local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1 L0_1 = {} L0_1.group_id = 133007238 L1_1 = {} L2_1 = {} L2_1.config_id = 238001 L2_1.monster_id = 21030201 L3_1 = {} L3_1.x = 2943.373 L3_1.y = 215.951 L3_1.z = 284.776 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 17.28 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 22 L2_1.drop_tag = "\228\184\152\228\184\152\232\144\168\230\187\161" L2_1.disableWander = true L2_1.area_id = 4 L3_1 = {} L3_1.config_id = 238004 L3_1.monster_id = 21020201 L4_1 = {} L4_1.x = 2944.972 L4_1.y = 215.951 L4_1.z = 281.38 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 283.105 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 24 L3_1.drop_tag = "\228\184\152\228\184\152\230\154\180\229\190\146" L3_1.disableWander = true L3_1.pose_id = 401 L3_1.area_id = 4 L4_1 = {} L4_1.config_id = 238005 L4_1.monster_id = 21010401 L5_1 = {} L5_1.x = 2938.219 L5_1.y = 221.146 L5_1.z = 291.948 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 195.746 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 22 L4_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186" L4_1.disableWander = true L4_1.pose_id = 402 L4_1.area_id = 4 L5_1 = {} L5_1.config_id = 238006 L5_1.monster_id = 21010401 L6_1 = {} L6_1.x = 2952.326 L6_1.y = 215.951 L6_1.z = 281.877 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 0.0 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 22 L5_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186" L5_1.disableWander = true L5_1.pose_id = 9003 L5_1.area_id = 4 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 238002 L2_1.gadget_id = 70211012 L3_1 = {} L3_1.x = 2940.9 L3_1.y = 216.0 L3_1.z = 291.7 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 142.86 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 21 L2_1.drop_tag = "\230\136\152\230\150\151\228\184\173\231\186\167\232\146\153\229\190\183" L3_1 = GadgetState L3_1 = L3_1.ChestLocked L2_1.state = L3_1 L2_1.isOneoff = true L2_1.persistent = true L3_1 = {} L3_1.name = "chest" L3_1.exp = 1 L2_1.explore = L3_1 L2_1.area_id = 4 L3_1 = {} L3_1.config_id = 238007 L3_1.gadget_id = 70220013 L4_1 = {} L4_1.x = 2938.413 L4_1.y = 215.951 L4_1.z = 290.554 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 341.161 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 23 L3_1.area_id = 4 L4_1 = {} L4_1.config_id = 238008 L4_1.gadget_id = 70220013 L5_1 = {} L5_1.x = 2943.861 L5_1.y = 215.951 L5_1.z = 291.879 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 35.478 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 23 L4_1.area_id = 4 L5_1 = {} L5_1.config_id = 238009 L5_1.gadget_id = 70220013 L6_1 = {} L6_1.x = 2945.57 L6_1.y = 215.951 L6_1.z = 290.561 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 339.428 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 23 L5_1.area_id = 4 L6_1 = {} L6_1.config_id = 238010 L6_1.gadget_id = 70220013 L7_1 = {} L7_1.x = 2945.626 L7_1.y = 215.951 L7_1.z = 292.715 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 307.479 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 23 L6_1.area_id = 4 L7_1 = {} L7_1.config_id = 238011 L7_1.gadget_id = 70220013 L8_1 = {} L8_1.x = 2944.258 L8_1.y = 215.951 L8_1.z = 293.792 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 36.565 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 23 L7_1.area_id = 4 L8_1 = {} L8_1.config_id = 238012 L8_1.gadget_id = 70220013 L9_1 = {} L9_1.x = 2948.365 L9_1.y = 215.951 L9_1.z = 278.782 L8_1.pos = L9_1 L9_1 = {} L9_1.x = 0.0 L9_1.y = 5.616 L9_1.z = 0.0 L8_1.rot = L9_1 L8_1.level = 23 L8_1.area_id = 4 L9_1 = {} L9_1.config_id = 238013 L9_1.gadget_id = 70310006 L10_1 = {} L10_1.x = 2943.142 L10_1.y = 215.951 L10_1.z = 281.528 L9_1.pos = L10_1 L10_1 = {} L10_1.x = 0.0 L10_1.y = 297.303 L10_1.z = 0.0 L9_1.rot = L10_1 L9_1.level = 23 L10_1 = GadgetState L10_1 = L10_1.GearStart L9_1.state = L10_1 L9_1.area_id = 4 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 L1_1[8] = L9_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1238003 L2_1.name = "ANY_MONSTER_DIE_238003" L3_1 = EventType L3_1 = L3_1.EVENT_ANY_MONSTER_DIE L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_238003" L2_1.action = "action_EVENT_ANY_MONSTER_DIE_238003" L1_1[1] = L2_1 triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L4_1 = 238001 L5_1 = 238004 L6_1 = 238005 L7_1 = 238006 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L2_1.monsters = L3_1 L3_1 = {} L4_1 = 238002 L5_1 = 238007 L6_1 = 238008 L7_1 = 238009 L8_1 = 238010 L9_1 = 238011 L10_1 = 238012 L11_1 = 238013 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L3_1[5] = L8_1 L3_1[6] = L9_1 L3_1[7] = L10_1 L3_1[8] = L11_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L4_1 = "ANY_MONSTER_DIE_238003" L3_1[1] = L4_1 L2_1.triggers = L3_1 L2_1.rand_weight = 100 L1_1[1] = L2_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCount L3_2 = A0_2 L2_2 = L2_2(L3_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_238003 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 238002 L5_2 = GadgetState L5_2 = L5_2.Default L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.MarkPlayerAction L3_2 = A0_2 L4_2 = 4001 L5_2 = 3 L6_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : mark_playerAction" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_238003 = L1_1