local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1 L0_1 = {} L0_1.group_id = 133003605 L1_1 = {} L2_1 = {} L2_1.config_id = 605001 L2_1.monster_id = 21020201 L3_1 = {} L3_1.x = 2287.486 L3_1.y = 229.867 L3_1.z = -1214.39 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 132.226 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 5 L2_1.drop_id = 1000100 L2_1.isElite = true L2_1.area_id = 1 L3_1 = {} L3_1.config_id = 605002 L3_1.monster_id = 21020101 L4_1 = {} L4_1.x = 2289.857 L4_1.y = 229.79 L4_1.z = -1209.452 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 142.248 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 5 L3_1.drop_id = 1000100 L3_1.isElite = true L3_1.area_id = 1 L4_1 = {} L4_1.config_id = 605003 L4_1.monster_id = 21010701 L5_1 = {} L5_1.x = 2282.957 L5_1.y = 230.284 L5_1.z = -1211.466 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 109.991 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 5 L4_1.drop_id = 1000100 L4_1.area_id = 1 L5_1 = {} L5_1.config_id = 605004 L5_1.monster_id = 21010701 L6_1 = {} L6_1.x = 2286.01 L6_1.y = 229.639 L6_1.z = -1207.63 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 115.916 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 5 L5_1.drop_id = 1000100 L5_1.area_id = 1 L6_1 = {} L6_1.config_id = 605005 L6_1.monster_id = 21010301 L7_1 = {} L7_1.x = 2284.052 L7_1.y = 229.99 L7_1.z = -1209.167 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 128.597 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 5 L6_1.drop_id = 1000100 L6_1.area_id = 1 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1605006 L2_1.name = "ANY_MONSTER_DIE_605006" L3_1 = EventType L3_1 = L3_1.EVENT_ANY_MONSTER_DIE L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_605006" L2_1.action = "action_EVENT_ANY_MONSTER_DIE_605006" L1_1[1] = L2_1 triggers = L1_1 L1_1 = {} L2_1 = {} L2_1.configId = 1 L2_1.name = "gadgetNum" L2_1.value = 0 L2_1.no_refresh = false L3_1 = {} L3_1.configId = 2 L3_1.name = "QQNum" L3_1.value = 0 L3_1.no_refresh = false L1_1[1] = L2_1 L1_1[2] = L3_1 variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L2_1.triggers = L3_1 L2_1.rand_weight = 100 L3_1 = {} L4_1 = {} L5_1 = 605001 L6_1 = 605002 L7_1 = 605003 L8_1 = 605004 L9_1 = 605005 L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L4_1[4] = L8_1 L4_1[5] = L9_1 L3_1.monsters = L4_1 L4_1 = {} L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L5_1 = "ANY_MONSTER_DIE_605006" L4_1[1] = L5_1 L3_1.triggers = L4_1 L3_1.rand_weight = 100 L1_1[1] = L2_1 L1_1[2] = L3_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCount L3_2 = A0_2 L2_2 = L2_2(L3_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_605006 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2 L2_2 = {} L2_2.x = 2310 L2_2.y = 230 L2_2.z = -1219 L3_2 = ScriptLib L3_2 = L3_2.ShowReminderRadius L4_2 = A0_2 L5_2 = 1110152 L6_2 = L2_2 L7_2 = 50 L3_2 = L3_2(L4_2, L5_2, L6_2, L7_2) if 0 ~= L3_2 then L3_2 = ScriptLib L3_2 = L3_2.PrintContextLog L4_2 = A0_2 L5_2 = "@@ LUA_WARNING : active_reminder_ui_bypos" L3_2(L4_2, L5_2) L3_2 = -1 return L3_2 end L3_2 = ScriptLib L3_2 = L3_2.AddQuestProgress L4_2 = A0_2 L5_2 = "1330036051" L3_2 = L3_2(L4_2, L5_2) if 0 ~= L3_2 then L3_2 = ScriptLib L3_2 = L3_2.PrintContextLog L4_2 = A0_2 L5_2 = "@@ LUA_WARNING : add_quest_progress" L3_2(L4_2, L5_2) L3_2 = -1 return L3_2 end L3_2 = 0 return L3_2 end action_EVENT_ANY_MONSTER_DIE_605006 = L1_1