local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1 L0_1 = {} L0_1.group_id = 133008465 L1_1 = {} L2_1 = {} L2_1.config_id = 465001 L2_1.monster_id = 21010901 L3_1 = {} L3_1.x = 1128.746 L3_1.y = 226.897 L3_1.z = -1202.336 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 307.467 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 30 L2_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186" L2_1.pose_id = 32 L2_1.climate_area_id = 1 L2_1.area_id = 10 L3_1 = {} L3_1.config_id = 465002 L3_1.monster_id = 21010901 L4_1 = {} L4_1.x = 1132.938 L4_1.y = 222.14 L4_1.z = -1207.902 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 100.398 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 30 L3_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186" L3_1.pose_id = 32 L3_1.climate_area_id = 1 L3_1.area_id = 10 L4_1 = {} L4_1.config_id = 465003 L4_1.monster_id = 21010901 L5_1 = {} L5_1.x = 1133.425 L5_1.y = 220.916 L5_1.z = -1200.198 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 0.0 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 30 L4_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186" L4_1.pose_id = 32 L4_1.climate_area_id = 1 L4_1.area_id = 10 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 465004 L2_1.gadget_id = 70220043 L3_1 = {} L3_1.x = 1133.881 L3_1.y = 221.217 L3_1.z = -1201.395 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 0.0 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 1 L2_1.area_id = 10 L3_1 = {} L3_1.config_id = 465005 L3_1.gadget_id = 70220043 L4_1 = {} L4_1.x = 1132.169 L4_1.y = 221.884 L4_1.z = -1207.008 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 17.173 L4_1.y = 101.802 L4_1.z = 8.075 L3_1.rot = L4_1 L3_1.level = 1 L3_1.area_id = 10 L1_1[1] = L2_1 L1_1[2] = L3_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L4_1 = 465001 L5_1 = 465002 L6_1 = 465003 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L2_1.monsters = L3_1 L3_1 = {} L4_1 = 465004 L5_1 = 465005 L3_1[1] = L4_1 L3_1[2] = L5_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L2_1.triggers = L3_1 L2_1.rand_weight = 100 L1_1[1] = L2_1 suites = L1_1