local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1 L0_1 = {} L0_1.group_id = 133008386 L1_1 = {} L1_1.gadget_id = 386004 L2_1 = {} monsters = L2_1 L2_1 = {} npcs = L2_1 L2_1 = {} L3_1 = {} L3_1.config_id = 386001 L3_1.gadget_id = 70310015 L4_1 = {} L4_1.x = 1377.116 L4_1.y = 276.054 L4_1.z = -1120.15 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 0.0 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 30 L3_1.persistent = true L3_1.area_id = 10 L4_1 = {} L4_1.config_id = 386003 L4_1.gadget_id = 70310015 L5_1 = {} L5_1.x = 1386.789 L5_1.y = 275.673 L5_1.z = -1116.245 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 0.0 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 30 L4_1.persistent = true L4_1.area_id = 10 L5_1 = {} L5_1.config_id = 386004 L5_1.gadget_id = 70220054 L6_1 = {} L6_1.x = 1363.773 L6_1.y = 269.528 L6_1.z = -1120.657 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 0.0 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 30 L6_1 = GadgetState L6_1 = L6_1.GearStart L5_1.state = L6_1 L5_1.showcutscene = true L5_1.isOneoff = true L5_1.route_id = 300800096 L5_1.persistent = true L5_1.area_id = 10 L6_1 = {} L6_1.config_id = 386008 L6_1.gadget_id = 70310015 L7_1 = {} L7_1.x = 1383.406 L7_1.y = 275.949 L7_1.z = -1110.078 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 351.998 L7_1.y = 0.0 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 30 L6_1.persistent = true L6_1.area_id = 10 L7_1 = {} L7_1.config_id = 386010 L7_1.gadget_id = 70310015 L8_1 = {} L8_1.x = 1373.753 L8_1.y = 277.71 L8_1.z = -1112.386 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 0.0 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 30 L8_1 = GadgetState L8_1 = L8_1.GearStart L7_1.state = L8_1 L7_1.persistent = true L7_1.area_id = 10 L8_1 = {} L8_1.config_id = 386012 L8_1.gadget_id = 70211121 L9_1 = {} L9_1.x = 1376.456 L9_1.y = 277.333 L9_1.z = -1115.232 L8_1.pos = L9_1 L9_1 = {} L9_1.x = 9.288 L9_1.y = 70.298 L9_1.z = 354.61 L8_1.rot = L9_1 L8_1.level = 26 L8_1.drop_tag = "\233\155\170\229\177\177\232\167\163\232\176\156\233\171\152\231\186\167\232\146\153\229\190\183" L8_1.isOneoff = true L8_1.persistent = true L9_1 = {} L9_1.name = "chest" L9_1.exp = 1 L8_1.explore = L9_1 L8_1.area_id = 10 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L2_1[6] = L8_1 gadgets = L2_1 L2_1 = {} regions = L2_1 L2_1 = {} L3_1 = {} L3_1.config_id = 1386005 L3_1.name = "GADGET_STATE_CHANGE_386005" L4_1 = EventType L4_1 = L4_1.EVENT_GADGET_STATE_CHANGE L3_1.event = L4_1 L3_1.source = "" L3_1.condition = "condition_EVENT_GADGET_STATE_CHANGE_386005" L3_1.action = "action_EVENT_GADGET_STATE_CHANGE_386005" L3_1.trigger_count = 0 L4_1 = {} L4_1.config_id = 1386006 L4_1.name = "GADGET_STATE_CHANGE_386006" L5_1 = EventType L5_1 = L5_1.EVENT_GADGET_STATE_CHANGE L4_1.event = L5_1 L4_1.source = "" L4_1.condition = "" L4_1.action = "action_EVENT_GADGET_STATE_CHANGE_386006" L5_1 = {} L5_1.config_id = 1386007 L5_1.name = "GADGET_CREATE_386007" L6_1 = EventType L6_1 = L6_1.EVENT_GADGET_CREATE L5_1.event = L6_1 L5_1.source = "" L5_1.condition = "condition_EVENT_GADGET_CREATE_386007" L5_1.action = "action_EVENT_GADGET_CREATE_386007" L6_1 = {} L6_1.config_id = 1386011 L6_1.name = "ANY_GADGET_DIE_386011" L7_1 = EventType L7_1 = L7_1.EVENT_ANY_GADGET_DIE L6_1.event = L7_1 L6_1.source = "" L6_1.condition = "condition_EVENT_ANY_GADGET_DIE_386011" L6_1.action = "action_EVENT_ANY_GADGET_DIE_386011" L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 triggers = L2_1 L2_1 = {} L3_1 = {} L3_1.configId = 1 L3_1.name = "start" L3_1.value = 1 L3_1.no_refresh = true L2_1[1] = L3_1 variables = L2_1 L2_1 = {} L2_1.suite = 1 L2_1.end_suite = 0 L2_1.rand_suite = false init_config = L2_1 L2_1 = {} L3_1 = {} L4_1 = {} L3_1.monsters = L4_1 L4_1 = {} L5_1 = 386001 L6_1 = 386003 L7_1 = 386008 L8_1 = 386010 L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L4_1[4] = L8_1 L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L5_1 = "GADGET_STATE_CHANGE_386005" L6_1 = "GADGET_STATE_CHANGE_386006" L7_1 = "GADGET_CREATE_386007" L8_1 = "ANY_GADGET_DIE_386011" L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L4_1[4] = L8_1 L3_1.triggers = L4_1 L3_1.rand_weight = 100 L2_1[1] = L3_1 suites = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "start" L2_2 = L2_2(L3_2, L4_2) L3_2 = suites L3_2 = L3_2[1] L3_2 = L3_2.gadgets L3_2 = #L3_2 if L2_2 == L3_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_GADGET_STATE_CHANGE_386005 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = A1_2.param1 L3_2 = GadgetState L3_2 = L3_2.GearStart if L2_2 == L3_2 then L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValue L3_2 = A0_2 L4_2 = "start" L5_2 = 1 L2_2(L3_2, L4_2, L5_2) else L2_2 = A1_2.param1 L3_2 = GadgetState L3_2 = L3_2.Default if L2_2 == L3_2 then L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValue L3_2 = A0_2 L4_2 = "start" L5_2 = -1 L2_2(L3_2, L4_2, L5_2) end end L2_2 = {} L2_2.x = 1367 L2_2.y = 277 L2_2.z = -1119 L3_2 = ScriptLib L3_2 = L3_2.GetGroupVariableValue L4_2 = A0_2 L5_2 = "start" L3_2 = L3_2(L4_2, L5_2) L4_2 = suites L4_2 = L4_2[1] L4_2 = L4_2.gadgets L4_2 = #L4_2 if L3_2 == L4_2 then L3_2 = ScriptLib L3_2 = L3_2.CreateGadget L4_2 = A0_2 L5_2 = {} L6_2 = L1_1.gadget_id L5_2.config_id = L6_2 L3_2(L4_2, L5_2) L3_2 = ScriptLib L3_2 = L3_2.BeginCameraSceneLook L4_2 = A0_2 L5_2 = {} L5_2.look_pos = L2_2 L5_2.duration = 3 L5_2.is_force = true L5_2.is_broadcast = false L5_2.is_recover_keep_current = true L5_2.delay = 1 L3_2(L4_2, L5_2) end L3_2 = 0 return L3_2 end action_EVENT_GADGET_STATE_CHANGE_386005 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = ScriptLib L2_2 = L2_2.MarkPlayerAction L3_2 = A0_2 L4_2 = 1008 L5_2 = 1 L6_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : mark_playerAction" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_GADGET_STATE_CHANGE_386006 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = L1_1.gadget_id L3_2 = A1_2.param1 if L2_2 ~= L3_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_GADGET_CREATE_386007 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = ScriptLib L2_2 = L2_2.MarkPlayerAction L3_2 = A0_2 L4_2 = 1008 L5_2 = 3 L6_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : mark_playerAction" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_GADGET_CREATE_386007 = L2_1 function L2_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 386004 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_GADGET_DIE_386011 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.CreateGadget L3_2 = A0_2 L4_2 = {} L4_2.config_id = 386012 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : create_gadget" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_GADGET_DIE_386011 = L2_1