local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1 L0_1 = {} L0_1.group_id = 133007032 L1_1 = {} L2_1 = {} L2_1.config_id = 65 L2_1.monster_id = 21020101 L3_1 = {} L3_1.x = 2776.178 L3_1.y = 206.836 L3_1.z = 104.842 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 14.83 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 24 L2_1.drop_tag = "\228\184\152\228\184\152\230\154\180\229\190\146" L2_1.disableWander = true L2_1.pose_id = 401 L2_1.area_id = 4 L3_1 = {} L3_1.config_id = 130 L3_1.monster_id = 21010401 L4_1 = {} L4_1.x = 2771.745 L4_1.y = 210.466 L4_1.z = 91.449 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 158.924 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 22 L3_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186" L3_1.disableWander = true L3_1.pose_id = 402 L3_1.area_id = 4 L4_1 = {} L4_1.config_id = 131 L4_1.monster_id = 21010401 L5_1 = {} L5_1.x = 2766.148 L5_1.y = 211.819 L5_1.z = 104.358 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 164.922 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 22 L4_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186" L4_1.pose_id = 402 L4_1.area_id = 4 L5_1 = {} L5_1.config_id = 137 L5_1.monster_id = 21010401 L6_1 = {} L6_1.x = 2776.385 L6_1.y = 206.949 L6_1.z = 110.026 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 161.554 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 22 L5_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186" L5_1.disableWander = true L5_1.pose_id = 9002 L5_1.area_id = 4 L6_1 = {} L6_1.config_id = 447 L6_1.monster_id = 21020101 L7_1 = {} L7_1.x = 2776.125 L7_1.y = 206.833 L7_1.z = 104.809 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 14.83 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 24 L6_1.drop_id = 1000100 L6_1.disableWander = true L6_1.pose_id = 401 L6_1.area_id = 4 L7_1 = {} L7_1.config_id = 448 L7_1.monster_id = 21010401 L8_1 = {} L8_1.x = 2771.692 L8_1.y = 210.466 L8_1.z = 91.418 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 158.924 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 24 L7_1.drop_id = 1000100 L7_1.disableWander = true L7_1.pose_id = 9002 L7_1.area_id = 4 L8_1 = {} L8_1.config_id = 449 L8_1.monster_id = 21010401 L9_1 = {} L9_1.x = 2766.094 L9_1.y = 211.819 L9_1.z = 104.325 L8_1.pos = L9_1 L9_1 = {} L9_1.x = 0.0 L9_1.y = 164.922 L9_1.z = 0.0 L8_1.rot = L9_1 L8_1.level = 24 L8_1.drop_id = 1000100 L8_1.pose_id = 9002 L8_1.area_id = 4 L9_1 = {} L9_1.config_id = 450 L9_1.monster_id = 21010401 L10_1 = {} L10_1.x = 2776.332 L10_1.y = 206.939 L10_1.z = 109.994 L9_1.pos = L10_1 L10_1 = {} L10_1.x = 0.0 L10_1.y = 161.554 L10_1.z = 0.0 L9_1.rot = L10_1 L9_1.level = 24 L9_1.drop_id = 1000100 L9_1.disableWander = true L9_1.area_id = 4 L10_1 = {} L10_1.config_id = 451 L10_1.monster_id = 21010101 L11_1 = {} L11_1.x = 2767.585 L11_1.y = 207.059 L11_1.z = 73.87 L10_1.pos = L11_1 L11_1 = {} L11_1.x = 0.0 L11_1.y = 212.26 L11_1.z = 0.0 L10_1.rot = L11_1 L10_1.level = 22 L10_1.drop_tag = "\228\184\152\228\184\152\228\186\186" L10_1.area_id = 4 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 L1_1[8] = L9_1 L1_1[9] = L10_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 308 L2_1.gadget_id = 70220013 L3_1 = {} L3_1.x = 2767.248 L3_1.y = 206.825 L3_1.z = 113.714 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 82.751 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 23 L2_1.area_id = 4 L3_1 = {} L3_1.config_id = 309 L3_1.gadget_id = 70220013 L4_1 = {} L4_1.x = 2770.618 L4_1.y = 207.158 L4_1.z = 100.892 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 87.005 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 23 L3_1.area_id = 4 L4_1 = {} L4_1.config_id = 310 L4_1.gadget_id = 70220013 L5_1 = {} L5_1.x = 2784.891 L5_1.y = 207.027 L5_1.z = 89.768 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 312.098 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 23 L4_1.area_id = 4 L5_1 = {} L5_1.config_id = 311 L5_1.gadget_id = 70220013 L6_1 = {} L6_1.x = 2785.938 L6_1.y = 207.066 L6_1.z = 91.478 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 139.667 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 23 L5_1.area_id = 4 L6_1 = {} L6_1.config_id = 312 L6_1.gadget_id = 70310004 L7_1 = {} L7_1.x = 2782.536 L7_1.y = 207.016 L7_1.z = 97.489 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 102.037 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 23 L7_1 = GadgetState L7_1 = L7_1.GearStart L6_1.state = L7_1 L6_1.area_id = 4 L7_1 = {} L7_1.config_id = 989 L7_1.gadget_id = 70220013 L8_1 = {} L8_1.x = 2767.175 L8_1.y = 206.825 L8_1.z = 113.591 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 82.751 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 23 L7_1.area_id = 4 L8_1 = {} L8_1.config_id = 990 L8_1.gadget_id = 70220013 L9_1 = {} L9_1.x = 2770.545 L9_1.y = 207.161 L9_1.z = 100.769 L8_1.pos = L9_1 L9_1 = {} L9_1.x = 0.0 L9_1.y = 87.005 L9_1.z = 0.0 L8_1.rot = L9_1 L8_1.level = 23 L8_1.area_id = 4 L9_1 = {} L9_1.config_id = 991 L9_1.gadget_id = 70220013 L10_1 = {} L10_1.x = 2784.818 L10_1.y = 207.025 L10_1.z = 89.645 L9_1.pos = L10_1 L10_1 = {} L10_1.x = 0.0 L10_1.y = 312.098 L10_1.z = 0.0 L9_1.rot = L10_1 L9_1.level = 23 L9_1.area_id = 4 L10_1 = {} L10_1.config_id = 992 L10_1.gadget_id = 70220013 L11_1 = {} L11_1.x = 2785.865 L11_1.y = 207.063 L11_1.z = 91.354 L10_1.pos = L11_1 L11_1 = {} L11_1.x = 0.0 L11_1.y = 139.667 L11_1.z = 0.0 L10_1.rot = L11_1 L10_1.level = 23 L10_1.area_id = 4 L11_1 = {} L11_1.config_id = 993 L11_1.gadget_id = 70310004 L12_1 = {} L12_1.x = 2782.463 L12_1.y = 207.058 L12_1.z = 97.366 L11_1.pos = L12_1 L12_1 = {} L12_1.x = 0.0 L12_1.y = 102.037 L12_1.z = 0.0 L11_1.rot = L12_1 L11_1.level = 23 L12_1 = GadgetState L12_1 = L12_1.GearStart L11_1.state = L12_1 L11_1.area_id = 4 L12_1 = {} L12_1.config_id = 32001 L12_1.gadget_id = 70211022 L13_1 = {} L13_1.x = 2767.248 L13_1.y = 212.071 L13_1.z = 106.982 L12_1.pos = L13_1 L13_1 = {} L13_1.x = 0.0 L13_1.y = 154.546 L13_1.z = 0.0 L12_1.rot = L13_1 L12_1.level = 21 L12_1.drop_tag = "\230\136\152\230\150\151\233\171\152\231\186\167\232\146\153\229\190\183" L13_1 = GadgetState L13_1 = L13_1.ChestLocked L12_1.state = L13_1 L12_1.isOneoff = true L12_1.persistent = true L13_1 = {} L13_1.name = "chest" L13_1.exp = 1 L12_1.explore = L13_1 L12_1.area_id = 4 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 L1_1[8] = L9_1 L1_1[9] = L10_1 L1_1[10] = L11_1 L1_1[11] = L12_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1000076 L2_1.name = "ANY_MONSTER_DIE_76" L3_1 = EventType L3_1 = L3_1.EVENT_ANY_MONSTER_DIE L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_76" L2_1.action = "action_EVENT_ANY_MONSTER_DIE_76" L2_1.tlog_tag = "\233\163\142\233\190\153_32_\229\164\167\232\144\165\239\191\189\239\191\189?1_\230\136\144\229\138\159" L3_1 = {} L3_1.config_id = 1000329 L3_1.name = "ANY_MONSTER_DIE_329" L4_1 = EventType L4_1 = L4_1.EVENT_ANY_MONSTER_DIE L3_1.event = L4_1 L3_1.source = "" L3_1.condition = "condition_EVENT_ANY_MONSTER_DIE_329" L3_1.action = "action_EVENT_ANY_MONSTER_DIE_329" L3_1.trigger_count = 0 L4_1 = {} L4_1.config_id = 1000330 L4_1.name = "QUEST_FINISH_330" L5_1 = EventType L5_1 = L5_1.EVENT_QUEST_FINISH L4_1.event = L5_1 L4_1.source = "" L4_1.condition = "condition_EVENT_QUEST_FINISH_330" L4_1.action = "action_EVENT_QUEST_FINISH_330" L4_1.trigger_count = 0 L5_1 = {} L5_1.config_id = 1000331 L5_1.name = "QUEST_FINISH_331" L6_1 = EventType L6_1 = L6_1.EVENT_QUEST_FINISH L5_1.event = L6_1 L5_1.source = "" L5_1.condition = "condition_EVENT_QUEST_FINISH_331" L5_1.action = "action_EVENT_QUEST_FINISH_331" L5_1.trigger_count = 0 L6_1 = {} L6_1.config_id = 1000332 L6_1.name = "MONSTER_BATTLE_332" L7_1 = EventType L7_1 = L7_1.EVENT_MONSTER_BATTLE L6_1.event = L7_1 L6_1.source = "" L6_1.condition = "" L6_1.action = "action_EVENT_MONSTER_BATTLE_332" L6_1.trigger_count = 0 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L4_1 = 65 L5_1 = 130 L6_1 = 131 L7_1 = 137 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L2_1.monsters = L3_1 L3_1 = {} L4_1 = 308 L5_1 = 309 L6_1 = 310 L7_1 = 311 L8_1 = 312 L9_1 = 32001 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L3_1[5] = L8_1 L3_1[6] = L9_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L4_1 = "ANY_MONSTER_DIE_76" L3_1[1] = L4_1 L2_1.triggers = L3_1 L2_1.rand_weight = 100 L3_1 = {} L4_1 = {} L5_1 = 447 L6_1 = 448 L7_1 = 449 L8_1 = 450 L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L4_1[4] = L8_1 L3_1.monsters = L4_1 L4_1 = {} L5_1 = 989 L6_1 = 990 L7_1 = 991 L8_1 = 992 L9_1 = 993 L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L4_1[4] = L8_1 L4_1[5] = L9_1 L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L5_1 = "ANY_MONSTER_DIE_329" L6_1 = "QUEST_FINISH_330" L7_1 = "QUEST_FINISH_331" L8_1 = "MONSTER_BATTLE_332" L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L4_1[4] = L8_1 L3_1.triggers = L4_1 L3_1.rand_weight = 100 L4_1 = {} L5_1 = {} L4_1.monsters = L5_1 L5_1 = {} L4_1.gadgets = L5_1 L5_1 = {} L4_1.regions = L5_1 L5_1 = {} L4_1.triggers = L5_1 L4_1.rand_weight = 100 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCount L3_2 = A0_2 L2_2 = L2_2(L3_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_76 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 32001 L5_2 = GadgetState L5_2 = L5_2.Default L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.MarkPlayerAction L3_2 = A0_2 L4_2 = 4001 L5_2 = 3 L6_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : mark_playerAction" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_76 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCount L3_2 = A0_2 L2_2 = L2_2(L3_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_329 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.AddQuestProgress L3_2 = A0_2 L4_2 = "1330070321" L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : add_quest_progress" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_329 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 2001507 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = A1_2.param2 if 1 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_QUEST_FINISH_330 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.SetMonsterBattleByGroup L3_2 = A0_2 L4_2 = 448 L5_2 = 133007032 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_monster_battle_by_group" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetMonsterBattleByGroup L3_2 = A0_2 L4_2 = 449 L5_2 = 133007032 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_monster_battle_by_group" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetMonsterBattleByGroup L3_2 = A0_2 L4_2 = 450 L5_2 = 133007032 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_monster_battle_by_group" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetMonsterBattleByGroup L3_2 = A0_2 L4_2 = 447 L5_2 = 133007032 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_monster_battle_by_group" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.CreateMonster L3_2 = A0_2 L4_2 = {} L4_2.config_id = 451 L4_2.delay_time = 0 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : create_monster" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_QUEST_FINISH_330 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 2001510 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = A1_2.param2 if 1 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_QUEST_FINISH_331 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.CreateMonster L3_2 = A0_2 L4_2 = {} L4_2.config_id = 451 L4_2.delay_time = 0 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : create_monster" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_QUEST_FINISH_331 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.AddQuestProgress L3_2 = A0_2 L4_2 = "1330070322" L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : add_quest_progress" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_MONSTER_BATTLE_332 = L1_1