local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1 L0_1 = {} L0_1.group_id = 133102022 L1_1 = {} monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1022001 L2_1.name = "GROUP_LOAD_22001" L3_1 = EventType L3_1 = L3_1.EVENT_GROUP_LOAD L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "" L2_1.action = "action_EVENT_GROUP_LOAD_22001" L2_1.trigger_count = -1 L1_1[1] = L2_1 triggers = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 22002 L3_1 = {} L3_1.x = 1537.851 L3_1.y = 276.064 L3_1.z = 366.008 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 0.0 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.area_id = 5 L3_1 = {} L3_1.config_id = 22003 L4_1 = {} L4_1.x = 1544.614 L4_1.y = 275.873 L4_1.z = 368.923 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 0.0 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.area_id = 5 L4_1 = {} L4_1.config_id = 22004 L5_1 = {} L5_1.x = 1533.518 L5_1.y = 274.936 L5_1.z = 371.204 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 0.0 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.area_id = 5 L5_1 = {} L5_1.config_id = 22005 L6_1 = {} L6_1.x = 1540.998 L6_1.y = 275.919 L6_1.z = 376.33 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 0.0 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.area_id = 5 L6_1 = {} L6_1.config_id = 22006 L7_1 = {} L7_1.x = 1536.586 L7_1.y = 274.866 L7_1.z = 375.348 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 0.0 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.area_id = 5 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 points = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L4_1 = "GROUP_LOAD_22001" L3_1[1] = L4_1 L2_1.triggers = L3_1 L2_1.rand_weight = 100 L1_1[1] = L2_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.RefreshHuntingClueGroup L3_2 = A0_2 L2_2 = L2_2(L3_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : refresh_hunting_clue_group" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_GROUP_LOAD_22001 = L1_1