local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1 L0_1 = {} L0_1.group_id = 133003291 L1_1 = {} L2_1 = {} L2_1.config_id = 956 L2_1.monster_id = 21020201 L3_1 = {} L3_1.x = 2827.125 L3_1.y = 271.424 L3_1.z = -1445.78 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 250.25 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 19 L2_1.drop_tag = "\228\184\152\228\184\152\230\154\180\229\190\146" L2_1.disableWander = true L2_1.pose_id = 401 L2_1.area_id = 1 L3_1 = {} L3_1.config_id = 957 L3_1.monster_id = 21010301 L4_1 = {} L4_1.x = 2823.084 L4_1.y = 271.37 L4_1.z = -1444.193 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 143.375 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 19 L3_1.drop_tag = "\228\184\152\228\184\152\228\186\186" L3_1.disableWander = true L3_1.pose_id = 9003 L3_1.area_id = 1 L4_1 = {} L4_1.config_id = 958 L4_1.monster_id = 21010401 L5_1 = {} L5_1.x = 2824.718 L5_1.y = 271.17 L5_1.z = -1448.3 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 2.887 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 19 L4_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186" L4_1.disableWander = true L4_1.pose_id = 9003 L4_1.area_id = 1 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 3143 L2_1.gadget_id = 70211012 L3_1 = {} L3_1.x = 2825.887 L3_1.y = 271.917 L3_1.z = -1440.875 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 7.272 L3_1.y = 185.32 L3_1.z = 357.958 L2_1.rot = L3_1 L2_1.level = 26 L2_1.drop_tag = "\230\136\152\230\150\151\228\184\173\231\186\167\232\146\153\229\190\183" L3_1 = GadgetState L3_1 = L3_1.ChestLocked L2_1.state = L3_1 L2_1.isOneoff = true L2_1.persistent = true L3_1 = {} L3_1.name = "chest" L3_1.exp = 1 L2_1.explore = L3_1 L2_1.area_id = 1 L1_1[1] = L2_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1000199 L2_1.name = "ANY_MONSTER_DIE_199" L3_1 = EventType L3_1 = L3_1.EVENT_ANY_MONSTER_DIE L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_199" L2_1.action = "action_EVENT_ANY_MONSTER_DIE_199" L2_1.tlog_tag = "\230\156\155\233\163\142\229\177\177\229\156\176_291_\230\128\170\231\137\169\232\144\165\229\156\176_\231\187\147\231\174\151" L1_1[1] = L2_1 triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = true init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L4_1 = 956 L5_1 = 957 L6_1 = 958 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L2_1.monsters = L3_1 L3_1 = {} L4_1 = 3143 L3_1[1] = L4_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L4_1 = "ANY_MONSTER_DIE_199" L3_1[1] = L4_1 L2_1.triggers = L3_1 L2_1.rand_weight = 100 L1_1[1] = L2_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCount L3_2 = A0_2 L2_2 = L2_2(L3_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_199 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupGadget L3_2 = A0_2 L4_2 = {} L4_2.config_id = 3143 L5_2 = GadgetState L5_2 = L5_2.Default L4_2.state = L5_2 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : unlock_gadget" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_199 = L1_1