local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1 L0_1 = {} L0_1.group_id = 133008435 L1_1 = {} L2_1 = {} L2_1.config_id = 435001 L2_1.monster_id = 21030501 L3_1 = {} L3_1.x = 1260.333 L3_1.y = 307.894 L3_1.z = -1023.758 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 266.261 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 30 L2_1.drop_tag = "\228\184\152\228\184\152\232\144\168\230\187\161" L2_1.pose_id = 9012 L2_1.climate_area_id = 1 L2_1.area_id = 10 L3_1 = {} L3_1.config_id = 435002 L3_1.monster_id = 21030501 L4_1 = {} L4_1.x = 1256.359 L4_1.y = 308.899 L4_1.z = -1023.731 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 77.841 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 30 L3_1.drop_tag = "\228\184\152\228\184\152\232\144\168\230\187\161" L3_1.pose_id = 9012 L3_1.climate_area_id = 1 L3_1.area_id = 10 L1_1[1] = L2_1 L1_1[2] = L3_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 435004 L2_1.gadget_id = 70220059 L3_1 = {} L3_1.x = 1259.453 L3_1.y = 308.986 L3_1.z = -1016.835 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 0.0 L3_1.z = 15.632 L2_1.rot = L3_1 L2_1.level = 30 L2_1.area_id = 10 L3_1 = {} L3_1.config_id = 435005 L3_1.gadget_id = 70300086 L4_1 = {} L4_1.x = 1254.61 L4_1.y = 307.711 L4_1.z = -1021.7 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 323.247 L4_1.y = 0.0 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 30 L3_1.area_id = 10 L4_1 = {} L4_1.config_id = 435006 L4_1.gadget_id = 70300086 L5_1 = {} L5_1.x = 1258.088 L5_1.y = 305.339 L5_1.z = -1027.551 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 323.247 L5_1.y = 292.493 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 30 L4_1.area_id = 10 L5_1 = {} L5_1.config_id = 435007 L5_1.gadget_id = 70300086 L6_1 = {} L6_1.x = 1260.662 L6_1.y = 306.332 L6_1.z = -1021.546 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 16.713 L6_1.y = 341.072 L6_1.z = 343.847 L5_1.rot = L6_1 L5_1.level = 30 L5_1.area_id = 10 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L4_1 = 435001 L5_1 = 435002 L3_1[1] = L4_1 L3_1[2] = L5_1 L2_1.monsters = L3_1 L3_1 = {} L4_1 = 435004 L5_1 = 435005 L6_1 = 435006 L7_1 = 435007 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L2_1.triggers = L3_1 L2_1.rand_weight = 100 L1_1[1] = L2_1 suites = L1_1