local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1 L0_1 = {} L0_1.group_id = 133003007 L1_1 = {} L2_1 = {} L2_1.config_id = 7001 L2_1.monster_id = 21010201 L3_1 = {} L3_1.x = 2776.456 L3_1.y = 260.904 L3_1.z = -1301.384 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 280.318 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 26 L2_1.drop_id = 1000100 L2_1.disableWander = true L2_1.area_id = 1 L3_1 = {} L3_1.config_id = 7002 L3_1.monster_id = 21010201 L4_1 = {} L4_1.x = 2779.115 L4_1.y = 261.488 L4_1.z = -1305.223 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 288.779 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 26 L3_1.drop_id = 1000100 L3_1.disableWander = true L3_1.area_id = 1 L4_1 = {} L4_1.config_id = 7003 L4_1.monster_id = 21010502 L5_1 = {} L5_1.x = 2772.951 L5_1.y = 260.097 L5_1.z = -1289.321 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 218.887 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 26 L4_1.drop_id = 1000100 L4_1.disableWander = true L4_1.area_id = 1 L5_1 = {} L5_1.config_id = 7004 L5_1.monster_id = 21010701 L6_1 = {} L6_1.x = 2776.868 L6_1.y = 261.175 L6_1.z = -1302.823 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 275.475 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 26 L5_1.drop_id = 1000100 L5_1.disableWander = true L5_1.area_id = 1 L6_1 = {} L6_1.config_id = 7005 L6_1.monster_id = 21010701 L7_1 = {} L7_1.x = 2777.241 L7_1.y = 260.58 L7_1.z = -1296.098 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 270.405 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 26 L6_1.drop_id = 1000100 L6_1.disableWander = true L6_1.area_id = 1 L7_1 = {} L7_1.config_id = 7006 L7_1.monster_id = 21010201 L8_1 = {} L8_1.x = 2776.928 L8_1.y = 260.286 L8_1.z = -1294.532 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 276.073 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 26 L7_1.drop_id = 1000100 L7_1.disableWander = true L7_1.area_id = 1 L8_1 = {} L8_1.config_id = 7007 L8_1.monster_id = 21020101 L9_1 = {} L9_1.x = 2781.529 L9_1.y = 260.563 L9_1.z = -1291.403 L8_1.pos = L9_1 L9_1 = {} L9_1.x = 0.0 L9_1.y = 265.125 L9_1.z = 0.0 L8_1.rot = L9_1 L8_1.level = 26 L8_1.drop_id = 1000100 L8_1.disableWander = true L8_1.area_id = 1 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1007028 L2_1.name = "ANY_MONSTER_DIE_7028" L3_1 = EventType L3_1 = L3_1.EVENT_ANY_MONSTER_DIE L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_7028" L2_1.action = "action_EVENT_ANY_MONSTER_DIE_7028" L2_1.trigger_count = 0 L1_1[1] = L2_1 triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 2 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L2_1.triggers = L3_1 L2_1.rand_weight = 100 L2_1.ban_refresh = true L3_1 = {} L4_1 = {} L5_1 = 7001 L6_1 = 7002 L7_1 = 7003 L8_1 = 7004 L9_1 = 7005 L10_1 = 7006 L11_1 = 7007 L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L4_1[4] = L8_1 L4_1[5] = L9_1 L4_1[6] = L10_1 L4_1[7] = L11_1 L3_1.monsters = L4_1 L4_1 = {} L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L5_1 = "ANY_MONSTER_DIE_7028" L4_1[1] = L5_1 L3_1.triggers = L4_1 L3_1.rand_weight = 100 L3_1.ban_refresh = true L1_1[1] = L2_1 L1_1[2] = L3_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCount L3_2 = A0_2 L2_2 = L2_2(L3_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_7028 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.AddQuestProgress L3_2 = A0_2 L4_2 = "133003925" L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : add_quest_progress" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_7028 = L1_1