local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1 L0_1 = {} L0_1.group_id = 133102297 L1_1 = {} L2_1 = {} L2_1.config_id = 297001 L2_1.monster_id = 21011201 L3_1 = {} L3_1.x = 1186.828 L3_1.y = 200.119 L3_1.z = 125.869 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 113.786 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 18 L2_1.drop_tag = "\228\184\152\228\184\152\228\186\186" L2_1.disableWander = true L2_1.area_id = 5 L3_1 = {} L3_1.config_id = 297002 L3_1.monster_id = 21011201 L4_1 = {} L4_1.x = 1188.437 L4_1.y = 200.171 L4_1.z = 118.09 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 9.555 L4_1.y = 73.918 L4_1.z = 345.225 L3_1.rot = L4_1 L3_1.level = 18 L3_1.drop_tag = "\228\184\152\228\184\152\228\186\186" L3_1.disableWander = true L3_1.area_id = 5 L4_1 = {} L4_1.config_id = 297004 L4_1.monster_id = 21010601 L5_1 = {} L5_1.x = 1179.459 L5_1.y = 201.644 L5_1.z = 128.157 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 116.557 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 18 L4_1.drop_tag = "\228\184\152\228\184\152\228\186\186" L4_1.disableWander = true L4_1.area_id = 5 L5_1 = {} L5_1.config_id = 297005 L5_1.monster_id = 21010601 L6_1 = {} L6_1.x = 1178.554 L6_1.y = 201.624 L6_1.z = 119.149 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 66.432 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 18 L5_1.drop_tag = "\228\184\152\228\184\152\228\186\186" L5_1.disableWander = true L5_1.area_id = 5 L6_1 = {} L6_1.config_id = 297010 L6_1.monster_id = 21030401 L7_1 = {} L7_1.x = 1174.81 L7_1.y = 202.871 L7_1.z = 120.137 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 353.686 L7_1.y = 42.366 L7_1.z = 334.421 L6_1.rot = L7_1 L6_1.level = 18 L6_1.drop_tag = "\228\184\152\228\184\152\232\144\168\230\187\161" L6_1.disableWander = true L6_1.area_id = 5 L7_1 = {} L7_1.config_id = 297024 L7_1.monster_id = 21020301 L8_1 = {} L8_1.x = 1176.44 L8_1.y = 203.366 L8_1.z = 123.588 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 77.723 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 18 L7_1.drop_tag = "\228\184\152\228\184\152\230\154\180\229\190\146" L7_1.disableWander = true L7_1.pose_id = 401 L7_1.area_id = 5 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 297011 L2_1.gadget_id = 70211012 L3_1 = {} L3_1.x = 1174.686 L3_1.y = 203.681 L3_1.z = 123.127 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 7.103 L3_1.y = 88.81 L3_1.z = 0.323 L2_1.rot = L3_1 L2_1.level = 16 L2_1.drop_tag = "\230\136\152\230\150\151\228\184\173\231\186\167\231\146\131\230\156\136" L3_1 = GadgetState L3_1 = L3_1.ChestLocked L2_1.state = L3_1 L2_1.isOneoff = true L2_1.persistent = true L3_1 = {} L3_1.name = "chest" L3_1.exp = 1 L2_1.explore = L3_1 L2_1.area_id = 5 L3_1 = {} L3_1.config_id = 297012 L3_1.gadget_id = 70220013 L4_1 = {} L4_1.x = 1174.114 L4_1.y = 200.695 L4_1.z = 135.393 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 17.425 L4_1.y = 82.487 L4_1.z = 348.921 L3_1.rot = L4_1 L3_1.level = 16 L3_1.persistent = true L3_1.area_id = 5 L4_1 = {} L4_1.config_id = 297014 L4_1.gadget_id = 70300089 L5_1 = {} L5_1.x = 1181.726 L5_1.y = 201.058 L5_1.z = 119.273 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 350.887 L5_1.y = 13.516 L5_1.z = 352.408 L4_1.rot = L5_1 L4_1.level = 16 L4_1.persistent = true L4_1.area_id = 5 L5_1 = {} L5_1.config_id = 297015 L5_1.gadget_id = 70300089 L6_1 = {} L6_1.x = 1181.264 L6_1.y = 201.682 L6_1.z = 125.961 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 347.846 L6_1.y = 306.177 L6_1.z = 347.066 L5_1.rot = L6_1 L5_1.level = 16 L5_1.persistent = true L5_1.area_id = 5 L6_1 = {} L6_1.config_id = 297016 L6_1.gadget_id = 70300081 L7_1 = {} L7_1.x = 1189.291 L7_1.y = 199.376 L7_1.z = 128.601 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 3.684 L7_1.y = 321.492 L7_1.z = 359.86 L6_1.rot = L7_1 L6_1.level = 16 L6_1.persistent = true L6_1.area_id = 5 L7_1 = {} L7_1.config_id = 297017 L7_1.gadget_id = 70220026 L8_1 = {} L8_1.x = 1178.112 L8_1.y = 200.0 L8_1.z = 134.271 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 3.876 L8_1.y = 311.234 L8_1.z = 351.577 L7_1.rot = L8_1 L7_1.level = 16 L7_1.persistent = true L7_1.area_id = 5 L8_1 = {} L8_1.config_id = 297018 L8_1.gadget_id = 70300081 L9_1 = {} L9_1.x = 1189.953 L9_1.y = 199.749 L9_1.z = 116.11 L8_1.pos = L9_1 L9_1 = {} L9_1.x = 353.94 L9_1.y = 36.984 L9_1.z = 0.0 L8_1.rot = L9_1 L8_1.level = 16 L8_1.persistent = true L8_1.area_id = 5 L9_1 = {} L9_1.config_id = 297019 L9_1.gadget_id = 70220035 L10_1 = {} L10_1.x = 1181.256 L10_1.y = 200.778 L10_1.z = 130.093 L9_1.pos = L10_1 L10_1 = {} L10_1.x = 9.788 L10_1.y = 100.473 L10_1.z = 14.913 L9_1.rot = L10_1 L9_1.level = 16 L9_1.persistent = true L9_1.area_id = 5 L10_1 = {} L10_1.config_id = 297020 L10_1.gadget_id = 70220035 L11_1 = {} L11_1.x = 1186.533 L11_1.y = 200.31 L11_1.z = 117.77 L10_1.pos = L11_1 L11_1 = {} L11_1.x = 347.702 L11_1.y = 0.401 L11_1.z = 353.815 L10_1.rot = L11_1 L10_1.level = 16 L10_1.persistent = true L10_1.area_id = 5 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 L1_1[8] = L9_1 L1_1[9] = L10_1 gadgets = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 297006 L3_1 = RegionShape L3_1 = L3_1.SPHERE L2_1.shape = L3_1 L2_1.radius = 40 L3_1 = {} L3_1.x = 1180.665 L3_1.y = 200.0 L3_1.z = 124.648 L2_1.pos = L3_1 L2_1.area_id = 5 L1_1[1] = L2_1 regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1297003 L2_1.name = "ANY_MONSTER_DIE_297003" L3_1 = EventType L3_1 = L3_1.EVENT_ANY_MONSTER_DIE L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_297003" L2_1.action = "action_EVENT_ANY_MONSTER_DIE_297003" L3_1 = {} L3_1.config_id = 1297006 L3_1.name = "ENTER_REGION_297006" L4_1 = EventType L4_1 = L4_1.EVENT_ENTER_REGION L3_1.event = L4_1 L3_1.source = "1" L3_1.condition = "condition_EVENT_ENTER_REGION_297006" L3_1.action = "action_EVENT_ENTER_REGION_297006" L4_1 = {} L4_1.config_id = 1297007 L4_1.name = "QUEST_FINISH_297007" L5_1 = EventType L5_1 = L5_1.EVENT_QUEST_FINISH L4_1.event = L5_1 L4_1.source = "2100301" L4_1.condition = "" L4_1.action = "action_EVENT_QUEST_FINISH_297007" L5_1 = {} L5_1.config_id = 1297008 L5_1.name = "QUEST_FINISH_297008" L6_1 = EventType L6_1 = L6_1.EVENT_QUEST_FINISH L5_1.event = L6_1 L5_1.source = "2100302" L5_1.condition = "" L5_1.action = "action_EVENT_QUEST_FINISH_297008" L6_1 = {} L6_1.config_id = 1297009 L6_1.name = "QUEST_FINISH_297009" L7_1 = EventType L7_1 = L7_1.EVENT_QUEST_FINISH L6_1.event = L7_1 L6_1.source = "2100399" L6_1.condition = "condition_EVENT_QUEST_FINISH_297009" L6_1.action = "action_EVENT_QUEST_FINISH_297009" L7_1 = {} L7_1.config_id = 1297013 L7_1.name = "GROUP_LOAD_297013" L8_1 = EventType L8_1 = L8_1.EVENT_GROUP_LOAD L7_1.event = L8_1 L7_1.source = "" L7_1.condition = "" L7_1.action = "action_EVENT_GROUP_LOAD_297013" L7_1.trigger_count = 0 L8_1 = {} L8_1.config_id = 1297021 L8_1.name = "ANY_MONSTER_DIE_297021" L9_1 = EventType L9_1 = L9_1.EVENT_ANY_MONSTER_DIE L8_1.event = L9_1 L8_1.source = "" L8_1.condition = "condition_EVENT_ANY_MONSTER_DIE_297021" L8_1.action = "action_EVENT_ANY_MONSTER_DIE_297021" L8_1.trigger_count = 0 L9_1 = {} L9_1.config_id = 1297022 L9_1.name = "GROUP_LOAD_297022" L10_1 = EventType L10_1 = L10_1.EVENT_GROUP_LOAD L9_1.event = L10_1 L9_1.source = "" L9_1.condition = "" L9_1.action = "action_EVENT_GROUP_LOAD_297022" L9_1.trigger_count = 0 L10_1 = {} L10_1.config_id = 1297023 L10_1.name = "QUEST_START_297023" L11_1 = EventType L11_1 = L11_1.EVENT_QUEST_START L10_1.event = L11_1 L10_1.source = "2100320" L10_1.condition = "" L10_1.action = "action_EVENT_QUEST_START_297023" L10_1.trigger_count = 0 L11_1 = {} L11_1.config_id = 1297025 L11_1.name = "QUEST_START_297025" L12_1 = EventType L12_1 = L12_1.EVENT_QUEST_START L11_1.event = L12_1 L11_1.source = "2100311" L11_1.condition = "" L11_1.action = "action_EVENT_QUEST_START_297025" L11_1.trigger_count = 0 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 L1_1[8] = L9_1 L1_1[9] = L10_1 L1_1[10] = L11_1 triggers = L1_1 L1_1 = {} L2_1 = {} L2_1.configId = 1 L2_1.name = "isAcceptQuest" L2_1.value = 0 L2_1.no_refresh = true L3_1 = {} L3_1.configId = 2 L3_1.name = "isFindBridge" L3_1.value = 0 L3_1.no_refresh = true L4_1 = {} L4_1.configId = 3 L4_1.name = "isDefeatEnemies" L4_1.value = 0 L4_1.no_refresh = true L5_1 = {} L5_1.configId = 4 L5_1.name = "isFinished" L5_1.value = 0 L5_1.no_refresh = true L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 3 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L4_1 = "QUEST_FINISH_297007" L5_1 = "QUEST_FINISH_297008" L6_1 = "QUEST_START_297025" L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L2_1.triggers = L3_1 L2_1.rand_weight = 100 L2_1.ban_refresh = true L3_1 = {} L4_1 = {} L5_1 = 297001 L6_1 = 297002 L7_1 = 297004 L8_1 = 297005 L9_1 = 297010 L10_1 = 297024 L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L4_1[4] = L8_1 L4_1[5] = L9_1 L4_1[6] = L10_1 L3_1.monsters = L4_1 L4_1 = {} L5_1 = 297011 L6_1 = 297012 L7_1 = 297014 L8_1 = 297015 L9_1 = 297016 L10_1 = 297017 L11_1 = 297018 L12_1 = 297019 L13_1 = 297020 L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L4_1[4] = L8_1 L4_1[5] = L9_1 L4_1[6] = L10_1 L4_1[7] = L11_1 L4_1[8] = L12_1 L4_1[9] = L13_1 L3_1.gadgets = L4_1 L4_1 = {} L5_1 = 297006 L4_1[1] = L5_1 L3_1.regions = L4_1 L4_1 = {} L5_1 = "ANY_MONSTER_DIE_297003" L6_1 = "ENTER_REGION_297006" L7_1 = "QUEST_FINISH_297007" L8_1 = "QUEST_FINISH_297008" L9_1 = "QUEST_FINISH_297009" L10_1 = "GROUP_LOAD_297013" L11_1 = "ANY_MONSTER_DIE_297021" L12_1 = "QUEST_START_297023" L13_1 = "QUEST_START_297025" L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L4_1[4] = L8_1 L4_1[5] = L9_1 L4_1[6] = L10_1 L4_1[7] = L11_1 L4_1[8] = L12_1 L4_1[9] = L13_1 L3_1.triggers = L4_1 L3_1.rand_weight = 100 L3_1.ban_refresh = true L4_1 = {} L5_1 = {} L4_1.monsters = L5_1 L5_1 = {} L4_1.gadgets = L5_1 L5_1 = {} L4_1.regions = L5_1 L5_1 = {} L6_1 = "GROUP_LOAD_297022" L5_1[1] = L6_1 L4_1.triggers = L5_1 L4_1.rand_weight = 100 L4_1.ban_refresh = true L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCount L3_2 = A0_2 L2_2 = L2_2(L3_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "isAcceptQuest" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_297003 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.AddQuestProgress L3_2 = A0_2 L4_2 = "defeat_with_quest" L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : add_quest_progress" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValue L3_2 = A0_2 L4_2 = "isDefeatEnemies" L5_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_groupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 297011 L5_2 = GadgetState L5_2 = L5_2.Default L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_297003 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = A1_2.param1 if L2_2 ~= 297006 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetRegionEntityCount L3_2 = A0_2 L4_2 = {} L5_2 = A1_2.source_eid L4_2.region_eid = L5_2 L5_2 = EntityType L5_2 = L5_2.AVATAR L4_2.entity_type = L5_2 L2_2 = L2_2(L3_2, L4_2) if L2_2 < 1 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "isAcceptQuest" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ENTER_REGION_297006 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.AddQuestProgress L3_2 = A0_2 L4_2 = "find_bridge" L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : add_quest_progress" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValue L3_2 = A0_2 L4_2 = "isFindBridge" L5_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_groupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ENTER_REGION_297006 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValue L3_2 = A0_2 L4_2 = "isAcceptQuest" L5_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_groupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_QUEST_FINISH_297007 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValue L3_2 = A0_2 L4_2 = "isAcceptQuest" L5_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_groupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_QUEST_FINISH_297008 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "isAcceptQuest" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_QUEST_FINISH_297009 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValue L3_2 = A0_2 L4_2 = "isFinished" L5_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_groupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GoToGroupSuite L3_2 = A0_2 L4_2 = 133102297 L5_2 = 3 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : goto_groupSuite" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_QUEST_FINISH_297009 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCountByGroupId L3_2 = A0_2 L4_2 = 133102297 L2_2 = L2_2(L3_2, L4_2) if L2_2 == 0 then L2_2 = ScriptLib L2_2 = L2_2.GetGroupSuite L3_2 = A0_2 L4_2 = 133102297 L2_2 = L2_2(L3_2, L4_2) if L2_2 == 2 then L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValue L3_2 = A0_2 L4_2 = "isAcceptQuest" L5_2 = 1 L2_2(L3_2, L4_2, L5_2) L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValue L3_2 = A0_2 L4_2 = "isDefeatEnemies" L5_2 = 1 L2_2(L3_2, L4_2, L5_2) L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValue L3_2 = A0_2 L4_2 = "isFindBridge" L5_2 = 1 L2_2(L3_2, L4_2, L5_2) L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 297011 L5_2 = GadgetState L5_2 = L5_2.Default L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.AddQuestProgress L3_2 = A0_2 L4_2 = "already_defeat" L2_2(L3_2, L4_2) end end L2_2 = 0 return L2_2 end action_EVENT_GROUP_LOAD_297013 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCount L3_2 = A0_2 L2_2 = L2_2(L3_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_297021 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValue L3_2 = A0_2 L4_2 = "isDefeatEnemies" L5_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_groupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 297011 L5_2 = GadgetState L5_2 = L5_2.Default L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_297021 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 297011 L5_2 = GadgetState L5_2 = L5_2.Default L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_GROUP_LOAD_297022 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValue L3_2 = A0_2 L4_2 = "isAcceptQuest" L5_2 = 1 L2_2(L3_2, L4_2, L5_2) L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "isDefeatEnemies" L2_2 = L2_2(L3_2, L4_2) if L2_2 == 1 then L2_2 = ScriptLib L2_2 = L2_2.AddQuestProgress L3_2 = A0_2 L4_2 = "already_defeat" L2_2(L3_2, L4_2) end L2_2 = 0 return L2_2 end action_EVENT_QUEST_START_297023 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValue L3_2 = A0_2 L4_2 = "isAcceptQuest" L5_2 = 1 L2_2(L3_2, L4_2, L5_2) L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "isDefeatEnemies" L2_2 = L2_2(L3_2, L4_2) if L2_2 == 1 then L2_2 = ScriptLib L2_2 = L2_2.AddQuestProgress L3_2 = A0_2 L4_2 = "already_defeat" L2_2(L3_2, L4_2) end L2_2 = 0 return L2_2 end action_EVENT_QUEST_START_297025 = L1_1