local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1 L0_1 = {} L0_1.group_id = 133102218 L1_1 = {} monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 218001 L2_1.gadget_id = 70710629 L3_1 = {} L3_1.x = 1805.826 L3_1.y = 217.971 L3_1.z = 684.098 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 1.167 L3_1.y = 359.72 L3_1.z = 349.981 L2_1.rot = L3_1 L2_1.level = 1 L2_1.area_id = 5 L3_1 = {} L3_1.config_id = 218002 L3_1.gadget_id = 70710591 L4_1 = {} L4_1.x = 1805.108 L4_1.y = 218.785 L4_1.z = 684.116 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 3.352 L4_1.y = 5.099 L4_1.z = 356.682 L3_1.rot = L4_1 L3_1.level = 1 L3_1.area_id = 5 L4_1 = {} L4_1.config_id = 218003 L4_1.gadget_id = 70710592 L5_1 = {} L5_1.x = 1805.888 L5_1.y = 218.611 L5_1.z = 684.111 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 2.166 L5_1.y = 5.299 L5_1.z = 353.755 L4_1.rot = L5_1 L4_1.level = 1 L4_1.area_id = 5 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L4_1 = 218001 L5_1 = 218002 L6_1 = 218003 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L2_1.triggers = L3_1 L2_1.rand_weight = 100 L1_1[1] = L2_1 suites = L1_1