local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1 L0_1 = {} L0_1.group_id = 133003017 L1_1 = {} L2_1 = {} L2_1.config_id = 17001 L2_1.monster_id = 28010201 L3_1 = {} L3_1.x = 2126.865 L3_1.y = 210.921 L3_1.z = -1219.76 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 0.0 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 5 L2_1.drop_tag = "\233\135\135\233\155\134\229\138\168\231\137\169" L2_1.area_id = 1 L3_1 = {} L3_1.config_id = 17002 L3_1.monster_id = 28010202 L4_1 = {} L4_1.x = 2059.39 L4_1.y = 197.609 L4_1.z = -1190.529 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 0.0 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 5 L3_1.drop_tag = "\233\135\135\233\155\134\229\138\168\231\137\169" L3_1.area_id = 2 L4_1 = {} L4_1.config_id = 17003 L4_1.monster_id = 28010202 L5_1 = {} L5_1.x = 2126.798 L5_1.y = 203.074 L5_1.z = -1147.37 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 0.0 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 2 L4_1.drop_tag = "\233\135\135\233\155\134\229\138\168\231\137\169" L4_1.area_id = 1 L5_1 = {} L5_1.config_id = 17004 L5_1.monster_id = 28010201 L6_1 = {} L6_1.x = 2080.316 L6_1.y = 204.727 L6_1.z = -1256.975 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 0.0 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 5 L5_1.drop_tag = "\233\135\135\233\155\134\229\138\168\231\137\169" L5_1.area_id = 1 L6_1 = {} L6_1.config_id = 17005 L6_1.monster_id = 28050101 L7_1 = {} L7_1.x = 2221.999 L7_1.y = 235.463 L7_1.z = -1243.077 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 87.406 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 5 L6_1.drop_tag = "\233\173\148\230\179\149\231\148\159\231\137\169" L6_1.area_id = 1 L7_1 = {} L7_1.config_id = 17006 L7_1.monster_id = 28050101 L8_1 = {} L8_1.x = 2300.854 L8_1.y = 206.83 L8_1.z = -1085.016 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 0.0 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 2 L7_1.drop_tag = "\233\173\148\230\179\149\231\148\159\231\137\169" L7_1.area_id = 1 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L4_1 = 17001 L5_1 = 17002 L6_1 = 17003 L7_1 = 17004 L8_1 = 17005 L9_1 = 17006 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L3_1[5] = L8_1 L3_1[6] = L9_1 L2_1.monsters = L3_1 L3_1 = {} L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L2_1.triggers = L3_1 L2_1.rand_weight = 100 L1_1[1] = L2_1 suites = L1_1