local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1 L0_1 = {} L0_1.group_id = 133008164 L1_1 = {} monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 164001 L2_1.gadget_id = 70211111 L3_1 = {} L3_1.x = 1101.879 L3_1.y = 386.657 L3_1.z = -1007.135 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 6.26 L3_1.y = 342.025 L3_1.z = 342.36 L2_1.rot = L3_1 L2_1.level = 26 L2_1.chest_drop_id = 1050110 L2_1.drop_count = 1 L2_1.isOneoff = true L2_1.persistent = true L2_1.autopick = true L3_1 = {} L3_1.name = "chest" L3_1.exp = 1 L2_1.explore = L3_1 L2_1.area_id = 10 L3_1 = {} L3_1.config_id = 164004 L3_1.gadget_id = 70210101 L4_1 = {} L4_1.x = 1101.732 L4_1.y = 387.248 L4_1.z = -1005.689 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 5.685 L4_1.y = 131.035 L4_1.z = 43.591 L3_1.rot = L4_1 L3_1.level = 26 L3_1.drop_tag = "\230\144\156\229\136\174\231\130\185\232\167\163\232\176\156\228\186\186\230\150\135\232\146\153\229\190\183" L3_1.isOneoff = true L3_1.persistent = true L3_1.area_id = 10 L1_1[1] = L2_1 L1_1[2] = L3_1 gadgets = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 164003 L3_1 = RegionShape L3_1 = L3_1.SPHERE L2_1.shape = L3_1 L2_1.radius = 10 L3_1 = {} L3_1.x = 1111.085 L3_1.y = 382.778 L3_1.z = -1001.259 L2_1.pos = L3_1 L2_1.area_id = 10 L1_1[1] = L2_1 regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1164002 L2_1.name = "QUEST_FINISH_164002" L3_1 = EventType L3_1 = L3_1.EVENT_QUEST_FINISH L2_1.event = L3_1 L2_1.source = "7012106" L2_1.condition = "" L2_1.action = "action_EVENT_QUEST_FINISH_164002" L3_1 = {} L3_1.config_id = 1164003 L3_1.name = "ENTER_REGION_164003" L4_1 = EventType L4_1 = L4_1.EVENT_ENTER_REGION L3_1.event = L4_1 L3_1.source = "" L3_1.condition = "condition_EVENT_ENTER_REGION_164003" L3_1.action = "action_EVENT_ENTER_REGION_164003" L1_1[1] = L2_1 L1_1[2] = L3_1 triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L4_1 = 164001 L3_1[1] = L4_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L2_1.triggers = L3_1 L2_1.rand_weight = 100 L3_1 = {} L4_1 = {} L3_1.monsters = L4_1 L4_1 = {} L5_1 = 164001 L6_1 = 164004 L4_1[1] = L5_1 L4_1[2] = L6_1 L3_1.gadgets = L4_1 L4_1 = {} L5_1 = 164003 L4_1[1] = L5_1 L3_1.regions = L4_1 L4_1 = {} L5_1 = "QUEST_FINISH_164002" L6_1 = "ENTER_REGION_164003" L4_1[1] = L5_1 L4_1[2] = L6_1 L3_1.triggers = L4_1 L3_1.rand_weight = 100 L1_1[1] = L2_1 L1_1[2] = L3_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2 L2_2 = {} L2_2.x = 1100 L2_2.y = 387 L2_2.z = -1007 L3_2 = ScriptLib L3_2 = L3_2.ShowReminderRadius L4_2 = A0_2 L5_2 = 300816402 L6_2 = L2_2 L7_2 = 15 L3_2 = L3_2(L4_2, L5_2, L6_2, L7_2) if 0 ~= L3_2 then L3_2 = ScriptLib L3_2 = L3_2.PrintContextLog L4_2 = A0_2 L5_2 = "@@ LUA_WARNING : active_reminder_ui_bypos" L3_2(L4_2, L5_2) L3_2 = -1 return L3_2 end L3_2 = 0 return L3_2 end action_EVENT_QUEST_FINISH_164002 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = A1_2.param1 if L2_2 ~= 164003 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetRegionEntityCount L3_2 = A0_2 L4_2 = {} L5_2 = A1_2.source_eid L4_2.region_eid = L5_2 L5_2 = EntityType L5_2 = L5_2.AVATAR L4_2.entity_type = L5_2 L2_2 = L2_2(L3_2, L4_2) if L2_2 < 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ENTER_REGION_164003 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.ShowReminder L3_2 = A0_2 L4_2 = 300816511 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : active_reminder_ui" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ENTER_REGION_164003 = L1_1