local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1 L0_1 = {} L0_1.group_id = 133102904 L1_1 = {} L1_1.gadget_1 = 904010 L2_1 = {} L3_1 = {} L3_1.config_id = 904001 L3_1.monster_id = 20011201 L4_1 = {} L4_1.x = 1538.712 L4_1.y = 251.361 L4_1.z = 413.951 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 237.611 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 18 L3_1.drop_id = 1000100 L3_1.disableWander = true L3_1.area_id = 5 L4_1 = {} L4_1.config_id = 904002 L4_1.monster_id = 20011201 L5_1 = {} L5_1.x = 1534.797 L5_1.y = 251.107 L5_1.z = 415.049 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 194.705 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 18 L4_1.drop_id = 1000100 L4_1.disableWander = true L4_1.area_id = 5 L5_1 = {} L5_1.config_id = 904003 L5_1.monster_id = 20011301 L6_1 = {} L6_1.x = 1536.243 L6_1.y = 251.781 L6_1.z = 411.728 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 0.0 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 18 L5_1.drop_id = 1000100 L5_1.disableWander = true L5_1.area_id = 5 L6_1 = {} L6_1.config_id = 904004 L6_1.monster_id = 26060101 L7_1 = {} L7_1.x = 1530.334 L7_1.y = 251.323 L7_1.z = 414.464 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 303.683 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 18 L6_1.drop_id = 1000100 L6_1.disableWander = true L6_1.area_id = 5 L7_1 = {} L7_1.config_id = 904005 L7_1.monster_id = 26060101 L8_1 = {} L8_1.x = 1532.257 L8_1.y = 251.121 L8_1.z = 414.209 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 99.377 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 18 L7_1.drop_id = 1000100 L7_1.disableWander = true L7_1.area_id = 5 L8_1 = {} L8_1.config_id = 904006 L8_1.monster_id = 26060101 L9_1 = {} L9_1.x = 1532.841 L9_1.y = 250.644 L9_1.z = 416.712 L8_1.pos = L9_1 L9_1 = {} L9_1.x = 0.0 L9_1.y = 273.266 L9_1.z = 0.0 L8_1.rot = L9_1 L8_1.level = 18 L8_1.drop_id = 1000100 L8_1.disableWander = true L8_1.area_id = 5 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L2_1[6] = L8_1 monsters = L2_1 L2_1 = {} npcs = L2_1 L2_1 = {} L3_1 = {} L3_1.config_id = 904007 L3_1.gadget_id = 70500000 L4_1 = {} L4_1.x = 1546.072 L4_1.y = 251.86 L4_1.z = 418.052 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 0.0 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 18 L3_1.point_type = 9112 L3_1.area_id = 5 L4_1 = {} L4_1.config_id = 904008 L4_1.gadget_id = 70500000 L5_1 = {} L5_1.x = 1538.584 L5_1.y = 251.745 L5_1.z = 407.873 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 0.0 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 18 L4_1.point_type = 9114 L4_1.area_id = 5 L5_1 = {} L5_1.config_id = 904009 L5_1.gadget_id = 70500000 L6_1 = {} L6_1.x = 1520.849 L6_1.y = 250.886 L6_1.z = 424.055 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 0.0 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 18 L5_1.point_type = 9115 L5_1.area_id = 5 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 gadgets = L2_1 L2_1 = {} L3_1 = {} L3_1.config_id = 904010 L4_1 = RegionShape L4_1 = L4_1.SPHERE L3_1.shape = L4_1 L3_1.radius = 25 L4_1 = {} L4_1.x = 1537.266 L4_1.y = 251.336 L4_1.z = 414.425 L3_1.pos = L4_1 L3_1.area_id = 5 L2_1[1] = L3_1 regions = L2_1 L2_1 = {} L3_1 = {} L3_1.config_id = 1904010 L3_1.name = "ENTER_REGION_904010" L4_1 = EventType L4_1 = L4_1.EVENT_ENTER_REGION L3_1.event = L4_1 L3_1.source = "" L3_1.condition = "condition_EVENT_ENTER_REGION_904010" L3_1.action = "" L3_1.trigger_count = 0 L4_1 = {} L4_1.config_id = 1904011 L4_1.name = "ANY_MONSTER_DIE_904011" L5_1 = EventType L5_1 = L5_1.EVENT_ANY_MONSTER_DIE L4_1.event = L5_1 L4_1.source = "" L4_1.condition = "condition_EVENT_ANY_MONSTER_DIE_904011" L4_1.action = "action_EVENT_ANY_MONSTER_DIE_904011" L4_1.trigger_count = 0 L5_1 = {} L5_1.config_id = 1904012 L5_1.name = "ANY_MONSTER_DIE_904012" L6_1 = EventType L6_1 = L6_1.EVENT_ANY_MONSTER_DIE L5_1.event = L6_1 L5_1.source = "" L5_1.condition = "" L5_1.action = "action_EVENT_ANY_MONSTER_DIE_904012" L5_1.trigger_count = 0 L6_1 = {} L6_1.config_id = 1904013 L6_1.name = "QUEST_START_904013" L7_1 = EventType L7_1 = L7_1.EVENT_QUEST_START L6_1.event = L7_1 L6_1.source = "2211503" L6_1.condition = "condition_EVENT_QUEST_START_904013" L6_1.action = "action_EVENT_QUEST_START_904013" L6_1.trigger_count = 0 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 triggers = L2_1 L2_1 = {} L3_1 = {} L3_1.configId = 1 L3_1.name = "monster_killed" L3_1.value = 0 L3_1.no_refresh = false L2_1[1] = L3_1 variables = L2_1 L2_1 = {} L2_1.suite = 1 L2_1.end_suite = 0 L2_1.rand_suite = false init_config = L2_1 L2_1 = {} L3_1 = {} L4_1 = {} L3_1.monsters = L4_1 L4_1 = {} L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L3_1.triggers = L4_1 L3_1.rand_weight = 100 L3_1.ban_refresh = true L4_1 = {} L5_1 = {} L6_1 = 904001 L7_1 = 904002 L8_1 = 904003 L5_1[1] = L6_1 L5_1[2] = L7_1 L5_1[3] = L8_1 L4_1.monsters = L5_1 L5_1 = {} L4_1.gadgets = L5_1 L5_1 = {} L6_1 = 904010 L5_1[1] = L6_1 L4_1.regions = L5_1 L5_1 = {} L6_1 = "ENTER_REGION_904010" L7_1 = "ANY_MONSTER_DIE_904011" L8_1 = "ANY_MONSTER_DIE_904012" L9_1 = "QUEST_START_904013" L5_1[1] = L6_1 L5_1[2] = L7_1 L5_1[3] = L8_1 L5_1[4] = L9_1 L4_1.triggers = L5_1 L4_1.rand_weight = 100 L4_1.ban_refresh = true L5_1 = {} L6_1 = {} L5_1.monsters = L6_1 L6_1 = {} L7_1 = 904007 L8_1 = 904008 L9_1 = 904009 L6_1[1] = L7_1 L6_1[2] = L8_1 L6_1[3] = L9_1 L5_1.gadgets = L6_1 L6_1 = {} L5_1.regions = L6_1 L6_1 = {} L5_1.triggers = L6_1 L5_1.rand_weight = 100 L5_1.ban_refresh = true L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 suites = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.GetEntityType L3_2 = A1_2.target_eid L2_2 = L2_2(A0_2, L3_2) L3_2 = EntityType L3_2 = L3_2.AVATAR if L2_2 == L3_2 then L2_2 = ScriptLib L2_2 = L2_2.GetQuestState L3_2 = A0_2 L4_2 = A1_2.target_eid L5_2 = 2211502 L2_2 = L2_2(L3_2, L4_2, L5_2) L3_2 = QuestState L3_2 = L3_2.UNFINISHED if L2_2 == L3_2 then L2_2 = A1_2.param1 L3_2 = L1_1.gadget_1 if L2_2 == L3_2 then L2_2 = true return L2_2 end end end L2_2 = false return L2_2 end condition_EVENT_ENTER_REGION_904010 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCount L3_2 = A0_2 L2_2 = L2_2(L3_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_904011 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.AddQuestProgress L3_2 = A0_2 L4_2 = "1331029041" L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : add_quest_progress" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_904011 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValue L3_2 = A0_2 L4_2 = "monster_killed" L5_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_groupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_904012 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "monster_killed" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_QUEST_START_904013 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.RefreshGroup L3_2 = A0_2 L4_2 = {} L4_2.group_id = 133102904 L4_2.suite = 2 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : refresh_group_to_suite" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_QUEST_START_904013 = L2_1