local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1 L0_1 = {} L0_1.group_id = 133003286 L1_1 = {} monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 3134 L2_1.gadget_id = 70220014 L3_1 = {} L3_1.x = 2321.019 L3_1.y = 287.515 L3_1.z = -1745.902 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 154.914 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 15 L2_1.area_id = 1 L3_1 = {} L3_1.config_id = 3135 L3_1.gadget_id = 70220014 L4_1 = {} L4_1.x = 2323.049 L4_1.y = 293.225 L4_1.z = -1769.083 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 39.179 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 15 L3_1.area_id = 1 L4_1 = {} L4_1.config_id = 3136 L4_1.gadget_id = 70220014 L5_1 = {} L5_1.x = 2312.536 L5_1.y = 293.334 L5_1.z = -1750.558 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 80.895 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 15 L4_1.area_id = 1 L5_1 = {} L5_1.config_id = 3138 L5_1.gadget_id = 70211111 L6_1 = {} L6_1.x = 2320.571 L6_1.y = 286.964 L6_1.z = -1755.75 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 338.057 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 11 L5_1.drop_tag = "\232\167\163\232\176\156\228\184\173\231\186\167\232\146\153\229\190\183" L5_1.showcutscene = true L5_1.isOneoff = true L5_1.persistent = true L6_1 = {} L6_1.name = "chest" L6_1.exp = 1 L5_1.explore = L6_1 L5_1.area_id = 1 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1000197 L2_1.name = "ANY_GADGET_DIE_197" L3_1 = EventType L3_1 = L3_1.EVENT_ANY_GADGET_DIE L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "" L2_1.action = "action_EVENT_ANY_GADGET_DIE_197" L2_1.trigger_count = 0 L2_1.tlog_tag = "\231\165\158\230\174\191_\232\176\156\233\162\152_\229\174\136\229\141\171\230\156\168\230\161\182_\229\188\128\229\167\139" L3_1 = {} L3_1.config_id = 1000198 L3_1.name = "ANY_GADGET_DIE_198" L4_1 = EventType L4_1 = L4_1.EVENT_ANY_GADGET_DIE L3_1.event = L4_1 L3_1.source = "" L3_1.condition = "condition_EVENT_ANY_GADGET_DIE_198" L3_1.action = "" L1_1[1] = L2_1 L1_1[2] = L3_1 triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L4_1 = 3134 L5_1 = 3135 L6_1 = 3136 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L4_1 = "ANY_GADGET_DIE_197" L5_1 = "ANY_GADGET_DIE_198" L3_1[1] = L4_1 L3_1[2] = L5_1 L2_1.triggers = L3_1 L2_1.rand_weight = 100 L3_1 = {} L4_1 = {} L3_1.monsters = L4_1 L4_1 = {} L5_1 = 3138 L4_1[1] = L5_1 L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L3_1.triggers = L4_1 L3_1.rand_weight = 100 L1_1[1] = L2_1 L1_1[2] = L3_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.CheckRemainGadgetCountByGroupId L3_2 = A0_2 L4_2 = {} L4_2.group_id = 133003286 L2_2 = L2_2(L3_2, L4_2) if L2_2 == 0 then L2_2 = ScriptLib L2_2 = L2_2.RefreshGroup L3_2 = A0_2 L4_2 = {} L4_2.group_id = 133003286 L4_2.suite = 2 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end end L2_2 = 0 return L2_2 end action_EVENT_ANY_GADGET_DIE_197 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 3134 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_GADGET_DIE_198 = L1_1