local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1, L15_1, L16_1, L17_1, L18_1, L19_1 L0_1 = {} L0_1.group_id = 133003041 L1_1 = {} L1_1.GroupID = 133003041 L1_1.AGRegionConfigID = 41042 L1_1.AGName = "ActivityAbility_ToMoon_FoodChallenge_Part1" L1_1.AGKey = "_Activity_ToMoon_Part1_Level" L1_1.ChallengeRegionConfigID = 41042 L1_1.ChallengeID = 111168 L1_1.TriggerTag = 41013 L1_1.TargetTriggerTime = 1 L1_1.AreaID = 2 L1_1.OverKey = "OverKey" L1_1.WatchKey = "save" L2_1 = {} L3_1 = {} L4_1 = 3 L5_1 = 4 L3_1[1] = L4_1 L3_1[2] = L5_1 L2_1[1] = L3_1 L3_1 = {} L4_1 = 3 L5_1 = 5 L3_1[1] = L4_1 L3_1[2] = L5_1 L2_1[2] = L3_1 L3_1 = {} L4_1 = 3 L5_1 = 6 L3_1[1] = L4_1 L3_1[2] = L5_1 L2_1[3] = L3_1 L3_1 = {} L4_1 = {} L4_1.config_id = 41001 L4_1.monster_id = 22010104 L5_1 = {} L5_1.x = 2154.256 L5_1.y = 222.158 L5_1.z = -1367.306 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 191.878 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 1 L4_1.drop_tag = "\230\183\177\230\184\138\230\179\149\229\184\136" L4_1.disableWander = true L5_1 = {} L6_1 = 1033 L7_1 = 6110 L8_1 = 1007 L5_1[1] = L6_1 L5_1[2] = L7_1 L5_1[3] = L8_1 L4_1.affix = L5_1 L4_1.isElite = true L4_1.isOneoff = true L4_1.area_id = 1 L4_1.guest_ban_drop = 63 L3_1[41001] = L4_1 L4_1 = {} L4_1.config_id = 41002 L4_1.monster_id = 21010401 L5_1 = {} L5_1.x = 2142.023 L5_1.y = 223.814 L5_1.z = -1371.465 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 104.076 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 1 L4_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186" L4_1.disableWander = true L5_1 = {} L6_1 = 4139 L5_1[1] = L6_1 L4_1.affix = L5_1 L4_1.isOneoff = true L4_1.area_id = 1 L4_1.guest_ban_drop = 63 L3_1[41002] = L4_1 L4_1 = {} L4_1.config_id = 41004 L4_1.monster_id = 21010701 L5_1 = {} L5_1.x = 2142.415 L5_1.y = 223.864 L5_1.z = -1372.204 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 80.079 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 1 L4_1.drop_id = 1000100 L4_1.disableWander = true L5_1 = {} L6_1 = 4139 L5_1[1] = L6_1 L4_1.affix = L5_1 L4_1.isOneoff = true L4_1.area_id = 1 L4_1.guest_ban_drop = 63 L3_1[41004] = L4_1 L4_1 = {} L4_1.config_id = 41011 L4_1.monster_id = 21010401 L5_1 = {} L5_1.x = 2141.038 L5_1.y = 223.909 L5_1.z = -1372.14 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 104.076 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 1 L4_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186" L4_1.disableWander = true L5_1 = {} L6_1 = 4139 L5_1[1] = L6_1 L4_1.affix = L5_1 L4_1.isOneoff = true L4_1.area_id = 1 L4_1.guest_ban_drop = 63 L3_1[41011] = L4_1 L4_1 = {} L4_1.config_id = 41024 L4_1.monster_id = 21010701 L5_1 = {} L5_1.x = 2160.308 L5_1.y = 222.137 L5_1.z = -1379.445 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 321.175 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 1 L4_1.drop_id = 1000100 L4_1.disableWander = true L5_1 = {} L6_1 = 4139 L5_1[1] = L6_1 L4_1.affix = L5_1 L4_1.isOneoff = true L4_1.area_id = 1 L4_1.guest_ban_drop = 63 L3_1[41024] = L4_1 L4_1 = {} L4_1.config_id = 41025 L4_1.monster_id = 21010701 L5_1 = {} L5_1.x = 2161.241 L5_1.y = 222.14 L5_1.z = -1378.694 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 321.175 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 1 L4_1.drop_id = 1000100 L4_1.disableWander = true L5_1 = {} L6_1 = 4139 L5_1[1] = L6_1 L4_1.affix = L5_1 L4_1.isOneoff = true L4_1.area_id = 1 L4_1.guest_ban_drop = 63 L3_1[41025] = L4_1 L4_1 = {} L4_1.config_id = 41026 L4_1.monster_id = 21010701 L5_1 = {} L5_1.x = 2141.761 L5_1.y = 223.998 L5_1.z = -1373.458 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 55.202 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 1 L4_1.drop_id = 1000100 L4_1.disableWander = true L5_1 = {} L6_1 = 4139 L5_1[1] = L6_1 L4_1.affix = L5_1 L4_1.isOneoff = true L4_1.area_id = 1 L4_1.guest_ban_drop = 63 L3_1[41026] = L4_1 L4_1 = {} L4_1.config_id = 41027 L4_1.monster_id = 21010401 L5_1 = {} L5_1.x = 2148.24 L5_1.y = 227.755 L5_1.z = -1355.646 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 217.113 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 1 L4_1.drop_id = 1000100 L4_1.disableWander = true L5_1 = {} L6_1 = 4139 L5_1[1] = L6_1 L4_1.affix = L5_1 L4_1.isOneoff = true L4_1.area_id = 1 L4_1.guest_ban_drop = 63 L3_1[41027] = L4_1 L4_1 = {} L4_1.config_id = 41028 L4_1.monster_id = 21010701 L5_1 = {} L5_1.x = 2141.43 L5_1.y = 223.959 L5_1.z = -1372.881 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 80.079 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 1 L4_1.drop_id = 1000100 L4_1.disableWander = true L5_1 = {} L6_1 = 4139 L5_1[1] = L6_1 L4_1.affix = L5_1 L4_1.isOneoff = true L4_1.area_id = 1 L4_1.guest_ban_drop = 63 L3_1[41028] = L4_1 L4_1 = {} L4_1.config_id = 41029 L4_1.monster_id = 21010201 L5_1 = {} L5_1.x = 2161.425 L5_1.y = 222.137 L5_1.z = -1379.284 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 342.076 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 1 L4_1.drop_tag = "\228\184\152\228\184\152\228\186\186" L4_1.disableWander = true L5_1 = {} L6_1 = 4139 L5_1[1] = L6_1 L4_1.affix = L5_1 L4_1.isOneoff = true L4_1.area_id = 1 L4_1.guest_ban_drop = 63 L3_1[41029] = L4_1 L4_1 = {} L4_1.config_id = 41030 L4_1.monster_id = 21010201 L5_1 = {} L5_1.x = 2160.441 L5_1.y = 222.134 L5_1.z = -1379.959 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 342.076 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 1 L4_1.drop_tag = "\228\184\152\228\184\152\228\186\186" L4_1.disableWander = true L5_1 = {} L6_1 = 4139 L5_1[1] = L6_1 L4_1.affix = L5_1 L4_1.isOneoff = true L4_1.area_id = 1 L4_1.guest_ban_drop = 63 L3_1[41030] = L4_1 L4_1 = {} L4_1.config_id = 41031 L4_1.monster_id = 21010701 L5_1 = {} L5_1.x = 2141.324 L5_1.y = 223.872 L5_1.z = -1371.832 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 18.885 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 1 L4_1.drop_id = 1000100 L4_1.disableWander = true L5_1 = {} L6_1 = 4139 L5_1[1] = L6_1 L4_1.affix = L5_1 L4_1.isOneoff = true L4_1.area_id = 1 L4_1.guest_ban_drop = 63 L3_1[41031] = L4_1 L4_1 = {} L4_1.config_id = 41032 L4_1.monster_id = 21010401 L5_1 = {} L5_1.x = 2147.208 L5_1.y = 227.706 L5_1.z = -1354.865 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 217.113 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 1 L4_1.drop_id = 1000100 L4_1.disableWander = true L5_1 = {} L6_1 = 4139 L5_1[1] = L6_1 L4_1.affix = L5_1 L4_1.isOneoff = true L4_1.area_id = 1 L4_1.guest_ban_drop = 63 L3_1[41032] = L4_1 monsters = L3_1 L3_1 = {} npcs = L3_1 L3_1 = {} L4_1 = {} L4_1.config_id = 41005 L4_1.gadget_id = 70300085 L5_1 = {} L5_1.x = 2141.705 L5_1.y = 223.445 L5_1.z = -1372.4 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 290.939 L5_1.z = 354.369 L4_1.rot = L5_1 L4_1.level = 15 L4_1.persistent = true L4_1.area_id = 1 L3_1[41005] = L4_1 L4_1 = {} L4_1.config_id = 41006 L4_1.gadget_id = 70300085 L5_1 = {} L5_1.x = 2160.926 L5_1.y = 221.677 L5_1.z = -1379.36 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 290.939 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 15 L4_1.persistent = true L4_1.area_id = 1 L3_1[41006] = L4_1 L4_1 = {} L4_1.config_id = 41007 L4_1.gadget_id = 70300081 L5_1 = {} L5_1.x = 2178.104 L5_1.y = 224.601 L5_1.z = -1365.481 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 358.871 L5_1.y = 340.389 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 15 L4_1.persistent = true L4_1.area_id = 1 L3_1[41007] = L4_1 L4_1 = {} L4_1.config_id = 41008 L4_1.gadget_id = 70300081 L5_1 = {} L5_1.x = 2140.477 L5_1.y = 222.267 L5_1.z = -1352.757 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 240.21 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 15 L4_1.persistent = true L4_1.area_id = 1 L3_1[41008] = L4_1 L4_1 = {} L4_1.config_id = 41009 L4_1.gadget_id = 70300081 L5_1 = {} L5_1.x = 2136.617 L5_1.y = 224.046 L5_1.z = -1376.895 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 141.331 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 15 L4_1.persistent = true L4_1.area_id = 1 L3_1[41009] = L4_1 L4_1 = {} L4_1.config_id = 41010 L4_1.gadget_id = 70300081 L5_1 = {} L5_1.x = 2162.224 L5_1.y = 221.153 L5_1.z = -1384.659 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 78.676 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 15 L4_1.persistent = true L4_1.area_id = 1 L3_1[41010] = L4_1 L4_1 = {} L4_1.config_id = 41022 L4_1.gadget_id = 70300090 L5_1 = {} L5_1.x = 2148.062 L5_1.y = 222.195 L5_1.z = -1355.411 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 0.0 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 1 L4_1.persistent = true L4_1.area_id = 1 L3_1[41022] = L4_1 L4_1 = {} L4_1.config_id = 41023 L4_1.gadget_id = 70300090 L5_1 = {} L5_1.x = 2168.082 L5_1.y = 224.085 L5_1.z = -1363.982 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 0.0 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 1 L4_1.persistent = true L4_1.area_id = 1 L3_1[41023] = L4_1 L4_1 = {} L4_1.config_id = 41035 L4_1.gadget_id = 70690012 L5_1 = {} L5_1.x = 2155.992 L5_1.y = 219.251 L5_1.z = -1363.087 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 0.0 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 1 L4_1.persistent = true L4_1.area_id = 1 L3_1[41035] = L4_1 L4_1 = {} L4_1.config_id = 41036 L4_1.gadget_id = 70217008 L5_1 = {} L5_1.x = 2154.153 L5_1.y = 222.128 L5_1.z = -1367.55 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 192.023 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 1 L4_1.chest_drop_id = 21500010 L4_1.drop_count = 1 L4_1.isOneoff = true L4_1.persistent = true L4_1.autopick = true L4_1.guest_ban_drop = 63 L4_1.area_id = 1 L3_1[41036] = L4_1 L4_1 = {} L4_1.config_id = 41037 L4_1.gadget_id = 70300091 L5_1 = {} L5_1.x = 2135.92 L5_1.y = 224.819 L5_1.z = -1364.635 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 0.0 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 1 L4_1.persistent = true L4_1.area_id = 1 L3_1[41037] = L4_1 L4_1 = {} L4_1.config_id = 41038 L4_1.gadget_id = 70300091 L5_1 = {} L5_1.x = 2171.108 L5_1.y = 223.959 L5_1.z = -1377.911 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 0.0 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 1 L4_1.persistent = true L4_1.area_id = 1 L3_1[41038] = L4_1 L4_1 = {} L4_1.config_id = 41039 L4_1.gadget_id = 70300091 L5_1 = {} L5_1.x = 2146.471 L5_1.y = 226.512 L5_1.z = -1387.753 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 0.0 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 1 L4_1.persistent = true L4_1.area_id = 1 L3_1[41039] = L4_1 L4_1 = {} L4_1.config_id = 41040 L4_1.gadget_id = 70300091 L5_1 = {} L5_1.x = 2158.127 L5_1.y = 224.837 L5_1.z = -1355.849 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 0.0 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 1 L4_1.persistent = true L4_1.area_id = 1 L3_1[41040] = L4_1 gadgets = L3_1 L3_1 = {} L4_1 = {} L4_1.config_id = 41012 L5_1 = RegionShape L5_1 = L5_1.CYLINDER L4_1.shape = L5_1 L4_1.radius = 100 L5_1 = {} L5_1.x = 2154.841 L5_1.y = 222.309 L5_1.z = -1366.193 L4_1.pos = L5_1 L4_1.height = 100.0 L4_1.area_id = 1 L3_1[41012] = L4_1 L4_1 = {} L4_1.config_id = 41016 L5_1 = RegionShape L5_1 = L5_1.SPHERE L4_1.shape = L5_1 L4_1.radius = 70 L5_1 = {} L5_1.x = 2154.02 L5_1.y = 222.224 L5_1.z = -1366.138 L4_1.pos = L5_1 L4_1.area_id = 1 L3_1[41016] = L4_1 L4_1 = {} L4_1.config_id = 41042 L5_1 = RegionShape L5_1 = L5_1.CYLINDER L4_1.shape = L5_1 L4_1.radius = 60 L5_1 = {} L5_1.x = 2154.841 L5_1.y = 222.309 L5_1.z = -1366.193 L4_1.pos = L5_1 L4_1.height = 100.0 L4_1.area_id = 1 L3_1[41042] = L4_1 regions = L3_1 L3_1 = {} L4_1 = {} L4_1.config_id = 1041012 L4_1.name = "ENTER_REGION_41012" L5_1 = EventType L5_1 = L5_1.EVENT_ENTER_REGION L4_1.event = L5_1 L4_1.source = "" L4_1.condition = "condition_EVENT_ENTER_REGION_41012" L4_1.action = "action_EVENT_ENTER_REGION_41012" L5_1 = {} L5_1.config_id = 1041013 L5_1.name = "ANY_MONSTER_DIE_41013" L6_1 = EventType L6_1 = L6_1.EVENT_ANY_MONSTER_DIE L5_1.event = L6_1 L5_1.source = "" L5_1.condition = "condition_EVENT_ANY_MONSTER_DIE_41013" L5_1.action = "action_EVENT_ANY_MONSTER_DIE_41013" L5_1.trigger_count = 0 L5_1.tag = "41013" L6_1 = {} L6_1.config_id = 1041014 L6_1.name = "CHALLENGE_SUCCESS_41014" L7_1 = EventType L7_1 = L7_1.EVENT_CHALLENGE_SUCCESS L6_1.event = L7_1 L6_1.source = "1111680" L6_1.condition = "" L6_1.action = "action_EVENT_CHALLENGE_SUCCESS_41014" L7_1 = {} L7_1.config_id = 1041015 L7_1.name = "MONSTER_BATTLE_41015" L8_1 = EventType L8_1 = L8_1.EVENT_MONSTER_BATTLE L7_1.event = L8_1 L7_1.source = "" L7_1.condition = "condition_EVENT_MONSTER_BATTLE_41015" L7_1.action = "action_EVENT_MONSTER_BATTLE_41015" L8_1 = {} L8_1.config_id = 1041016 L8_1.name = "ENTER_REGION_41016" L9_1 = EventType L9_1 = L9_1.EVENT_ENTER_REGION L8_1.event = L9_1 L8_1.source = "" L8_1.condition = "condition_EVENT_ENTER_REGION_41016" L8_1.action = "action_EVENT_ENTER_REGION_41016" L9_1 = {} L9_1.config_id = 1041017 L9_1.name = "TIME_AXIS_PASS_41017" L10_1 = EventType L10_1 = L10_1.EVENT_TIME_AXIS_PASS L9_1.event = L10_1 L9_1.source = "T1" L9_1.condition = "condition_EVENT_TIME_AXIS_PASS_41017" L9_1.action = "action_EVENT_TIME_AXIS_PASS_41017" L10_1 = {} L10_1.config_id = 1041018 L11_1 = "TIME_AXIS_PASS_41018" L10_1.name = L11_1 L11_1 = EventType L11_1 = L11_1.EVENT_TIME_AXIS_PASS L10_1.event = L11_1 L11_1 = "T2" L10_1.source = L11_1 L11_1 = "condition_EVENT_TIME_AXIS_PASS_41018" L10_1.condition = L11_1 L11_1 = "action_EVENT_TIME_AXIS_PASS_41018" L10_1.action = L11_1 L11_1 = {} L12_1 = 1041021 L11_1.config_id = L12_1 L12_1 = "TIME_AXIS_PASS_41021" L11_1.name = L12_1 L12_1 = EventType L12_1 = L12_1.EVENT_TIME_AXIS_PASS L11_1.event = L12_1 L12_1 = "WaitEndBundle" L11_1.source = L12_1 L11_1.condition = "" L12_1 = "action_EVENT_TIME_AXIS_PASS_41021" L11_1.action = L12_1 L12_1 = {} L13_1 = 1041041 L12_1.config_id = L13_1 L13_1 = "GADGET_STATE_CHANGE_41041" L12_1.name = L13_1 L13_1 = EventType L14_1 = "EVENT_GADGET_STATE_CHANGE" L13_1 = L13_1[L14_1] L12_1.event = L13_1 L12_1.source = "" L13_1 = "condition_EVENT_GADGET_STATE_CHANGE_41041" L12_1.condition = L13_1 L13_1 = "action_EVENT_GADGET_STATE_CHANGE_41041" L12_1.action = L13_1 L13_1 = {} L14_1 = 1041042 L13_1.config_id = L14_1 L14_1 = "ENTER_REGION_41042" L13_1.name = L14_1 L14_1 = EventType L14_1 = L14_1.EVENT_ENTER_REGION L13_1.event = L14_1 L13_1.source = "" L14_1 = "condition_EVENT_ENTER_REGION_41042" L13_1.condition = L14_1 L13_1.action = "" L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L3_1[5] = L8_1 L3_1[6] = L9_1 L3_1[7] = L10_1 L3_1[8] = L11_1 L3_1[9] = L12_1 L3_1[10] = L13_1 triggers = L3_1 L3_1 = "variables" L4_1 = {} L5_1 = {} L6_1 = "configId" L5_1[L6_1] = 1 L5_1.name = "save" L6_1 = "value" L5_1[L6_1] = 0 L6_1 = "no_refresh" L5_1[L6_1] = true L6_1 = {} L7_1 = "configId" L6_1[L7_1] = 2 L6_1.name = "OverKey" L7_1 = "value" L6_1[L7_1] = 0 L7_1 = "no_refresh" L8_1 = false L6_1[L7_1] = L8_1 L7_1 = {} L8_1 = "configId" L7_1[L8_1] = 3 L8_1 = "IS_BOSS_DEAD" L7_1.name = L8_1 L8_1 = "value" L7_1[L8_1] = 0 L8_1 = "no_refresh" L7_1[L8_1] = true L8_1 = {} L9_1 = "configId" L8_1[L9_1] = 4 L9_1 = "stage" L8_1.name = L9_1 L9_1 = "value" L8_1[L9_1] = 1 L9_1 = "no_refresh" L8_1[L9_1] = true L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L4_1[4] = L8_1 _ENV[L3_1] = L4_1 L3_1 = "init_config" L4_1 = {} L5_1 = "suite" L4_1[L5_1] = 1 L5_1 = "end_suite" L4_1[L5_1] = 0 L5_1 = "rand_suite" L6_1 = false L4_1[L5_1] = L6_1 _ENV[L3_1] = L4_1 L3_1 = "suites" L4_1 = {} L5_1 = {} L6_1 = {} L5_1.monsters = L6_1 L6_1 = {} L5_1.gadgets = L6_1 L6_1 = {} L7_1 = 41012 L8_1 = 41042 L6_1[1] = L7_1 L6_1[2] = L8_1 L5_1.regions = L6_1 L6_1 = {} L7_1 = "ENTER_REGION_41012" L8_1 = "ANY_MONSTER_DIE_41013" L9_1 = "CHALLENGE_SUCCESS_41014" L10_1 = "TIME_AXIS_PASS_41021" L11_1 = "GADGET_STATE_CHANGE_41041" L12_1 = "ENTER_REGION_41042" L6_1[1] = L7_1 L6_1[2] = L8_1 L6_1[3] = L9_1 L6_1[4] = L10_1 L6_1[5] = L11_1 L6_1[6] = L12_1 L5_1.triggers = L6_1 L6_1 = "rand_weight" L5_1[L6_1] = 100 L6_1 = {} L7_1 = {} L6_1.monsters = L7_1 L7_1 = {} L8_1 = 41005 L9_1 = 41006 L10_1 = 41007 L11_1 = 41008 L12_1 = 41009 L13_1 = 41010 L14_1 = 41022 L15_1 = 41023 L16_1 = 41037 L17_1 = 41038 L18_1 = 41039 L19_1 = 41040 L7_1[1] = L8_1 L7_1[2] = L9_1 L7_1[3] = L10_1 L7_1[4] = L11_1 L7_1[5] = L12_1 L7_1[6] = L13_1 L7_1[7] = L14_1 L7_1[8] = L15_1 L7_1[9] = L16_1 L7_1[10] = L17_1 L7_1[11] = L18_1 L7_1[12] = L19_1 L6_1.gadgets = L7_1 L7_1 = {} L6_1.regions = L7_1 L7_1 = {} L6_1.triggers = L7_1 L7_1 = "rand_weight" L6_1[L7_1] = 100 L7_1 = {} L8_1 = {} L9_1 = 41001 L8_1[1] = L9_1 L7_1.monsters = L8_1 L8_1 = {} L9_1 = 41035 L8_1[1] = L9_1 L7_1.gadgets = L8_1 L8_1 = {} L7_1.regions = L8_1 L8_1 = {} L7_1.triggers = L8_1 L8_1 = "rand_weight" L7_1[L8_1] = 100 L8_1 = {} L9_1 = {} L10_1 = 41002 L11_1 = 41011 L12_1 = 41029 L13_1 = 41030 L9_1[1] = L10_1 L9_1[2] = L11_1 L9_1[3] = L12_1 L9_1[4] = L13_1 L8_1.monsters = L9_1 L9_1 = {} L8_1.gadgets = L9_1 L9_1 = {} L8_1.regions = L9_1 L9_1 = {} L10_1 = "MONSTER_BATTLE_41015" L11_1 = "TIME_AXIS_PASS_41017" L9_1[1] = L10_1 L9_1[2] = L11_1 L8_1.triggers = L9_1 L9_1 = "rand_weight" L8_1[L9_1] = 100 L9_1 = {} L10_1 = {} L11_1 = 41024 L12_1 = 41025 L13_1 = 41026 L14_1 = 41031 L10_1[1] = L11_1 L10_1[2] = L12_1 L10_1[3] = L13_1 L10_1[4] = L14_1 L9_1.monsters = L10_1 L10_1 = {} L9_1.gadgets = L10_1 L10_1 = {} L11_1 = 41016 L10_1[1] = L11_1 L9_1.regions = L10_1 L10_1 = {} L11_1 = "ENTER_REGION_41016" L12_1 = "TIME_AXIS_PASS_41018" L10_1[1] = L11_1 L10_1[2] = L12_1 L9_1.triggers = L10_1 L10_1 = "rand_weight" L9_1[L10_1] = 100 L10_1 = {} L11_1 = {} L12_1 = 41004 L13_1 = 41027 L14_1 = 41028 L15_1 = 41032 L11_1[1] = L12_1 L11_1[2] = L13_1 L11_1[3] = L14_1 L11_1[4] = L15_1 L10_1.monsters = L11_1 L11_1 = {} L10_1.gadgets = L11_1 L11_1 = {} L10_1.regions = L11_1 L11_1 = {} L10_1.triggers = L11_1 L11_1 = "rand_weight" L10_1[L11_1] = 100 L11_1 = {} L12_1 = {} L11_1.monsters = L12_1 L12_1 = {} L13_1 = 41036 L12_1[1] = L13_1 L11_1.gadgets = L12_1 L12_1 = {} L11_1.regions = L12_1 L12_1 = {} L11_1.triggers = L12_1 L12_1 = "rand_weight" L11_1[L12_1] = 100 L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L4_1[4] = L8_1 L4_1[5] = L9_1 L4_1[6] = L10_1 L4_1[7] = L11_1 _ENV[L3_1] = L4_1 function L3_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = A1_2.param1 if L2_2 ~= 41012 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetRegionEntityCount L3_2 = A0_2 L4_2 = {} L5_2 = A1_2.source_eid L4_2.region_eid = L5_2 L5_2 = EntityType L5_2 = L5_2.AVATAR L4_2.entity_type = L5_2 L2_2 = L2_2(L3_2, L4_2) if L2_2 < 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ENTER_REGION_41012 = L3_1 function L3_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.AddExtraGroupSuite L3_2 = A0_2 L4_2 = 133003041 L5_2 = 2 L2_2(L3_2, L4_2, L5_2) L2_2 = 0 return L2_2 end action_EVENT_ENTER_REGION_41012 = L3_1 function L3_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if L2_2 ~= 41001 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_41013 = L3_1 function L3_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValue L3_2 = A0_2 L4_2 = "save" L5_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : change_GroupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValue L3_2 = A0_2 L4_2 = "IS_BOSS_DEAD" L5_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_groupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_41013 = L3_1 function L3_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = ScriptLib L2_2 = L2_2.AddExtraGroupSuite L3_2 = A0_2 L4_2 = 133003041 L5_2 = 7 L2_2(L3_2, L4_2, L5_2) L2_2 = ScriptLib L2_2 = L2_2.KillGroupEntity L3_2 = A0_2 L4_2 = {} L4_2.group_id = 133003041 L5_2 = GroupKillPolicy L5_2 = L5_2.GROUP_KILL_MONSTER L4_2.kill_policy = L5_2 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : kill_monster_by_group" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.RemoveEntityByConfigId L3_2 = A0_2 L4_2 = 133003041 L5_2 = EntityType L5_2 = L5_2.GADGET L6_2 = 41035 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : remove_gadget_by_configid" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_CHALLENGE_SUCCESS_41014 = L3_1 function L3_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 41001 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_MONSTER_BATTLE_41015 = L3_1 function L3_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = ScriptLib L2_2 = L2_2.InitTimeAxis L3_2 = A0_2 L4_2 = "T1" L5_2 = {} L6_2 = 60 L5_2[1] = L6_2 L6_2 = false L2_2(L3_2, L4_2, L5_2, L6_2) L2_2 = 0 return L2_2 end action_EVENT_MONSTER_BATTLE_41015 = L3_1 function L3_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = A1_2.param1 if L2_2 ~= 41016 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetRegionEntityCount L3_2 = A0_2 L4_2 = {} L5_2 = A1_2.source_eid L4_2.region_eid = L5_2 L5_2 = EntityType L5_2 = L5_2.AVATAR L4_2.entity_type = L5_2 L2_2 = L2_2(L3_2, L4_2) if L2_2 < 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ENTER_REGION_41016 = L3_1 function L3_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = ScriptLib L2_2 = L2_2.InitTimeAxis L3_2 = A0_2 L4_2 = "T2" L5_2 = {} L6_2 = 60 L5_2[1] = L6_2 L6_2 = false L2_2(L3_2, L4_2, L5_2, L6_2) L2_2 = 0 return L2_2 end action_EVENT_ENTER_REGION_41016 = L3_1 function L3_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "IS_BOSS_DEAD" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "stage" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_TIME_AXIS_PASS_41017 = L3_1 function L3_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValue L3_2 = A0_2 L4_2 = "stage" L5_2 = 2 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_groupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.ShowReminder L3_2 = A0_2 L4_2 = 400069 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : active_reminder_ui" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.AddExtraGroupSuite L3_2 = A0_2 L4_2 = 133003041 L5_2 = 5 L2_2(L3_2, L4_2, L5_2) L2_2 = ScriptLib L2_2 = L2_2.KillExtraGroupSuite L3_2 = A0_2 L4_2 = 133003041 L5_2 = 4 L2_2(L3_2, L4_2, L5_2) L2_2 = ScriptLib L2_2 = L2_2.RemoveExtraGroupSuite L3_2 = A0_2 L4_2 = 133003041 L5_2 = 4 L2_2(L3_2, L4_2, L5_2) L2_2 = 0 return L2_2 end action_EVENT_TIME_AXIS_PASS_41017 = L3_1 L3_1 = "condition_EVENT_TIME_AXIS_PASS_41018" function L4_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "IS_BOSS_DEAD" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "stage" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end _ENV[L3_1] = L4_1 L3_1 = "action_EVENT_TIME_AXIS_PASS_41018" function L4_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValue L3_2 = A0_2 L4_2 = "stage" L5_2 = 3 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_groupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.ShowReminder L3_2 = A0_2 L4_2 = 400069 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : active_reminder_ui" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.AddExtraGroupSuite L3_2 = A0_2 L4_2 = 133003041 L5_2 = 6 L2_2(L3_2, L4_2, L5_2) L2_2 = ScriptLib L2_2 = L2_2.KillExtraGroupSuite L3_2 = A0_2 L4_2 = 133003041 L5_2 = 5 L2_2(L3_2, L4_2, L5_2) L2_2 = ScriptLib L2_2 = L2_2.RemoveExtraGroupSuite L3_2 = A0_2 L4_2 = 133003041 L5_2 = 5 L2_2(L3_2, L4_2, L5_2) L2_2 = 0 return L2_2 end _ENV[L3_1] = L4_1 L3_1 = "action_EVENT_TIME_AXIS_PASS_41021" function L4_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = {} L2_2.x = 2177 L2_2.y = 232 L2_2.z = -1373 L3_2 = {} L3_2.x = 0 L3_2.y = 0 L3_2.z = 0 L4_2 = ScriptLib L4_2 = L4_2.BeginCameraSceneLook L5_2 = A0_2 L6_2 = {} L6_2.look_pos = L2_2 L6_2.is_allow_input = true L6_2.duration = 3 L6_2.is_force = true L6_2.is_broadcast = false L6_2.is_recover_keep_current = true L6_2.delay = 0 L6_2.is_set_follow_pos = false L6_2.follow_pos = L3_2 L6_2.is_force_walk = false L6_2.is_change_play_mode = false L6_2.is_set_screen_XY = false L6_2.screen_x = 0 L6_2.screen_y = 0 L4_2 = L4_2(L5_2, L6_2) if 0 ~= L4_2 then L4_2 = ScriptLib L4_2 = L4_2.PrintContextLog L5_2 = A0_2 L6_2 = "@@ LUA_WARNING : active_cameraLook_Begin" L4_2(L5_2, L6_2) L4_2 = -1 return L4_2 end L4_2 = ScriptLib L4_2 = L4_2.ShowReminder L5_2 = A0_2 L6_2 = 400071 L4_2 = L4_2(L5_2, L6_2) if 0 ~= L4_2 then L4_2 = ScriptLib L4_2 = L4_2.PrintContextLog L5_2 = A0_2 L6_2 = "@@ LUA_WARNING : active_reminder_ui" L4_2(L5_2, L6_2) L4_2 = -1 return L4_2 end L4_2 = 0 return L4_2 end _ENV[L3_1] = L4_1 L3_1 = "condition_EVENT_GADGET_STATE_CHANGE_41041" function L4_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = A1_2.param2 if 41036 == L2_2 then L2_2 = GadgetState L2_2 = L2_2.ChestOpened L3_2 = A1_2.param1 if L2_2 == L3_2 then goto lbl_11 end end L2_2 = false do return L2_2 end ::lbl_11:: L2_2 = true return L2_2 end _ENV[L3_1] = L4_1 L3_1 = "action_EVENT_GADGET_STATE_CHANGE_41041" function L4_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValue L3_2 = A0_2 L4_2 = "OverKey" L5_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_groupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.InitTimeAxis L3_2 = A0_2 L4_2 = "WaitEndBundle" L5_2 = {} L6_2 = 3 L5_2[1] = L6_2 L6_2 = false L2_2(L3_2, L4_2, L5_2, L6_2) L2_2 = ScriptLib L2_2 = L2_2.RemoveEntityByConfigId L3_2 = A0_2 L4_2 = 133003041 L5_2 = EntityType L5_2 = L5_2.GADGET L6_2 = 41035 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : remove_gadget_by_configid" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end _ENV[L3_1] = L4_1 L3_1 = "condition_EVENT_ENTER_REGION_41042" function L4_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = A1_2.param1 if L2_2 ~= 41042 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetRegionEntityCount L3_2 = A0_2 L4_2 = {} L5_2 = A1_2.source_eid L4_2.region_eid = L5_2 L5_2 = EntityType L5_2 = L5_2.AVATAR L4_2.entity_type = L5_2 L2_2 = L2_2(L3_2, L4_2) if L2_2 < 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end _ENV[L3_1] = L4_1 L3_1 = "require" L3_1 = _ENV[L3_1] L4_1 = "V2_1/MoonlitCamp" L3_1(L4_1)