local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1 L0_1 = {} L0_1.group_id = 133008051 L1_1 = {} monsters = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 51001 L2_1.npc_id = 1272 L3_1 = {} L3_1.x = 1176.403 L3_1.y = 407.49 L3_1.z = -1024.647 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 323.174 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.pointID = 204 L2_1.area_id = 10 L1_1[1] = L2_1 npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 51002 L2_1.gadget_id = 70310023 L3_1 = {} L3_1.x = 1176.831 L3_1.y = 407.49 L3_1.z = -1025.274 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 0.0 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 30 L2_1.area_id = 10 L3_1 = {} L3_1.config_id = 51003 L3_1.gadget_id = 70310036 L4_1 = {} L4_1.x = 1176.17 L4_1.y = 406.76 L4_1.z = -1024.4 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 0.0 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 30 L3_1.area_id = 10 L1_1[1] = L2_1 L1_1[2] = L3_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L2_1.triggers = L3_1 L2_1.rand_weight = 100 L3_1 = {} L4_1 = {} L3_1.monsters = L4_1 L4_1 = {} L5_1 = 51002 L6_1 = 51003 L4_1[1] = L5_1 L4_1[2] = L6_1 L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L3_1.triggers = L4_1 L4_1 = {} L5_1 = 51001 L4_1[1] = L5_1 L3_1.npcs = L4_1 L3_1.rand_weight = 100 L1_1[1] = L2_1 L1_1[2] = L3_1 suites = L1_1