local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1 L0_1 = {} L0_1.group_id = 133002904 L1_1 = {} L2_1 = {} L2_1.config_id = 904001 L2_1.monster_id = 21010101 L3_1 = {} L3_1.x = 2022.956 L3_1.y = 234.695 L3_1.z = -652.715 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 182.426 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 10 L2_1.drop_id = 1000100 L2_1.area_id = 3 L3_1 = {} L3_1.config_id = 904002 L3_1.monster_id = 21010201 L4_1 = {} L4_1.x = 2014.242 L4_1.y = 233.451 L4_1.z = -659.058 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 87.489 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 10 L3_1.drop_id = 1000100 L3_1.area_id = 3 L4_1 = {} L4_1.config_id = 904003 L4_1.monster_id = 21010201 L5_1 = {} L5_1.x = 2021.155 L5_1.y = 233.555 L5_1.z = -666.338 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 0.0 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 10 L4_1.drop_id = 1000100 L4_1.area_id = 3 L5_1 = {} L5_1.config_id = 904004 L5_1.monster_id = 21010301 L6_1 = {} L6_1.x = 2028.346 L6_1.y = 234.314 L6_1.z = -659.007 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 268.457 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 10 L5_1.drop_id = 1000100 L5_1.area_id = 3 L6_1 = {} L6_1.config_id = 904005 L6_1.monster_id = 21020201 L7_1 = {} L7_1.x = 2026.074 L7_1.y = 234.435 L7_1.z = -654.211 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 245.769 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 10 L6_1.drop_id = 1000100 L6_1.area_id = 3 L7_1 = {} L7_1.config_id = 904006 L7_1.monster_id = 21020101 L8_1 = {} L8_1.x = 2016.818 L8_1.y = 233.045 L8_1.z = -664.957 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 31.776 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 10 L7_1.drop_id = 1000100 L7_1.area_id = 3 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1904007 L2_1.name = "ANY_MONSTER_DIE_904007" L3_1 = EventType L3_1 = L3_1.EVENT_ANY_MONSTER_DIE L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_904007" L2_1.action = "action_EVENT_ANY_MONSTER_DIE_904007" L2_1.trigger_count = 0 L3_1 = {} L3_1.config_id = 1904008 L3_1.name = "ANY_MONSTER_DIE_904008" L4_1 = EventType L4_1 = L4_1.EVENT_ANY_MONSTER_DIE L3_1.event = L4_1 L3_1.source = "" L3_1.condition = "condition_EVENT_ANY_MONSTER_DIE_904008" L3_1.action = "action_EVENT_ANY_MONSTER_DIE_904008" L3_1.trigger_count = 0 L1_1[1] = L2_1 L1_1[2] = L3_1 triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L2_1.triggers = L3_1 L2_1.rand_weight = 100 L2_1.ban_refresh = true L3_1 = {} L4_1 = {} L5_1 = 904001 L6_1 = 904002 L7_1 = 904003 L8_1 = 904004 L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L4_1[4] = L8_1 L3_1.monsters = L4_1 L4_1 = {} L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L5_1 = "ANY_MONSTER_DIE_904007" L4_1[1] = L5_1 L3_1.triggers = L4_1 L3_1.rand_weight = 100 L3_1.ban_refresh = true L4_1 = {} L5_1 = {} L6_1 = 904005 L7_1 = 904006 L5_1[1] = L6_1 L5_1[2] = L7_1 L4_1.monsters = L5_1 L5_1 = {} L4_1.gadgets = L5_1 L5_1 = {} L4_1.regions = L5_1 L5_1 = {} L6_1 = "ANY_MONSTER_DIE_904008" L5_1[1] = L6_1 L4_1.triggers = L5_1 L4_1.rand_weight = 100 L4_1.ban_refresh = true L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCount L3_2 = A0_2 L2_2 = L2_2(L3_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_904007 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.ShowReminder L3_2 = A0_2 L4_2 = 1110111 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : active_reminder_ui" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.RefreshGroup L3_2 = A0_2 L4_2 = {} L4_2.group_id = 133002904 L4_2.suite = 3 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : refresh_group_to_suite" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_904007 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCount L3_2 = A0_2 L2_2 = L2_2(L3_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_904008 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.AddQuestProgress L3_2 = A0_2 L4_2 = "13300290401" L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : add_quest_progress" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.ShowReminder L3_2 = A0_2 L4_2 = 1110172 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : active_reminder_ui" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_904008 = L1_1