local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1 L0_1 = {} L0_1.group_id = 133003215 L1_1 = {} L2_1 = {} L2_1.config_id = 852 L2_1.monster_id = 21020201 L3_1 = {} L3_1.x = 2688.684 L3_1.y = 244.935 L3_1.z = -1300.219 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 323.332 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 15 L2_1.drop_tag = "\228\184\152\228\184\152\230\154\180\229\190\146" L2_1.disableWander = true L2_1.pose_id = 401 L2_1.area_id = 1 L3_1 = {} L3_1.config_id = 853 L3_1.monster_id = 21010201 L4_1 = {} L4_1.x = 2687.949 L4_1.y = 244.555 L4_1.z = -1297.424 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 231.678 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 15 L3_1.drop_tag = "\228\184\152\228\184\152\228\186\186" L3_1.disableWander = true L3_1.pose_id = 9003 L3_1.area_id = 1 L4_1 = {} L4_1.config_id = 854 L4_1.monster_id = 21010201 L5_1 = {} L5_1.x = 2684.189 L5_1.y = 244.774 L5_1.z = -1298.868 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 133.461 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 15 L4_1.drop_tag = "\228\184\152\228\184\152\228\186\186" L4_1.disableWander = true L4_1.pose_id = 9003 L4_1.area_id = 1 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 2975 L2_1.gadget_id = 70211012 L3_1 = {} L3_1.x = 2686.147 L3_1.y = 245.191 L3_1.z = -1301.841 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 9.844 L3_1.y = 12.577 L3_1.z = 1.565 L2_1.rot = L3_1 L2_1.level = 26 L2_1.drop_tag = "\230\136\152\230\150\151\228\184\173\231\186\167\232\146\153\229\190\183" L3_1 = GadgetState L3_1 = L3_1.ChestLocked L2_1.state = L3_1 L2_1.isOneoff = true L2_1.persistent = true L3_1 = {} L3_1.name = "chest" L3_1.exp = 1 L2_1.explore = L3_1 L2_1.area_id = 1 L3_1 = {} L3_1.config_id = 3377 L3_1.gadget_id = 70310004 L4_1 = {} L4_1.x = 2686.895 L4_1.y = 244.888 L4_1.z = -1299.553 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 306.925 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 30 L4_1 = GadgetState L4_1 = L4_1.GearStart L3_1.state = L4_1 L3_1.area_id = 1 L1_1[1] = L2_1 L1_1[2] = L3_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1000251 L2_1.name = "ANY_MONSTER_DIE_251" L3_1 = EventType L3_1 = L3_1.EVENT_ANY_MONSTER_DIE L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_251" L2_1.action = "action_EVENT_ANY_MONSTER_DIE_251" L2_1.tlog_tag = "\230\156\155\233\163\142\229\177\177\229\156\176_215_\230\128\170\231\137\169\232\144\165\229\156\176_\231\187\147\231\174\151" L1_1[1] = L2_1 triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = true init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L4_1 = 852 L5_1 = 853 L6_1 = 854 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L2_1.monsters = L3_1 L3_1 = {} L4_1 = 2975 L5_1 = 3377 L3_1[1] = L4_1 L3_1[2] = L5_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L4_1 = "ANY_MONSTER_DIE_251" L3_1[1] = L4_1 L2_1.triggers = L3_1 L2_1.rand_weight = 100 L1_1[1] = L2_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCount L3_2 = A0_2 L2_2 = L2_2(L3_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_251 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupGadget L3_2 = A0_2 L4_2 = {} L4_2.config_id = 2975 L5_2 = GadgetState L5_2 = L5_2.Default L4_2.state = L5_2 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : unlock_gadget" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_251 = L1_1