local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1 L0_1 = {} L0_1.group_id = 133003130 L1_1 = {} L1_1.gadget_id_1 = 2609 L2_1 = {} monsters = L2_1 L2_1 = {} npcs = L2_1 L2_1 = {} L3_1 = {} L3_1.config_id = 2601 L3_1.gadget_id = 70500000 L4_1 = {} L4_1.x = 2517.542 L4_1.y = 271.076 L4_1.z = -1472.93 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 3.916 L4_1.y = 359.918 L4_1.z = 359.468 L3_1.rot = L4_1 L3_1.level = 10 L3_1.point_type = 3011 L3_1.oneoff_reset_version = 2 L3_1.area_id = 1 L4_1 = {} L4_1.config_id = 2602 L4_1.gadget_id = 70900019 L5_1 = {} L5_1.x = 2517.551 L5_1.y = 265.558 L5_1.z = -1473.11 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 88.12 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 10 L4_1.area_id = 1 L5_1 = {} L5_1.config_id = 2609 L5_1.gadget_id = 70211101 L6_1 = {} L6_1.x = 2518.487 L6_1.y = 268.248 L6_1.z = -1458.692 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 181.905 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 6 L5_1.drop_tag = "\232\167\163\232\176\156\228\189\142\231\186\167\232\146\153\229\190\183" L5_1.showcutscene = true L5_1.isOneoff = true L5_1.persistent = true L6_1 = {} L6_1.name = "chest" L6_1.exp = 1 L5_1.explore = L6_1 L5_1.area_id = 1 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 gadgets = L2_1 L2_1 = {} regions = L2_1 L2_1 = {} L3_1 = {} L3_1.config_id = 1000103 L3_1.name = "GATHER_103" L4_1 = EventType L4_1 = L4_1.EVENT_GATHER L3_1.event = L4_1 L3_1.source = "2601" L3_1.condition = "condition_EVENT_GATHER_103" L3_1.action = "action_EVENT_GATHER_103" L4_1 = {} L4_1.config_id = 1000119 L4_1.name = "GATHER_119" L5_1 = EventType L5_1 = L5_1.EVENT_GATHER L4_1.event = L5_1 L4_1.source = "2603" L4_1.condition = "condition_EVENT_GATHER_119" L4_1.action = "action_EVENT_GATHER_119" L4_1.tag = "9" L5_1 = {} L5_1.config_id = 1000120 L5_1.name = "CHALLENGE_SUCCESS_120" L6_1 = EventType L6_1 = L6_1.EVENT_CHALLENGE_SUCCESS L5_1.event = L6_1 L5_1.source = "" L5_1.condition = "condition_EVENT_CHALLENGE_SUCCESS_120" L5_1.action = "action_EVENT_CHALLENGE_SUCCESS_120" L5_1.tag = "9" L6_1 = {} L6_1.config_id = 1000121 L6_1.name = "CHALLENGE_FAIL_121" L7_1 = EventType L7_1 = L7_1.EVENT_CHALLENGE_FAIL L6_1.event = L7_1 L6_1.source = "" L6_1.condition = "condition_EVENT_CHALLENGE_FAIL_121" L6_1.action = "action_EVENT_CHALLENGE_FAIL_121" L6_1.tag = "9" L7_1 = {} L7_1.config_id = 1000141 L7_1.name = "GATHER_141" L8_1 = EventType L8_1 = L8_1.EVENT_GATHER L7_1.event = L8_1 L7_1.source = "2601" L7_1.condition = "" L7_1.action = "action_EVENT_GATHER_141" L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 triggers = L2_1 L2_1 = {} L3_1 = {} L3_1.configId = 1 L3_1.name = "get1" L3_1.value = 1 L3_1.no_refresh = false L2_1[1] = L3_1 variables = L2_1 L2_1 = {} L2_1.suite = 1 L2_1.end_suite = 0 L2_1.rand_suite = false init_config = L2_1 L2_1 = {} L3_1 = {} L4_1 = {} L3_1.monsters = L4_1 L4_1 = {} L5_1 = 2601 L6_1 = 2602 L4_1[1] = L5_1 L4_1[2] = L6_1 L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L5_1 = "GATHER_141" L4_1[1] = L5_1 L3_1.triggers = L4_1 L3_1.rand_weight = 100 L4_1 = {} L5_1 = {} L4_1.monsters = L5_1 L5_1 = {} L6_1 = 2602 L5_1[1] = L6_1 L4_1.gadgets = L5_1 L5_1 = {} L4_1.regions = L5_1 L5_1 = {} L6_1 = "GATHER_119" L7_1 = "CHALLENGE_SUCCESS_120" L8_1 = "CHALLENGE_FAIL_121" L5_1[1] = L6_1 L5_1[2] = L7_1 L5_1[3] = L8_1 L4_1.triggers = L5_1 L4_1.rand_weight = 100 L5_1 = {} L6_1 = {} L5_1.monsters = L6_1 L6_1 = {} L7_1 = 2602 L6_1[1] = L7_1 L5_1.gadgets = L6_1 L6_1 = {} L5_1.regions = L6_1 L6_1 = {} L7_1 = "GATHER_103" L6_1[1] = L7_1 L5_1.triggers = L6_1 L5_1.rand_weight = 100 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 suites = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "get1" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_GATHER_103 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2 L2_2 = ScriptLib L2_2 = L2_2.PrintLog L3_2 = "Enter Trigger 103" L2_2(A0_2, L3_2) L2_2 = ScriptLib L2_2 = L2_2.ActiveChallenge L3_2 = A0_2 L4_2 = 2601 L5_2 = 128 L6_2 = 50 L7_2 = 20 L8_2 = 9 L9_2 = 5 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintLog L3_2 = "Create fail" L2_2(A0_2, L3_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.PrintLog L3_2 = "Create Success" L2_2(A0_2, L3_2) L2_2 = ScriptLib L2_2 = L2_2.RefreshGroup L3_2 = A0_2 L4_2 = {} L4_2.group_id = 133003130 L4_2.suite = 2 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintLog L3_2 = "refresh 133003130 fail" L2_2(A0_2, L3_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.PrintLog L3_2 = "refresh 133003130 Success" L2_2(A0_2, L3_2) L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValue L3_2 = A0_2 L4_2 = "get1" L5_2 = 0 L2_2(L3_2, L4_2, L5_2) L2_2 = 0 return L2_2 end action_EVENT_GATHER_103 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.PrintLog L3_2 = "Enter 119" L2_2(A0_2, L3_2) L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "get1" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_GATHER_119 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValue L3_2 = A0_2 L4_2 = "get1" L5_2 = 0 L2_2(L3_2, L4_2, L5_2) L2_2 = 0 return L2_2 end action_EVENT_GATHER_119 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "get1" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_CHALLENGE_SUCCESS_120 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.PrintLog L3_2 = "challenge success" L2_2(A0_2, L3_2) L2_2 = ScriptLib L2_2 = L2_2.RefreshGroup L3_2 = A0_2 L4_2 = {} L4_2.group_id = 133003130 L4_2.suite = 3 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.PrintLog L3_2 = "refresh 133003130 to 3 suc" L2_2(A0_2, L3_2) L2_2 = ScriptLib L2_2 = L2_2.CreateGadget L3_2 = A0_2 L4_2 = {} L5_2 = L1_1.gadget_id_1 L4_2.config_id = L5_2 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_CHALLENGE_SUCCESS_120 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "get1" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_CHALLENGE_FAIL_121 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.PrintLog L3_2 = "Challenge fail" L2_2(A0_2, L3_2) L2_2 = ScriptLib L2_2 = L2_2.RefreshGroup L3_2 = A0_2 L4_2 = {} L4_2.group_id = 133003130 L4_2.suite = 3 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.PrintLog L3_2 = "challenge fail cause refresh to 3" L2_2(A0_2, L3_2) L2_2 = 0 return L2_2 end action_EVENT_CHALLENGE_FAIL_121 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.CreateGadget L3_2 = A0_2 L4_2 = {} L4_2.config_id = 2609 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : create_gadget" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_GATHER_141 = L2_1