local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1 L0_1 = {} L0_1.group_id = 133004447 L1_1 = {} L2_1 = {} L2_1.config_id = 447001 L2_1.monster_id = 21030401 L3_1 = {} L3_1.x = 2379.087 L3_1.y = 291.351 L3_1.z = -211.628 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 161.618 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 26 L2_1.drop_id = 1000100 L2_1.disableWander = true L2_1.area_id = 3 L3_1 = {} L3_1.config_id = 447002 L3_1.monster_id = 21010501 L4_1 = {} L4_1.x = 2376.497 L4_1.y = 291.628 L4_1.z = -216.664 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 102.136 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 26 L3_1.drop_id = 1000100 L3_1.area_id = 3 L4_1 = {} L4_1.config_id = 447003 L4_1.monster_id = 21010501 L5_1 = {} L5_1.x = 2384.235 L5_1.y = 292.686 L5_1.z = -216.487 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 223.799 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 26 L4_1.drop_id = 1000100 L4_1.area_id = 3 L5_1 = {} L5_1.config_id = 447004 L5_1.monster_id = 21010701 L6_1 = {} L6_1.x = 2381.174 L6_1.y = 292.596 L6_1.z = -221.149 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 0.0 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 26 L5_1.drop_id = 1000100 L5_1.pose_id = 9013 L5_1.area_id = 3 L6_1 = {} L6_1.config_id = 447005 L6_1.monster_id = 21010601 L7_1 = {} L7_1.x = 2380.225 L7_1.y = 292.047 L7_1.z = -215.426 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 166.796 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 26 L6_1.drop_id = 1000100 L6_1.pose_id = 32 L6_1.area_id = 3 L7_1 = {} L7_1.config_id = 447008 L7_1.monster_id = 21030401 L8_1 = {} L8_1.x = 2379.087 L8_1.y = 291.351 L8_1.z = -211.628 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 161.618 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 26 L7_1.drop_id = 1000100 L7_1.disableWander = true L7_1.area_id = 3 L8_1 = {} L8_1.config_id = 447009 L8_1.monster_id = 21010501 L9_1 = {} L9_1.x = 2376.497 L9_1.y = 291.628 L9_1.z = -216.664 L8_1.pos = L9_1 L9_1 = {} L9_1.x = 0.0 L9_1.y = 102.136 L9_1.z = 0.0 L8_1.rot = L9_1 L8_1.level = 26 L8_1.drop_id = 1000100 L8_1.area_id = 3 L9_1 = {} L9_1.config_id = 447010 L9_1.monster_id = 21010501 L10_1 = {} L10_1.x = 2384.235 L10_1.y = 292.686 L10_1.z = -216.487 L9_1.pos = L10_1 L10_1 = {} L10_1.x = 0.0 L10_1.y = 223.799 L10_1.z = 0.0 L9_1.rot = L10_1 L9_1.level = 26 L9_1.drop_id = 1000100 L9_1.area_id = 3 L10_1 = {} L10_1.config_id = 447011 L10_1.monster_id = 21010701 L11_1 = {} L11_1.x = 2381.174 L11_1.y = 292.596 L11_1.z = -221.149 L10_1.pos = L11_1 L11_1 = {} L11_1.x = 0.0 L11_1.y = 0.0 L11_1.z = 0.0 L10_1.rot = L11_1 L10_1.level = 26 L10_1.drop_id = 1000100 L10_1.pose_id = 9013 L10_1.area_id = 3 L11_1 = {} L11_1.config_id = 447012 L11_1.monster_id = 21010601 L12_1 = {} L12_1.x = 2380.225 L12_1.y = 292.047 L12_1.z = -215.426 L11_1.pos = L12_1 L12_1 = {} L12_1.x = 0.0 L12_1.y = 166.796 L12_1.z = 0.0 L11_1.rot = L12_1 L11_1.level = 26 L11_1.drop_id = 1000100 L11_1.pose_id = 32 L11_1.area_id = 3 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 L1_1[8] = L9_1 L1_1[9] = L10_1 L1_1[10] = L11_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} gadgets = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 447006 L3_1 = RegionShape L3_1 = L3_1.SPHERE L2_1.shape = L3_1 L2_1.radius = 35 L3_1 = {} L3_1.x = 2380.928 L3_1.y = 292.397 L3_1.z = -218.401 L2_1.pos = L3_1 L2_1.area_id = 3 L1_1[1] = L2_1 regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1447006 L2_1.name = "ENTER_REGION_447006" L3_1 = EventType L3_1 = L3_1.EVENT_ENTER_REGION L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_ENTER_REGION_447006" L2_1.action = "action_EVENT_ENTER_REGION_447006" L3_1 = {} L3_1.config_id = 1447007 L3_1.name = "QUEST_START_447007" L4_1 = EventType L4_1 = L4_1.EVENT_QUEST_START L3_1.event = L4_1 L3_1.source = "1906508" L3_1.condition = "condition_EVENT_QUEST_START_447007" L3_1.action = "action_EVENT_QUEST_START_447007" L4_1 = {} L4_1.config_id = 1447013 L4_1.name = "ANY_MONSTER_DIE_447013" L5_1 = EventType L5_1 = L5_1.EVENT_ANY_MONSTER_DIE L4_1.event = L5_1 L4_1.source = "" L4_1.condition = "condition_EVENT_ANY_MONSTER_DIE_447013" L4_1.action = "action_EVENT_ANY_MONSTER_DIE_447013" L5_1 = {} L5_1.config_id = 1447014 L5_1.name = "ANY_MONSTER_DIE_447014" L6_1 = EventType L6_1 = L6_1.EVENT_ANY_MONSTER_DIE L5_1.event = L6_1 L5_1.source = "" L5_1.condition = "condition_EVENT_ANY_MONSTER_DIE_447014" L5_1.action = "action_EVENT_ANY_MONSTER_DIE_447014" L5_1.trigger_count = 0 L6_1 = {} L6_1.config_id = 1447015 L6_1.name = "ANY_MONSTER_DIE_447015" L7_1 = EventType L7_1 = L7_1.EVENT_ANY_MONSTER_DIE L6_1.event = L7_1 L6_1.source = "" L6_1.condition = "condition_EVENT_ANY_MONSTER_DIE_447015" L6_1.action = "action_EVENT_ANY_MONSTER_DIE_447015" L6_1.trigger_count = 0 L7_1 = {} L7_1.config_id = 1447016 L7_1.name = "ANY_MONSTER_DIE_447016" L8_1 = EventType L8_1 = L8_1.EVENT_ANY_MONSTER_DIE L7_1.event = L8_1 L7_1.source = "" L7_1.condition = "condition_EVENT_ANY_MONSTER_DIE_447016" L7_1.action = "action_EVENT_ANY_MONSTER_DIE_447016" L7_1.trigger_count = 0 L8_1 = {} L8_1.config_id = 1447017 L8_1.name = "ANY_MONSTER_DIE_447017" L9_1 = EventType L9_1 = L9_1.EVENT_ANY_MONSTER_DIE L8_1.event = L9_1 L8_1.source = "" L8_1.condition = "condition_EVENT_ANY_MONSTER_DIE_447017" L8_1.action = "action_EVENT_ANY_MONSTER_DIE_447017" L8_1.trigger_count = 0 L9_1 = {} L9_1.config_id = 1447018 L9_1.name = "ANY_MONSTER_DIE_447018" L10_1 = EventType L10_1 = L10_1.EVENT_ANY_MONSTER_DIE L9_1.event = L10_1 L9_1.source = "" L9_1.condition = "condition_EVENT_ANY_MONSTER_DIE_447018" L9_1.action = "action_EVENT_ANY_MONSTER_DIE_447018" L9_1.trigger_count = 0 L10_1 = {} L10_1.config_id = 1447019 L10_1.name = "ANY_MONSTER_DIE_447019" L11_1 = EventType L11_1 = L11_1.EVENT_ANY_MONSTER_DIE L10_1.event = L11_1 L10_1.source = "" L10_1.condition = "condition_EVENT_ANY_MONSTER_DIE_447019" L10_1.action = "action_EVENT_ANY_MONSTER_DIE_447019" L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 L1_1[8] = L9_1 L1_1[9] = L10_1 triggers = L1_1 L1_1 = {} L2_1 = {} L2_1.configId = 1 L2_1.name = "prekill" L2_1.value = 0 L2_1.no_refresh = false L1_1[1] = L2_1 variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L4_1 = 447001 L5_1 = 447002 L6_1 = 447003 L7_1 = 447004 L8_1 = 447005 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L3_1[5] = L8_1 L2_1.monsters = L3_1 L3_1 = {} L2_1.gadgets = L3_1 L3_1 = {} L4_1 = 447006 L3_1[1] = L4_1 L2_1.regions = L3_1 L3_1 = {} L4_1 = "ENTER_REGION_447006" L5_1 = "QUEST_START_447007" L6_1 = "ANY_MONSTER_DIE_447013" L7_1 = "ANY_MONSTER_DIE_447014" L8_1 = "ANY_MONSTER_DIE_447015" L9_1 = "ANY_MONSTER_DIE_447016" L10_1 = "ANY_MONSTER_DIE_447017" L11_1 = "ANY_MONSTER_DIE_447018" L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L3_1[5] = L8_1 L3_1[6] = L9_1 L3_1[7] = L10_1 L3_1[8] = L11_1 L2_1.triggers = L3_1 L2_1.rand_weight = 100 L3_1 = {} L4_1 = {} L5_1 = 447008 L6_1 = 447009 L7_1 = 447010 L8_1 = 447011 L9_1 = 447012 L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L4_1[4] = L8_1 L4_1[5] = L9_1 L3_1.monsters = L4_1 L4_1 = {} L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L5_1 = "ANY_MONSTER_DIE_447019" L4_1[1] = L5_1 L3_1.triggers = L4_1 L3_1.rand_weight = 100 L1_1[1] = L2_1 L1_1[2] = L3_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = A1_2.param1 if L2_2 ~= 447006 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetRegionEntityCount L3_2 = A0_2 L4_2 = {} L5_2 = A1_2.source_eid L4_2.region_eid = L5_2 L5_2 = EntityType L5_2 = L5_2.AVATAR L4_2.entity_type = L5_2 L2_2 = L2_2(L3_2, L4_2) if L2_2 < 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ENTER_REGION_447006 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2 L2_2 = {} L2_2.x = 2380 L2_2.y = 292 L2_2.z = -218 L3_2 = ScriptLib L3_2 = L3_2.ShowReminderRadius L4_2 = A0_2 L5_2 = 31021115 L6_2 = L2_2 L7_2 = 90 L3_2 = L3_2(L4_2, L5_2, L6_2, L7_2) if 0 ~= L3_2 then L3_2 = ScriptLib L3_2 = L3_2.PrintContextLog L4_2 = A0_2 L5_2 = "@@ LUA_WARNING : active_reminder_ui_bypos" L3_2(L4_2, L5_2) L3_2 = -1 return L3_2 end L3_2 = ScriptLib L3_2 = L3_2.AddQuestProgress L4_2 = A0_2 L5_2 = "1330044471" L3_2 = L3_2(L4_2, L5_2) if 0 ~= L3_2 then L3_2 = ScriptLib L3_2 = L3_2.PrintContextLog L4_2 = A0_2 L5_2 = "@@ LUA_WARNING : add_quest_progress" L3_2(L4_2, L5_2) L3_2 = -1 return L3_2 end L3_2 = 0 return L3_2 end action_EVENT_ENTER_REGION_447006 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "prekill" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 5 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_QUEST_START_447007 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.RefreshGroup L3_2 = A0_2 L4_2 = {} L4_2.group_id = 133004447 L4_2.suite = 2 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : refresh_group_to_suite" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_QUEST_START_447007 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCount L3_2 = A0_2 L2_2 = L2_2(L3_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_447013 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.AddQuestProgress L3_2 = A0_2 L4_2 = "1330044472" L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : add_quest_progress" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_447013 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if L2_2 ~= 447001 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_447014 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValue L3_2 = A0_2 L4_2 = "prekill" L5_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : change_GroupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_447014 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if L2_2 ~= 447002 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_447015 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValue L3_2 = A0_2 L4_2 = "prekill" L5_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : change_GroupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_447015 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if L2_2 ~= 447003 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_447016 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValue L3_2 = A0_2 L4_2 = "prekill" L5_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : change_GroupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_447016 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if L2_2 ~= 447004 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_447017 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValue L3_2 = A0_2 L4_2 = "prekill" L5_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : change_GroupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_447017 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if L2_2 ~= 447005 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_447018 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValue L3_2 = A0_2 L4_2 = "prekill" L5_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : change_GroupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_447018 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCount L3_2 = A0_2 L2_2 = L2_2(L3_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_447019 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.AddQuestProgress L3_2 = A0_2 L4_2 = "1330044472" L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : add_quest_progress" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_447019 = L1_1