local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1 L0_1 = {} L0_1.group_id = 133004084 L1_1 = {} L2_1 = {} L2_1.config_id = 237 L2_1.monster_id = 21020201 L3_1 = {} L3_1.x = 2374.602 L3_1.y = 282.077 L3_1.z = -340.605 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 289.973 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 22 L2_1.drop_tag = "\228\184\152\228\184\152\230\154\180\229\190\146" L2_1.disableWander = true L2_1.pose_id = 401 L2_1.area_id = 3 L3_1 = {} L3_1.config_id = 239 L3_1.monster_id = 21010301 L4_1 = {} L4_1.x = 2368.242 L4_1.y = 281.78 L4_1.z = -333.881 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 305.964 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 18 L3_1.drop_tag = "\228\184\152\228\184\152\228\186\186" L3_1.disableWander = true L3_1.pose_id = 9003 L3_1.area_id = 3 L4_1 = {} L4_1.config_id = 240 L4_1.monster_id = 21010101 L5_1 = {} L5_1.x = 2365.137 L5_1.y = 281.114 L5_1.z = -332.998 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 86.112 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 18 L4_1.drop_tag = "\228\184\152\228\184\152\228\186\186" L4_1.disableWander = true L4_1.pose_id = 9003 L4_1.area_id = 3 L5_1 = {} L5_1.config_id = 241 L5_1.monster_id = 21010701 L6_1 = {} L6_1.x = 2365.594 L6_1.y = 280.188 L6_1.z = -339.614 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 0.0 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 18 L5_1.drop_tag = "\228\184\152\228\184\152\228\186\186" L5_1.area_id = 3 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 319 L2_1.gadget_id = 70310006 L3_1 = {} L3_1.x = 2367.077 L3_1.y = 281.691 L3_1.z = -332.377 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 163.662 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 15 L3_1 = GadgetState L3_1 = L3_1.GearStart L2_1.state = L3_1 L2_1.area_id = 3 L3_1 = {} L3_1.config_id = 322 L3_1.gadget_id = 70220013 L4_1 = {} L4_1.x = 2377.84 L4_1.y = 282.853 L4_1.z = -339.092 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 342.44 L4_1.y = 129.089 L4_1.z = 351.957 L3_1.rot = L4_1 L3_1.level = 15 L3_1.area_id = 3 L4_1 = {} L4_1.config_id = 323 L4_1.gadget_id = 70220014 L5_1 = {} L5_1.x = 2377.573 L5_1.y = 283.222 L5_1.z = -343.217 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 21.962 L5_1.y = 312.307 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 15 L4_1.area_id = 3 L5_1 = {} L5_1.config_id = 324 L5_1.gadget_id = 70220014 L6_1 = {} L6_1.x = 2376.608 L6_1.y = 282.699 L6_1.z = -343.309 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 13.279 L6_1.y = 249.55 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 15 L5_1.area_id = 3 L6_1 = {} L6_1.config_id = 325 L6_1.gadget_id = 70310004 L7_1 = {} L7_1.x = 2366.766 L7_1.y = 280.04 L7_1.z = -341.556 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 348.114 L7_1.y = 53.087 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 15 L7_1 = GadgetState L7_1 = L7_1.GearStart L6_1.state = L7_1 L6_1.area_id = 3 L7_1 = {} L7_1.config_id = 326 L7_1.gadget_id = 70211022 L8_1 = {} L8_1.x = 2377.75 L8_1.y = 283.094 L8_1.z = -341.669 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 20.35 L8_1.y = 276.001 L8_1.z = 354.357 L7_1.rot = L8_1 L7_1.level = 11 L7_1.drop_tag = "\230\136\152\230\150\151\233\171\152\231\186\167\232\146\153\229\190\183" L8_1 = GadgetState L8_1 = L8_1.ChestLocked L7_1.state = L8_1 L7_1.isOneoff = true L7_1.persistent = true L8_1 = {} L8_1.name = "chest" L8_1.exp = 1 L7_1.explore = L8_1 L7_1.area_id = 3 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1000076 L2_1.name = "ANY_MONSTER_DIE_76" L3_1 = EventType L3_1 = L3_1.EVENT_ANY_MONSTER_DIE L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_76" L2_1.action = "action_EVENT_ANY_MONSTER_DIE_76" L2_1.tlog_tag = "\229\165\148\231\139\188\229\178\173_84_\230\128\170\231\137\169\232\144\165\229\156\176_\231\187\147\231\174\151" L1_1[1] = L2_1 triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = true init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L4_1 = 237 L5_1 = 239 L6_1 = 240 L7_1 = 241 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L2_1.monsters = L3_1 L3_1 = {} L4_1 = 319 L5_1 = 322 L6_1 = 323 L7_1 = 324 L8_1 = 325 L9_1 = 326 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L3_1[5] = L8_1 L3_1[6] = L9_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L4_1 = "ANY_MONSTER_DIE_76" L3_1[1] = L4_1 L2_1.triggers = L3_1 L2_1.rand_weight = 100 L1_1[1] = L2_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCount L3_2 = A0_2 L2_2 = L2_2(L3_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_76 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 326 L5_2 = GadgetState L5_2 = L5_2.Default L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.MarkPlayerAction L3_2 = A0_2 L4_2 = 4000 L5_2 = 3 L6_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : mark_playerAction" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_76 = L1_1