local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1 L0_1 = {} L0_1.group_id = 133008005 L1_1 = {} monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 5001 L2_1.gadget_id = 70500000 L3_1 = {} L3_1.x = 1337.913 L3_1.y = 270.826 L3_1.z = -523.246 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 355.615 L3_1.y = 173.921 L3_1.z = 9.36 L2_1.rot = L3_1 L2_1.level = 30 L2_1.point_type = 9126 L2_1.isOneoff = true L2_1.persistent = true L2_1.autopick = true L2_1.area_id = 10 L3_1 = {} L3_1.config_id = 5004 L3_1.gadget_id = 70210101 L4_1 = {} L4_1.x = 1339.141 L4_1.y = 270.965 L4_1.z = -525.651 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 0.0 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 26 L3_1.drop_tag = "\230\144\156\229\136\174\231\130\185\232\167\163\232\176\156\231\160\180\230\141\159\232\146\153\229\190\183" L3_1.isOneoff = true L3_1.persistent = true L3_1.area_id = 10 L4_1 = {} L4_1.config_id = 5005 L4_1.gadget_id = 70210101 L5_1 = {} L5_1.x = 1333.784 L5_1.y = 271.295 L5_1.z = -519.597 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 0.0 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 26 L4_1.drop_tag = "\230\144\156\229\136\174\231\130\185\232\167\163\232\176\156\231\160\180\230\141\159\232\146\153\229\190\183" L4_1.isOneoff = true L4_1.persistent = true L4_1.area_id = 10 L5_1 = {} L5_1.config_id = 5006 L5_1.gadget_id = 70210101 L6_1 = {} L6_1.x = 1355.978 L6_1.y = 272.839 L6_1.z = -522.799 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 0.0 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 26 L5_1.drop_tag = "\230\144\156\229\136\174\231\130\185\232\167\163\232\176\156\231\160\180\230\141\159\232\146\153\229\190\183" L5_1.isOneoff = true L5_1.persistent = true L5_1.area_id = 10 L6_1 = {} L6_1.config_id = 5007 L6_1.gadget_id = 70210101 L7_1 = {} L7_1.x = 1338.232 L7_1.y = 270.965 L7_1.z = -523.219 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 0.0 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 26 L6_1.chest_drop_id = 1000100 L6_1.drop_count = 1 L6_1.persistent = true L6_1.oneoff_reset_version = 2 L6_1.area_id = 10 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 gadgets = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 5003 L3_1 = RegionShape L3_1 = L3_1.SPHERE L2_1.shape = L3_1 L2_1.radius = 9.8 L3_1 = {} L3_1.x = 1344.542 L3_1.y = 270.095 L3_1.z = -524.481 L2_1.pos = L3_1 L2_1.area_id = 10 L1_1[1] = L2_1 regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1005002 L2_1.name = "GATHER_5002" L3_1 = EventType L3_1 = L3_1.EVENT_GATHER L2_1.event = L3_1 L2_1.source = "5001" L2_1.condition = "" L2_1.action = "action_EVENT_GATHER_5002" L3_1 = {} L3_1.config_id = 1005003 L3_1.name = "ENTER_REGION_5003" L4_1 = EventType L4_1 = L4_1.EVENT_ENTER_REGION L3_1.event = L4_1 L3_1.source = "" L3_1.condition = "condition_EVENT_ENTER_REGION_5003" L3_1.action = "action_EVENT_ENTER_REGION_5003" L3_1.trigger_count = 0 L4_1 = {} L4_1.config_id = 1005008 L4_1.name = "GADGET_STATE_CHANGE_5008" L5_1 = EventType L5_1 = L5_1.EVENT_GADGET_STATE_CHANGE L4_1.event = L5_1 L4_1.source = "" L4_1.condition = "condition_EVENT_GADGET_STATE_CHANGE_5008" L4_1.action = "action_EVENT_GADGET_STATE_CHANGE_5008" L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L4_1 = 5004 L5_1 = 5005 L6_1 = 5006 L7_1 = 5007 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L2_1.gadgets = L3_1 L3_1 = {} L4_1 = 5003 L3_1[1] = L4_1 L2_1.regions = L3_1 L3_1 = {} L4_1 = "GATHER_5002" L5_1 = "ENTER_REGION_5003" L6_1 = "GADGET_STATE_CHANGE_5008" L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L2_1.triggers = L3_1 L2_1.rand_weight = 100 L3_1 = {} L4_1 = {} L3_1.monsters = L4_1 L4_1 = {} L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L3_1.triggers = L4_1 L3_1.rand_weight = 100 L4_1 = {} L5_1 = {} L4_1.monsters = L5_1 L5_1 = {} L4_1.gadgets = L5_1 L5_1 = {} L4_1.regions = L5_1 L5_1 = {} L4_1.triggers = L5_1 L4_1.rand_weight = 100 L5_1 = {} L6_1 = {} L5_1.monsters = L6_1 L6_1 = {} L7_1 = 5001 L6_1[1] = L7_1 L5_1.gadgets = L6_1 L6_1 = {} L5_1.regions = L6_1 L6_1 = {} L5_1.triggers = L6_1 L5_1.rand_weight = 100 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.AddQuestProgress L3_2 = A0_2 L4_2 = "133008005" L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : add_quest_progress" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_GATHER_5002 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = A1_2.param1 if L2_2 ~= 5003 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetRegionEntityCount L3_2 = A0_2 L4_2 = {} L5_2 = A1_2.source_eid L4_2.region_eid = L5_2 L5_2 = EntityType L5_2 = L5_2.AVATAR L4_2.entity_type = L5_2 L2_2 = L2_2(L3_2, L4_2) if L2_2 < 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ENTER_REGION_5003 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.AddQuestProgress L3_2 = A0_2 L4_2 = "701020401" L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : add_quest_progress" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ENTER_REGION_5003 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = A1_2.param2 if 5007 == L2_2 then L2_2 = GadgetState L2_2 = L2_2.ChestOpened L3_2 = A1_2.param1 if L2_2 == L3_2 then goto lbl_11 end end L2_2 = false do return L2_2 end ::lbl_11:: L2_2 = true return L2_2 end condition_EVENT_GADGET_STATE_CHANGE_5008 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.AddExtraGroupSuite L3_2 = A0_2 L4_2 = 133008005 L5_2 = 4 L2_2(L3_2, L4_2, L5_2) L2_2 = 0 return L2_2 end action_EVENT_GADGET_STATE_CHANGE_5008 = L1_1