local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1 L0_1 = {} L0_1.group_id = 133004099 L1_1 = {} monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 380 L2_1.gadget_id = 70220021 L3_1 = {} L3_1.x = 2390.837 L3_1.y = 286.742 L3_1.z = -329.091 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 16.108 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 15 L2_1.isOneoff = true L2_1.area_id = 3 L3_1 = {} L3_1.config_id = 381 L3_1.gadget_id = 70500000 L4_1 = {} L4_1.x = 2391.104 L4_1.y = 288.259 L4_1.z = -327.691 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 265.412 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 15 L3_1.point_type = 4001001 L3_1.isOneoff = true L4_1 = {} L4_1.name = "gather" L4_1.exp = 3 L3_1.explore = L4_1 L3_1.area_id = 3 L1_1[1] = L2_1 L1_1[2] = L3_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = true init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L4_1 = 380 L5_1 = 381 L3_1[1] = L4_1 L3_1[2] = L5_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L2_1.triggers = L3_1 L2_1.rand_weight = 100 L1_1[1] = L2_1 suites = L1_1