local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1 L0_1 = {} L0_1.group_id = 133003808 L1_1 = {} monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 808001 L2_1.gadget_id = 70500000 L3_1 = {} L3_1.x = 2238.114 L3_1.y = 212.16 L3_1.z = -1137.054 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 346.302 L3_1.y = 39.201 L3_1.z = 12.313 L2_1.rot = L3_1 L2_1.level = 2 L2_1.point_type = 1001 L2_1.area_id = 1 L3_1 = {} L3_1.config_id = 808002 L3_1.gadget_id = 70500000 L4_1 = {} L4_1.x = 2245.2 L4_1.y = 215.806 L4_1.z = -1147.88 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 16.968 L4_1.y = 61.062 L4_1.z = 18.822 L3_1.rot = L4_1 L3_1.level = 2 L3_1.point_type = 1001 L3_1.area_id = 1 L4_1 = {} L4_1.config_id = 808003 L4_1.gadget_id = 70500000 L5_1 = {} L5_1.x = 2232.187 L5_1.y = 216.322 L5_1.z = -1145.796 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 7.446 L5_1.y = 38.265 L5_1.z = 29.08 L4_1.rot = L5_1 L4_1.level = 2 L4_1.point_type = 1001 L4_1.area_id = 1 L5_1 = {} L5_1.config_id = 808004 L5_1.gadget_id = 70500000 L6_1 = {} L6_1.x = 2232.616 L6_1.y = 211.971 L6_1.z = -1137.501 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 356.498 L6_1.y = 309.321 L6_1.z = 333.438 L5_1.rot = L6_1 L5_1.level = 2 L5_1.point_type = 1001 L5_1.area_id = 1 L6_1 = {} L6_1.config_id = 808005 L6_1.gadget_id = 70500000 L7_1 = {} L7_1.x = 2229.249 L7_1.y = 211.419 L7_1.z = -1135.064 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 328.107 L7_1.y = 118.618 L7_1.z = 51.457 L6_1.rot = L7_1 L6_1.level = 2 L6_1.point_type = 1001 L6_1.area_id = 1 L7_1 = {} L7_1.config_id = 808006 L7_1.gadget_id = 70500000 L8_1 = {} L8_1.x = 2230.161 L8_1.y = 213.022 L8_1.z = -1137.699 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 16.968 L8_1.y = 61.062 L8_1.z = 18.822 L7_1.rot = L8_1 L7_1.level = 2 L7_1.point_type = 1001 L7_1.area_id = 1 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L4_1 = 808001 L5_1 = 808002 L6_1 = 808003 L7_1 = 808004 L8_1 = 808005 L9_1 = 808006 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L3_1[5] = L8_1 L3_1[6] = L9_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L2_1.triggers = L3_1 L2_1.rand_weight = 100 L1_1[1] = L2_1 suites = L1_1