local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1 L0_1 = {} L0_1.group_id = 133008427 L1_1 = {} monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 427001 L2_1.gadget_id = 70210101 L3_1 = {} L3_1.x = 1193.928 L3_1.y = 374.911 L3_1.z = -802.198 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 0.0 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 26 L2_1.drop_tag = "\230\144\156\229\136\174\231\130\185\232\167\163\232\176\156\228\186\186\230\150\135\232\146\153\229\190\183" L2_1.isOneoff = true L2_1.persistent = true L2_1.area_id = 10 L3_1 = {} L3_1.config_id = 427002 L3_1.gadget_id = 70210101 L4_1 = {} L4_1.x = 1196.686 L4_1.y = 374.558 L4_1.z = -789.861 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 0.0 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 26 L3_1.chest_drop_id = 1050113 L3_1.drop_count = 1 L3_1.isOneoff = true L3_1.persistent = true L3_1.area_id = 10 L4_1 = {} L4_1.config_id = 427003 L4_1.gadget_id = 70210101 L5_1 = {} L5_1.x = 1190.602 L5_1.y = 374.669 L5_1.z = -796.833 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 0.0 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 26 L4_1.chest_drop_id = 1050114 L4_1.drop_count = 1 L4_1.isOneoff = true L4_1.persistent = true L4_1.autopick = true L4_1.area_id = 10 L5_1 = {} L5_1.config_id = 427004 L5_1.gadget_id = 70210101 L6_1 = {} L6_1.x = 1192.699 L6_1.y = 374.873 L6_1.z = -788.601 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 0.0 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 26 L5_1.drop_tag = "\230\144\156\229\136\174\231\130\185\232\167\163\232\176\156\233\128\154\231\148\168\232\146\153\229\190\183" L5_1.persistent = true L5_1.area_id = 10 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L4_1 = 427001 L5_1 = 427002 L6_1 = 427003 L7_1 = 427004 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L2_1.triggers = L3_1 L2_1.rand_weight = 100 L1_1[1] = L2_1 suites = L1_1