local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1 L0_1 = {} L0_1.group_id = 133102721 L1_1 = {} L2_1 = {} L2_1.config_id = 721001 L2_1.monster_id = 25010501 L3_1 = {} L3_1.x = 1560.807 L3_1.y = 231.893 L3_1.z = 769.005 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 42.844 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 18 L2_1.drop_tag = "\231\155\151\229\174\157\229\155\162" L2_1.disableWander = true L2_1.pose_id = 9003 L2_1.area_id = 5 L3_1 = {} L3_1.config_id = 721004 L3_1.monster_id = 25010201 L4_1 = {} L4_1.x = 1559.772 L4_1.y = 231.922 L4_1.z = 751.789 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 198.066 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 18 L3_1.drop_tag = "\231\155\151\229\174\157\229\155\162" L3_1.pose_id = 9005 L3_1.area_id = 5 L4_1 = {} L4_1.config_id = 721005 L4_1.monster_id = 25030201 L5_1 = {} L5_1.x = 1569.93 L5_1.y = 232.013 L5_1.z = 760.516 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 353.178 L5_1.y = 311.99 L5_1.z = 2.245 L4_1.rot = L5_1 L4_1.level = 18 L4_1.drop_tag = "\231\155\151\229\174\157\229\155\162" L4_1.disableWander = true L4_1.pose_id = 9008 L4_1.area_id = 5 L5_1 = {} L5_1.config_id = 721006 L5_1.monster_id = 25010501 L6_1 = {} L6_1.x = 1564.665 L6_1.y = 232.025 L6_1.z = 765.483 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 109.198 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 18 L5_1.drop_tag = "\231\155\151\229\174\157\229\155\162" L5_1.disableWander = true L5_1.area_id = 5 L6_1 = {} L6_1.config_id = 721010 L6_1.monster_id = 25020201 L7_1 = {} L7_1.x = 1542.272 L7_1.y = 229.893 L7_1.z = 756.177 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 32.778 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 18 L6_1.drop_tag = "\231\155\151\229\174\157\229\155\162" L6_1.disableWander = true L6_1.area_id = 5 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 721002 L2_1.gadget_id = 70211012 L3_1 = {} L3_1.x = 1555.795 L3_1.y = 230.94 L3_1.z = 762.19 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 2.09 L3_1.y = 359.961 L3_1.z = 350.613 L2_1.rot = L3_1 L2_1.level = 16 L2_1.drop_tag = "\230\136\152\230\150\151\228\184\173\231\186\167\231\146\131\230\156\136" L3_1 = GadgetState L3_1 = L3_1.ChestLocked L2_1.state = L3_1 L2_1.isOneoff = true L2_1.persistent = true L3_1 = {} L3_1.name = "chest" L3_1.exp = 1 L2_1.explore = L3_1 L2_1.area_id = 5 L3_1 = {} L3_1.config_id = 721007 L3_1.gadget_id = 70220013 L4_1 = {} L4_1.x = 1536.372 L4_1.y = 229.506 L4_1.z = 752.207 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 4.626 L4_1.y = 355.749 L4_1.z = 359.562 L3_1.rot = L4_1 L3_1.level = 18 L3_1.area_id = 5 L4_1 = {} L4_1.config_id = 721008 L4_1.gadget_id = 70220026 L5_1 = {} L5_1.x = 1535.462 L5_1.y = 229.891 L5_1.z = 753.993 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 353.086 L5_1.y = 289.478 L5_1.z = 352.884 L4_1.rot = L5_1 L4_1.level = 18 L4_1.area_id = 5 L5_1 = {} L5_1.config_id = 721009 L5_1.gadget_id = 70220026 L6_1 = {} L6_1.x = 1537.693 L6_1.y = 229.559 L6_1.z = 753.7 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 7.487 L6_1.y = 17.342 L6_1.z = 353.984 L5_1.rot = L6_1 L5_1.level = 18 L5_1.area_id = 5 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1721003 L2_1.name = "ANY_MONSTER_DIE_721003" L3_1 = EventType L3_1 = L3_1.EVENT_ANY_MONSTER_DIE L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_721003" L2_1.action = "action_EVENT_ANY_MONSTER_DIE_721003" L1_1[1] = L2_1 triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L4_1 = 721001 L5_1 = 721004 L6_1 = 721005 L7_1 = 721006 L8_1 = 721010 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L3_1[5] = L8_1 L2_1.monsters = L3_1 L3_1 = {} L4_1 = 721002 L5_1 = 721007 L6_1 = 721008 L7_1 = 721009 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L4_1 = "ANY_MONSTER_DIE_721003" L3_1[1] = L4_1 L2_1.triggers = L3_1 L2_1.rand_weight = 100 L1_1[1] = L2_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCount L3_2 = A0_2 L2_2 = L2_2(L3_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_721003 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 721002 L5_2 = GadgetState L5_2 = L5_2.Default L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.MarkPlayerAction L3_2 = A0_2 L4_2 = 4000 L5_2 = 3 L6_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : mark_playerAction" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_721003 = L1_1