local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1 L0_1 = {} L0_1.group_id = 133102072 L1_1 = {} L2_1 = {} L2_1.config_id = 125 L2_1.monster_id = 21020301 L3_1 = {} L3_1.x = 1228.863 L3_1.y = 200.437 L3_1.z = 350.126 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 3.786 L3_1.y = 277.824 L3_1.z = 358.717 L2_1.rot = L3_1 L2_1.level = 18 L2_1.drop_tag = "\228\184\152\228\184\152\230\154\180\229\190\146" L2_1.disableWander = true L2_1.pose_id = 401 L2_1.area_id = 5 L3_1 = {} L3_1.config_id = 422 L3_1.monster_id = 21010501 L4_1 = {} L4_1.x = 1205.896 L4_1.y = 207.924 L4_1.z = 350.375 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 198.994 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 16 L3_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186" L3_1.disableWander = true L3_1.pose_id = 32 L3_1.area_id = 5 L4_1 = {} L4_1.config_id = 423 L4_1.monster_id = 21010501 L5_1 = {} L5_1.x = 1211.209 L5_1.y = 201.572 L5_1.z = 353.859 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 359.11 L5_1.y = 157.823 L5_1.z = 348.551 L4_1.rot = L5_1 L4_1.level = 16 L4_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186" L4_1.disableWander = true L4_1.pose_id = 32 L4_1.area_id = 5 L5_1 = {} L5_1.config_id = 425 L5_1.monster_id = 21011201 L6_1 = {} L6_1.x = 1224.792 L6_1.y = 200.615 L6_1.z = 343.742 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 2.847 L6_1.y = 232.998 L6_1.z = 353.406 L5_1.rot = L6_1 L5_1.level = 16 L5_1.drop_tag = "\228\184\152\228\184\152\228\186\186" L5_1.disableWander = true L5_1.pose_id = 9013 L5_1.area_id = 5 L6_1 = {} L6_1.config_id = 72001 L6_1.monster_id = 21020301 L7_1 = {} L7_1.x = 1230.49 L7_1.y = 200.499 L7_1.z = 352.187 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 260.326 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 16 L6_1.drop_id = 1000100 L6_1.disableWander = true L6_1.pose_id = 401 L6_1.area_id = 5 L7_1 = {} L7_1.config_id = 72006 L7_1.monster_id = 21010601 L8_1 = {} L8_1.x = 1228.316 L8_1.y = 201.344 L8_1.z = 342.479 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 40.639 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 16 L7_1.drop_id = 1000100 L7_1.disableWander = true L7_1.pose_id = 9011 L7_1.area_id = 5 L8_1 = {} L8_1.config_id = 72008 L8_1.monster_id = 20011201 L9_1 = {} L9_1.x = 1229.525 L9_1.y = 202.031 L9_1.z = 343.658 L8_1.pos = L9_1 L9_1 = {} L9_1.x = 0.0 L9_1.y = 0.0 L9_1.z = 0.0 L8_1.rot = L9_1 L8_1.level = 16 L8_1.drop_id = 1000100 L8_1.pose_id = 901 L8_1.area_id = 5 L9_1 = {} L9_1.config_id = 72011 L9_1.monster_id = 21010601 L10_1 = {} L10_1.x = 1223.053 L10_1.y = 200.0 L10_1.z = 354.686 L9_1.pos = L10_1 L10_1 = {} L10_1.x = 0.0 L10_1.y = 20.9 L10_1.z = 0.0 L9_1.rot = L10_1 L9_1.level = 16 L9_1.drop_id = 1000100 L9_1.disableWander = true L9_1.pose_id = 9011 L9_1.area_id = 5 L10_1 = {} L10_1.config_id = 72012 L10_1.monster_id = 21011001 L11_1 = {} L11_1.x = 1205.9 L11_1.y = 207.924 L11_1.z = 349.729 L10_1.pos = L11_1 L11_1 = {} L11_1.x = 0.0 L11_1.y = 199.519 L11_1.z = 0.0 L10_1.rot = L11_1 L10_1.level = 16 L10_1.drop_id = 1000100 L10_1.disableWander = true L10_1.pose_id = 32 L10_1.area_id = 5 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 L1_1[8] = L9_1 L1_1[9] = L10_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 278 L2_1.gadget_id = 70211022 L3_1 = {} L3_1.x = 1236.394 L3_1.y = 201.779 L3_1.z = 353.031 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.304 L3_1.y = 261.502 L3_1.z = 359.868 L2_1.rot = L3_1 L2_1.level = 16 L2_1.drop_tag = "\230\136\152\230\150\151\233\171\152\231\186\167\231\146\131\230\156\136" L3_1 = GadgetState L3_1 = L3_1.ChestLocked L2_1.state = L3_1 L2_1.isOneoff = true L2_1.persistent = true L3_1 = {} L3_1.name = "chest" L3_1.exp = 1 L2_1.explore = L3_1 L2_1.area_id = 5 L3_1 = {} L3_1.config_id = 286 L3_1.gadget_id = 70220013 L4_1 = {} L4_1.x = 1234.591 L4_1.y = 201.028 L4_1.z = 345.395 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 3.535 L4_1.y = 329.453 L4_1.z = 358.953 L3_1.rot = L4_1 L3_1.level = 16 L3_1.area_id = 5 L4_1 = {} L4_1.config_id = 287 L4_1.gadget_id = 70220013 L5_1 = {} L5_1.x = 1221.601 L5_1.y = 200.454 L5_1.z = 341.837 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 0.0 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 16 L4_1.area_id = 5 L5_1 = {} L5_1.config_id = 72002 L5_1.gadget_id = 70300087 L6_1 = {} L6_1.x = 1223.256 L6_1.y = 200.084 L6_1.z = 349.058 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 2.681 L6_1.y = 0.063 L6_1.z = 2.684 L5_1.rot = L6_1 L5_1.level = 16 L5_1.area_id = 5 L6_1 = {} L6_1.config_id = 72004 L6_1.gadget_id = 70220014 L7_1 = {} L7_1.x = 1232.314 L7_1.y = 200.843 L7_1.z = 347.098 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 351.234 L7_1.y = 30.274 L7_1.z = 356.231 L6_1.rot = L7_1 L6_1.level = 16 L6_1.area_id = 5 L7_1 = {} L7_1.config_id = 72005 L7_1.gadget_id = 70220014 L8_1 = {} L8_1.x = 1218.137 L8_1.y = 200.571 L8_1.z = 340.488 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 0.0 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 16 L7_1.area_id = 5 L8_1 = {} L8_1.config_id = 72007 L8_1.gadget_id = 70300087 L9_1 = {} L9_1.x = 1229.508 L9_1.y = 201.164 L9_1.z = 343.57 L8_1.pos = L9_1 L9_1 = {} L9_1.x = 0.0 L9_1.y = 0.0 L9_1.z = 0.0 L8_1.rot = L9_1 L8_1.level = 16 L8_1.area_id = 5 L9_1 = {} L9_1.config_id = 72009 L9_1.gadget_id = 70220005 L10_1 = {} L10_1.x = 1223.564 L10_1.y = 200.016 L10_1.z = 355.807 L9_1.pos = L10_1 L10_1 = {} L10_1.x = 0.0 L10_1.y = 121.856 L10_1.z = 0.0 L9_1.rot = L10_1 L9_1.level = 16 L9_1.area_id = 5 L10_1 = {} L10_1.config_id = 72010 L10_1.gadget_id = 70220005 L11_1 = {} L11_1.x = 1222.643 L11_1.y = 200.033 L11_1.z = 355.948 L10_1.pos = L11_1 L11_1 = {} L11_1.x = 0.0 L11_1.y = 121.856 L11_1.z = 0.0 L10_1.rot = L11_1 L10_1.level = 16 L10_1.area_id = 5 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 L1_1[8] = L9_1 L1_1[9] = L10_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1000164 L2_1.name = "ANY_MONSTER_DIE_164" L3_1 = EventType L3_1 = L3_1.EVENT_ANY_MONSTER_DIE L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_164" L2_1.action = "action_EVENT_ANY_MONSTER_DIE_164" L3_1 = {} L3_1.config_id = 1072013 L3_1.name = "ANY_MONSTER_DIE_72013" L4_1 = EventType L4_1 = L4_1.EVENT_ANY_MONSTER_DIE L3_1.event = L4_1 L3_1.source = "" L3_1.condition = "condition_EVENT_ANY_MONSTER_DIE_72013" L3_1.action = "action_EVENT_ANY_MONSTER_DIE_72013" L1_1[1] = L2_1 L1_1[2] = L3_1 triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L4_1 = 125 L5_1 = 422 L6_1 = 423 L7_1 = 425 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L2_1.monsters = L3_1 L3_1 = {} L4_1 = 278 L5_1 = 286 L6_1 = 287 L7_1 = 72002 L8_1 = 72004 L9_1 = 72005 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L3_1[5] = L8_1 L3_1[6] = L9_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L4_1 = "ANY_MONSTER_DIE_164" L3_1[1] = L4_1 L2_1.triggers = L3_1 L2_1.rand_weight = 100 L3_1 = {} L4_1 = {} L5_1 = 72001 L6_1 = 72006 L7_1 = 72008 L8_1 = 72011 L9_1 = 72012 L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L4_1[4] = L8_1 L4_1[5] = L9_1 L3_1.monsters = L4_1 L4_1 = {} L5_1 = 72007 L6_1 = 72009 L7_1 = 72010 L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L5_1 = "ANY_MONSTER_DIE_72013" L4_1[1] = L5_1 L3_1.triggers = L4_1 L3_1.rand_weight = 100 L3_1.ban_refresh = true L1_1[1] = L2_1 L1_1[2] = L3_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCount L3_2 = A0_2 L2_2 = L2_2(L3_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_164 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 278 L5_2 = GadgetState L5_2 = L5_2.Default L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_164 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCount L3_2 = A0_2 L2_2 = L2_2(L3_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_72013 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.AddQuestProgress L3_2 = A0_2 L4_2 = "13310207201" L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : add_quest_progress" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_72013 = L1_1