local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1 L0_1 = {} L0_1.group_id = 133007098 L1_1 = {} L2_1 = {} L2_1.config_id = 153 L2_1.monster_id = 21030201 L3_1 = {} L3_1.x = 2763.958 L3_1.y = 207.124 L3_1.z = 240.646 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 149.503 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 24 L2_1.drop_tag = "\228\184\152\228\184\152\232\144\168\230\187\161" L2_1.disableWander = true L2_1.area_id = 4 L3_1 = {} L3_1.config_id = 155 L3_1.monster_id = 21010201 L4_1 = {} L4_1.x = 2766.917 L4_1.y = 207.235 L4_1.z = 239.424 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 254.561 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 24 L3_1.drop_tag = "\228\184\152\228\184\152\228\186\186" L3_1.disableWander = true L3_1.pose_id = 9003 L3_1.area_id = 4 L1_1[1] = L2_1 L1_1[2] = L3_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 355 L2_1.gadget_id = 70310006 L3_1 = {} L3_1.x = 2764.93 L3_1.y = 207.457 L3_1.z = 238.695 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 310.83 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 23 L3_1 = GadgetState L3_1 = L3_1.GearStart L2_1.state = L3_1 L2_1.area_id = 4 L3_1 = {} L3_1.config_id = 356 L3_1.gadget_id = 70220013 L4_1 = {} L4_1.x = 2764.671 L4_1.y = 208.729 L4_1.z = 230.019 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 44.438 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 23 L3_1.area_id = 4 L4_1 = {} L4_1.config_id = 357 L4_1.gadget_id = 70220013 L5_1 = {} L5_1.x = 2766.937 L5_1.y = 208.842 L5_1.z = 231.176 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 112.845 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 23 L4_1.area_id = 4 L5_1 = {} L5_1.config_id = 358 L5_1.gadget_id = 70220013 L6_1 = {} L6_1.x = 2765.861 L6_1.y = 206.256 L6_1.z = 245.237 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 5.076 L6_1.y = 49.936 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 23 L5_1.area_id = 4 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = true init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L4_1 = 153 L5_1 = 155 L3_1[1] = L4_1 L3_1[2] = L5_1 L2_1.monsters = L3_1 L3_1 = {} L4_1 = 355 L5_1 = 356 L6_1 = 357 L7_1 = 358 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L2_1.triggers = L3_1 L2_1.rand_weight = 100 L1_1[1] = L2_1 suites = L1_1