local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1 L0_1 = {} L0_1.group_id = 133007058 L1_1 = {} L2_1 = {} L2_1.config_id = 58001 L2_1.monster_id = 21011001 L3_1 = {} L3_1.x = 2599.55 L3_1.y = 229.497 L3_1.z = 149.793 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 81.571 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 30 L2_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186" L2_1.disableWander = true L2_1.pose_id = 9003 L2_1.area_id = 4 L3_1 = {} L3_1.config_id = 58004 L3_1.monster_id = 21011001 L4_1 = {} L4_1.x = 2602.866 L4_1.y = 229.509 L4_1.z = 148.832 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 308.194 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 30 L3_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186" L3_1.disableWander = true L3_1.pose_id = 9003 L3_1.area_id = 4 L4_1 = {} L4_1.config_id = 58005 L4_1.monster_id = 21010501 L5_1 = {} L5_1.x = 2602.142 L5_1.y = 229.566 L5_1.z = 151.741 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 194.671 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 30 L4_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186" L4_1.disableWander = true L4_1.pose_id = 9003 L4_1.area_id = 4 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 58002 L2_1.gadget_id = 70211012 L3_1 = {} L3_1.x = 2603.1 L3_1.y = 229.6 L3_1.z = 153.5 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 203.943 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 21 L2_1.drop_tag = "\230\136\152\230\150\151\228\184\173\231\186\167\232\146\153\229\190\183" L3_1 = GadgetState L3_1 = L3_1.ChestLocked L2_1.state = L3_1 L2_1.isOneoff = true L2_1.persistent = true L3_1 = {} L3_1.name = "chest" L3_1.exp = 1 L2_1.explore = L3_1 L2_1.area_id = 4 L3_1 = {} L3_1.config_id = 58006 L3_1.gadget_id = 70310004 L4_1 = {} L4_1.x = 2601.51 L4_1.y = 229.507 L4_1.z = 149.905 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 340.595 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 23 L4_1 = GadgetState L4_1 = L4_1.GearStart L3_1.state = L4_1 L3_1.area_id = 4 L4_1 = {} L4_1.config_id = 58007 L4_1.gadget_id = 70220013 L5_1 = {} L5_1.x = 2600.55 L5_1.y = 229.615 L5_1.z = 154.54 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 184.913 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 23 L4_1.area_id = 4 L5_1 = {} L5_1.config_id = 58008 L5_1.gadget_id = 70220013 L6_1 = {} L6_1.x = 2598.296 L6_1.y = 229.598 L6_1.z = 155.12 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 19.796 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 23 L5_1.area_id = 4 L6_1 = {} L6_1.config_id = 58009 L6_1.gadget_id = 70220014 L7_1 = {} L7_1.x = 2604.341 L7_1.y = 229.543 L7_1.z = 145.891 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 52.432 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 23 L6_1.area_id = 4 L7_1 = {} L7_1.config_id = 58010 L7_1.gadget_id = 70220014 L8_1 = {} L8_1.x = 2596.155 L8_1.y = 229.517 L8_1.z = 149.328 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 65.016 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 23 L7_1.area_id = 4 L8_1 = {} L8_1.config_id = 58011 L8_1.gadget_id = 70220005 L9_1 = {} L9_1.x = 2597.411 L9_1.y = 229.631 L9_1.z = 152.806 L8_1.pos = L9_1 L9_1 = {} L9_1.x = 0.0 L9_1.y = 296.896 L9_1.z = 0.0 L8_1.rot = L9_1 L8_1.level = 23 L8_1.area_id = 4 L9_1 = {} L9_1.config_id = 58012 L9_1.gadget_id = 70220005 L10_1 = {} L10_1.x = 2604.938 L10_1.y = 229.571 L10_1.z = 150.279 L9_1.pos = L10_1 L10_1 = {} L10_1.x = 0.0 L10_1.y = 60.842 L10_1.z = 0.0 L9_1.rot = L10_1 L9_1.level = 23 L9_1.area_id = 4 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 L1_1[8] = L9_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1058003 L2_1.name = "ANY_MONSTER_DIE_58003" L3_1 = EventType L3_1 = L3_1.EVENT_ANY_MONSTER_DIE L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_58003" L2_1.action = "action_EVENT_ANY_MONSTER_DIE_58003" L1_1[1] = L2_1 triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L4_1 = 58001 L5_1 = 58004 L6_1 = 58005 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L2_1.monsters = L3_1 L3_1 = {} L4_1 = 58002 L5_1 = 58006 L6_1 = 58007 L7_1 = 58008 L8_1 = 58009 L9_1 = 58010 L10_1 = 58011 L11_1 = 58012 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L3_1[5] = L8_1 L3_1[6] = L9_1 L3_1[7] = L10_1 L3_1[8] = L11_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L4_1 = "ANY_MONSTER_DIE_58003" L3_1[1] = L4_1 L2_1.triggers = L3_1 L2_1.rand_weight = 100 L1_1[1] = L2_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCount L3_2 = A0_2 L2_2 = L2_2(L3_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_58003 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 58002 L5_2 = GadgetState L5_2 = L5_2.Default L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.MarkPlayerAction L3_2 = A0_2 L4_2 = 4000 L5_2 = 3 L6_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : mark_playerAction" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_58003 = L1_1