local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1 L0_1 = {} L0_1.group_id = 133102268 L1_1 = {} L2_1 = {} L2_1.config_id = 475 L2_1.monster_id = 21010601 L3_1 = {} L3_1.x = 1645.559 L3_1.y = 204.787 L3_1.z = 144.525 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 87.406 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 16 L2_1.drop_tag = "\228\184\152\228\184\152\228\186\186" L2_1.disableWander = true L2_1.pose_id = 9003 L2_1.area_id = 5 L3_1 = {} L3_1.config_id = 268001 L3_1.monster_id = 21010401 L4_1 = {} L4_1.x = 1652.072 L4_1.y = 200.187 L4_1.z = 141.712 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 0.0 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 15 L3_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186" L3_1.disableWander = true L3_1.pose_id = 9002 L3_1.area_id = 5 L1_1[1] = L2_1 L1_1[2] = L3_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1031 L2_1.gadget_id = 70211001 L3_1 = {} L3_1.x = 1652.354 L3_1.y = 200.187 L3_1.z = 139.292 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 0.0 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 16 L2_1.drop_tag = "\230\136\152\230\150\151\228\189\142\231\186\167\231\146\131\230\156\136" L2_1.isOneoff = true L2_1.persistent = true L3_1 = {} L3_1.name = "chest" L3_1.exp = 1 L2_1.explore = L3_1 L2_1.area_id = 5 L3_1 = {} L3_1.config_id = 1032 L3_1.gadget_id = 70220013 L4_1 = {} L4_1.x = 1652.41 L4_1.y = 200.187 L4_1.z = 137.214 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 0.0 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 16 L3_1.area_id = 5 L1_1[1] = L2_1 L1_1[2] = L3_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L4_1 = 475 L5_1 = 268001 L3_1[1] = L4_1 L3_1[2] = L5_1 L2_1.monsters = L3_1 L3_1 = {} L4_1 = 1031 L5_1 = 1032 L3_1[1] = L4_1 L3_1[2] = L5_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L2_1.triggers = L3_1 L2_1.rand_weight = 100 L3_1 = {} L4_1 = {} L3_1.monsters = L4_1 L4_1 = {} L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L3_1.triggers = L4_1 L3_1.rand_weight = 100 L1_1[1] = L2_1 L1_1[2] = L3_1 suites = L1_1