local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1 L0_1 = {} L0_1.group_id = 133102008 L1_1 = {} L2_1 = {} L2_1.config_id = 8001 L2_1.monster_id = 22010201 L3_1 = {} L3_1.x = 1938.674 L3_1.y = 258.146 L3_1.z = 755.031 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 353.287 L3_1.y = 95.152 L3_1.z = 356.892 L2_1.rot = L3_1 L2_1.level = 25 L2_1.drop_id = 1000100 L2_1.pose_id = 9013 L2_1.area_id = 5 L3_1 = {} L3_1.config_id = 8002 L3_1.monster_id = 21010601 L4_1 = {} L4_1.x = 1950.53 L4_1.y = 261.129 L4_1.z = 758.444 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 3.117 L4_1.y = 251.186 L4_1.z = 0.827 L3_1.rot = L4_1 L3_1.level = 25 L3_1.drop_id = 1000100 L3_1.pose_id = 9012 L3_1.area_id = 5 L4_1 = {} L4_1.config_id = 8003 L4_1.monster_id = 21010201 L5_1 = {} L5_1.x = 1951.446 L5_1.y = 260.654 L5_1.z = 753.838 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 2.583 L5_1.y = 273.112 L5_1.z = 1.931 L4_1.rot = L5_1 L4_1.level = 25 L4_1.drop_id = 1000100 L4_1.pose_id = 9012 L4_1.area_id = 5 L5_1 = {} L5_1.config_id = 8004 L5_1.monster_id = 21010201 L6_1 = {} L6_1.x = 1943.895 L6_1.y = 256.976 L6_1.z = 745.771 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 357.756 L6_1.y = 10.387 L6_1.z = 2.316 L5_1.rot = L6_1 L5_1.level = 25 L5_1.drop_id = 1000100 L5_1.pose_id = 9012 L5_1.area_id = 5 L6_1 = {} L6_1.config_id = 8005 L6_1.monster_id = 21010601 L7_1 = {} L7_1.x = 1949.138 L7_1.y = 259.178 L7_1.z = 748.463 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.45 L7_1.y = 154.325 L7_1.z = 356.807 L6_1.rot = L7_1 L6_1.level = 25 L6_1.drop_id = 1000100 L6_1.pose_id = 9012 L6_1.area_id = 5 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 8007 L2_1.gadget_id = 70220013 L3_1 = {} L3_1.x = 1941.819 L3_1.y = 259.425 L3_1.z = 759.713 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 354.871 L3_1.y = 68.947 L3_1.z = 359.105 L2_1.rot = L3_1 L2_1.level = 1 L2_1.area_id = 5 L3_1 = {} L3_1.config_id = 8008 L3_1.gadget_id = 70220013 L4_1 = {} L4_1.x = 1938.121 L4_1.y = 256.293 L4_1.z = 748.637 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 1.444 L4_1.y = 326.784 L4_1.z = 5.457 L3_1.rot = L4_1 L3_1.level = 1 L3_1.area_id = 5 L1_1[1] = L2_1 L1_1[2] = L3_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1008010 L2_1.name = "ANY_MONSTER_DIE_8010" L3_1 = EventType L3_1 = L3_1.EVENT_ANY_MONSTER_DIE L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_8010" L2_1.action = "action_EVENT_ANY_MONSTER_DIE_8010" L1_1[1] = L2_1 triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L4_1 = 8001 L5_1 = 8002 L6_1 = 8003 L7_1 = 8004 L8_1 = 8005 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L3_1[5] = L8_1 L2_1.monsters = L3_1 L3_1 = {} L4_1 = 8007 L5_1 = 8008 L3_1[1] = L4_1 L3_1[2] = L5_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L4_1 = "ANY_MONSTER_DIE_8010" L3_1[1] = L4_1 L2_1.triggers = L3_1 L2_1.rand_weight = 100 L3_1 = {} L4_1 = {} L3_1.monsters = L4_1 L4_1 = {} L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L3_1.triggers = L4_1 L3_1.rand_weight = 100 L1_1[1] = L2_1 L1_1[2] = L3_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCount L3_2 = A0_2 L2_2 = L2_2(L3_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_8010 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.AddQuestProgress L3_2 = A0_2 L4_2 = "133102008" L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : add_quest_progress" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_8010 = L1_1