local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1 L0_1 = {} L0_1.group_id = 133003305 L1_1 = {} L2_1 = {} L2_1.config_id = 1005 L2_1.monster_id = 21030101 L3_1 = {} L3_1.x = 2889.816 L3_1.y = 257.674 L3_1.z = -1836.699 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 217.141 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 24 L2_1.drop_tag = "\228\184\152\228\184\152\232\144\168\230\187\161" L2_1.disableWander = true L2_1.area_id = 1 L3_1 = {} L3_1.config_id = 1006 L3_1.monster_id = 20011001 L4_1 = {} L4_1.x = 2889.904 L4_1.y = 257.544 L4_1.z = -1839.182 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 0.0 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 18 L3_1.drop_tag = "\229\143\178\232\142\177\229\167\134" L3_1.disableWander = true L3_1.area_id = 1 L4_1 = {} L4_1.config_id = 1007 L4_1.monster_id = 21010401 L5_1 = {} L5_1.x = 2887.682 L5_1.y = 257.465 L5_1.z = -1839.547 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 34.161 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 24 L4_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186" L4_1.disableWander = true L4_1.area_id = 1 L5_1 = {} L5_1.config_id = 1008 L5_1.monster_id = 21010901 L6_1 = {} L6_1.x = 2879.867 L6_1.y = 259.912 L6_1.z = -1847.143 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 201.413 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 24 L5_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186" L5_1.disableWander = true L5_1.area_id = 1 L6_1 = {} L6_1.config_id = 1009 L6_1.monster_id = 21010901 L7_1 = {} L7_1.x = 2880.419 L7_1.y = 266.047 L7_1.z = -1839.794 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 0.0 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 24 L6_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186" L6_1.disableWander = true L6_1.area_id = 1 L7_1 = {} L7_1.config_id = 305001 L7_1.monster_id = 21010502 L8_1 = {} L8_1.x = 2876.548 L8_1.y = 259.912 L8_1.z = -1844.071 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 250.115 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 15 L7_1.drop_id = 1000100 L7_1.pose_id = 32 L7_1.area_id = 1 L8_1 = {} L8_1.config_id = 305002 L8_1.monster_id = 21011001 L9_1 = {} L9_1.x = 2879.466 L9_1.y = 259.912 L9_1.z = -1847.949 L8_1.pos = L9_1 L9_1 = {} L9_1.x = 0.0 L9_1.y = 250.115 L9_1.z = 0.0 L8_1.rot = L9_1 L8_1.level = 15 L8_1.drop_id = 1000100 L8_1.pose_id = 32 L8_1.area_id = 1 L9_1 = {} L9_1.config_id = 305003 L9_1.monster_id = 21011001 L10_1 = {} L10_1.x = 2879.419 L10_1.y = 265.877 L10_1.z = -1846.494 L9_1.pos = L10_1 L10_1 = {} L10_1.x = 0.0 L10_1.y = 244.447 L10_1.z = 0.0 L9_1.rot = L10_1 L9_1.level = 15 L9_1.drop_id = 1000100 L9_1.pose_id = 32 L9_1.area_id = 1 L10_1 = {} L10_1.config_id = 305004 L10_1.monster_id = 21010502 L11_1 = {} L11_1.x = 2877.194 L11_1.y = 265.877 L11_1.z = -1843.382 L10_1.pos = L11_1 L11_1 = {} L11_1.x = 0.0 L11_1.y = 244.447 L11_1.z = 0.0 L10_1.rot = L11_1 L10_1.level = 15 L10_1.drop_id = 1000100 L10_1.pose_id = 32 L10_1.area_id = 1 L11_1 = {} L11_1.config_id = 305005 L11_1.monster_id = 21020101 L12_1 = {} L12_1.x = 2872.468 L12_1.y = 256.238 L12_1.z = -1844.32 L11_1.pos = L12_1 L12_1 = {} L12_1.x = 0.0 L12_1.y = 232.614 L12_1.z = 0.0 L11_1.rot = L12_1 L11_1.level = 15 L11_1.drop_id = 1000100 L11_1.pose_id = 401 L11_1.area_id = 1 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 L1_1[8] = L9_1 L1_1[9] = L10_1 L1_1[10] = L11_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 3247 L2_1.gadget_id = 70220013 L3_1 = {} L3_1.x = 2883.876 L3_1.y = 257.531 L3_1.z = -1836.166 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 350.563 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 1 L2_1.area_id = 1 L3_1 = {} L3_1.config_id = 3248 L3_1.gadget_id = 70220013 L4_1 = {} L4_1.x = 2885.441 L4_1.y = 257.429 L4_1.z = -1838.557 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 34.652 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 1 L3_1.area_id = 1 L4_1 = {} L4_1.config_id = 3249 L4_1.gadget_id = 70220014 L5_1 = {} L5_1.x = 2885.725 L5_1.y = 257.287 L5_1.z = -1840.873 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 86.159 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 1 L4_1.area_id = 1 L5_1 = {} L5_1.config_id = 3250 L5_1.gadget_id = 70310001 L6_1 = {} L6_1.x = 2887.541 L6_1.y = 257.709 L6_1.z = -1834.661 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 267.191 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 1 L6_1 = GadgetState L6_1 = L6_1.GearStart L5_1.state = L6_1 L5_1.area_id = 1 L6_1 = {} L6_1.config_id = 3251 L6_1.gadget_id = 70211101 L7_1 = {} L7_1.x = 2883.609 L7_1.y = 257.36 L7_1.z = -1838.243 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 312.636 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 11 L6_1.drop_tag = "\232\167\163\232\176\156\228\189\142\231\186\167\232\146\153\229\190\183" L6_1.isOneoff = true L7_1 = {} L7_1.name = "chest" L7_1.exp = 1 L6_1.explore = L7_1 L6_1.area_id = 1 L7_1 = {} L7_1.config_id = 3252 L7_1.gadget_id = 70310004 L8_1 = {} L8_1.x = 2888.404 L8_1.y = 257.596 L8_1.z = -1837.668 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 175.075 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 1 L7_1.area_id = 1 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1000607 L2_1.name = "ANY_MONSTER_DIE_607" L3_1 = EventType L3_1 = L3_1.EVENT_ANY_MONSTER_DIE L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_607" L2_1.action = "action_EVENT_ANY_MONSTER_DIE_607" L1_1[1] = L2_1 triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L4_1 = 1005 L5_1 = 1006 L6_1 = 1007 L7_1 = 1008 L8_1 = 1009 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L3_1[5] = L8_1 L2_1.monsters = L3_1 L3_1 = {} L4_1 = 3247 L5_1 = 3248 L6_1 = 3249 L7_1 = 3250 L8_1 = 3251 L9_1 = 3252 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L3_1[5] = L8_1 L3_1[6] = L9_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L2_1.triggers = L3_1 L2_1.rand_weight = 100 L3_1 = {} L4_1 = {} L5_1 = 305001 L6_1 = 305002 L7_1 = 305003 L8_1 = 305004 L9_1 = 305005 L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L4_1[4] = L8_1 L4_1[5] = L9_1 L3_1.monsters = L4_1 L4_1 = {} L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L5_1 = "ANY_MONSTER_DIE_607" L4_1[1] = L5_1 L3_1.triggers = L4_1 L3_1.rand_weight = 100 L3_1.ban_refresh = true L1_1[1] = L2_1 L1_1[2] = L3_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCount L3_2 = A0_2 L2_2 = L2_2(L3_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_607 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.AddQuestProgress L3_2 = A0_2 L4_2 = "133003305" L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : add_quest_progress" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_607 = L1_1