local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1 L0_1 = {} L0_1.group_id = 133003599 L1_1 = {} L2_1 = {} L2_1.config_id = 599001 L2_1.monster_id = 21010601 L3_1 = {} L3_1.x = 2185.775 L3_1.y = 254.766 L3_1.z = -1687.477 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 275.236 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 15 L2_1.drop_id = 1000100 L2_1.disableWander = true L2_1.pose_id = 9011 L2_1.area_id = 1 L3_1 = {} L3_1.config_id = 599002 L3_1.monster_id = 21010601 L4_1 = {} L4_1.x = 2197.102 L4_1.y = 254.199 L4_1.z = -1683.925 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 0.0 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 15 L3_1.drop_id = 1000100 L3_1.disableWander = true L3_1.pose_id = 9011 L3_1.area_id = 1 L4_1 = {} L4_1.config_id = 599003 L4_1.monster_id = 21010201 L5_1 = {} L5_1.x = 2193.114 L5_1.y = 255.39 L5_1.z = -1689.91 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 352.699 L5_1.y = 251.149 L5_1.z = 356.278 L4_1.rot = L5_1 L4_1.level = 15 L4_1.drop_id = 1000100 L4_1.disableWander = true L4_1.pose_id = 9012 L4_1.area_id = 1 L5_1 = {} L5_1.config_id = 599012 L5_1.monster_id = 21030301 L6_1 = {} L6_1.x = 2190.304 L6_1.y = 255.667 L6_1.z = -1692.986 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 0.0 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 15 L5_1.drop_id = 1000100 L5_1.pose_id = 9012 L5_1.area_id = 1 L6_1 = {} L6_1.config_id = 599013 L6_1.monster_id = 21010201 L7_1 = {} L7_1.x = 2190.809 L7_1.y = 255.071 L7_1.z = -1688.165 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 352.699 L7_1.y = 182.107 L7_1.z = 356.278 L6_1.rot = L7_1 L6_1.level = 15 L6_1.drop_id = 1000100 L6_1.disableWander = true L6_1.pose_id = 9012 L6_1.area_id = 1 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 599004 L2_1.gadget_id = 70300083 L3_1 = {} L3_1.x = 2193.864 L3_1.y = 253.797 L3_1.z = -1680.984 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 339.465 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 15 L2_1.area_id = 1 L3_1 = {} L3_1.config_id = 599005 L3_1.gadget_id = 70300083 L4_1 = {} L4_1.x = 2186.999 L4_1.y = 254.102 L4_1.z = -1683.285 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 339.465 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 15 L3_1.area_id = 1 L4_1 = {} L4_1.config_id = 599006 L4_1.gadget_id = 70300100 L5_1 = {} L5_1.x = 2184.363 L5_1.y = 254.653 L5_1.z = -1687.281 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 0.0 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 15 L4_1.area_id = 1 L5_1 = {} L5_1.config_id = 599007 L5_1.gadget_id = 70300100 L6_1 = {} L6_1.x = 2196.969 L6_1.y = 253.964 L6_1.z = -1682.166 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 0.0 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 15 L5_1.area_id = 1 L6_1 = {} L6_1.config_id = 599010 L6_1.gadget_id = 70210102 L7_1 = {} L7_1.x = 2190.827 L7_1.y = 255.327 L7_1.z = -1689.983 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 0.0 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 11 L6_1.chest_drop_id = 1000100 L6_1.drop_count = 1 L6_1.area_id = 1 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1599009 L2_1.name = "GADGET_STATE_CHANGE_599009" L3_1 = EventType L3_1 = L3_1.EVENT_GADGET_STATE_CHANGE L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_GADGET_STATE_CHANGE_599009" L2_1.action = "action_EVENT_GADGET_STATE_CHANGE_599009" L1_1[1] = L2_1 triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L2_1.triggers = L3_1 L2_1.rand_weight = 100 L3_1 = {} L4_1 = {} L5_1 = 599001 L6_1 = 599002 L7_1 = 599003 L8_1 = 599012 L9_1 = 599013 L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L4_1[4] = L8_1 L4_1[5] = L9_1 L3_1.monsters = L4_1 L4_1 = {} L5_1 = 599004 L6_1 = 599005 L7_1 = 599006 L8_1 = 599007 L9_1 = 599010 L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L4_1[4] = L8_1 L4_1[5] = L9_1 L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L5_1 = "GADGET_STATE_CHANGE_599009" L4_1[1] = L5_1 L3_1.triggers = L4_1 L3_1.rand_weight = 100 L1_1[1] = L2_1 L1_1[2] = L3_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = A1_2.param2 if 599010 == L2_2 then L2_2 = GadgetState L2_2 = L2_2.ChestOpened L3_2 = A1_2.param1 if L2_2 == L3_2 then goto lbl_11 end end L2_2 = false do return L2_2 end ::lbl_11:: L2_2 = true return L2_2 end condition_EVENT_GADGET_STATE_CHANGE_599009 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.AddQuestProgress L3_2 = A0_2 L4_2 = "1330035991" L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : add_quest_progress" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_GADGET_STATE_CHANGE_599009 = L1_1