local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1 L0_1 = {} L0_1.group_id = 133008607 L1_1 = {} monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 607001 L2_1.gadget_id = 70310015 L3_1 = {} L3_1.x = 923.161 L3_1.y = 366.851 L3_1.z = -755.523 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 359.928 L3_1.y = 2.256 L3_1.z = 359.421 L2_1.rot = L3_1 L2_1.level = 30 L2_1.area_id = 10 L3_1 = {} L3_1.config_id = 607002 L3_1.gadget_id = 70310023 L4_1 = {} L4_1.x = 924.404 L4_1.y = 380.477 L4_1.z = -705.419 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 0.0 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 30 L3_1.area_id = 10 L4_1 = {} L4_1.config_id = 607003 L4_1.gadget_id = 70310022 L5_1 = {} L5_1.x = 1004.382 L5_1.y = 378.264 L5_1.z = -672.987 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 0.0 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 30 L5_1 = GadgetState L5_1 = L5_1.GearStart L4_1.state = L5_1 L4_1.area_id = 10 L5_1 = {} L5_1.config_id = 607004 L5_1.gadget_id = 70310023 L6_1 = {} L6_1.x = 1270.285 L6_1.y = 381.193 L6_1.z = -844.661 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 0.0 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 30 L5_1.area_id = 10 L6_1 = {} L6_1.config_id = 607005 L6_1.gadget_id = 70310022 L7_1 = {} L7_1.x = 943.64 L7_1.y = 375.326 L7_1.z = -572.69 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 346.081 L7_1.y = 1.486 L7_1.z = 352.896 L6_1.rot = L7_1 L6_1.level = 30 L6_1.area_id = 10 L7_1 = {} L7_1.config_id = 607006 L7_1.gadget_id = 70310015 L8_1 = {} L8_1.x = 1236.716 L8_1.y = 382.813 L8_1.z = -760.358 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 326.504 L8_1.y = 15.381 L8_1.z = 356.725 L7_1.rot = L8_1 L7_1.level = 30 L7_1.area_id = 10 L8_1 = {} L8_1.config_id = 607007 L8_1.gadget_id = 70310015 L9_1 = {} L9_1.x = 1213.668 L9_1.y = 397.774 L9_1.z = -701.014 L8_1.pos = L9_1 L9_1 = {} L9_1.x = 1.522 L9_1.y = 320.047 L9_1.z = 355.065 L8_1.rot = L9_1 L8_1.level = 30 L8_1.area_id = 10 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L4_1 = 607001 L5_1 = 607002 L6_1 = 607003 L7_1 = 607004 L8_1 = 607005 L9_1 = 607006 L10_1 = 607007 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L3_1[5] = L8_1 L3_1[6] = L9_1 L3_1[7] = L10_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L2_1.triggers = L3_1 L2_1.rand_weight = 100 L1_1[1] = L2_1 suites = L1_1