {} L4_1.regions = L5_1 L5_1 = {} L4_1.triggers = L5_1 L4_1.rand_weight = 100 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCount L3_2 = A0_2 L2_2 = L2_2(L3_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_161008 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.AddExtraGroupSuite L3_2 = A0_2 L4_2 = 133103161 L5_2 = 2 L2_2(L3_2, L4_2, L5_2) L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_161008 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 161001 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_MONSTER_BATTLE_161010 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.AddExtraGroupSuite L3_2 = A0_2 L4_2 = 133103161 L5_2 = 3 L2_2(L3_2, L4_2, L5_2) L2_2 = 0 return L2_2 end action_EVENT_MONSTER_BATTLE_161010 = L1_1