local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1 L0_1 = {} L0_1.group_id = 133002494 L1_1 = {} L2_1 = {} L2_1.config_id = 494001 L2_1.monster_id = 23010101 L3_1 = {} L3_1.x = 1545.363 L3_1.y = 266.738 L3_1.z = -754.067 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 251.05 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 15 L2_1.drop_id = 1000100 L2_1.pose_id = 9001 L2_1.area_id = 10 L3_1 = {} L3_1.config_id = 494002 L3_1.monster_id = 23010301 L4_1 = {} L4_1.x = 1553.086 L4_1.y = 268.824 L4_1.z = -751.484 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 284.393 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 15 L3_1.drop_id = 1000100 L3_1.area_id = 10 L4_1 = {} L4_1.config_id = 494003 L4_1.monster_id = 23010601 L5_1 = {} L5_1.x = 1553.601 L5_1.y = 267.343 L5_1.z = -764.777 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 1.202 L5_1.y = 328.95 L5_1.z = 1.995 L4_1.rot = L5_1 L4_1.level = 15 L4_1.drop_id = 1000100 L4_1.area_id = 10 L5_1 = {} L5_1.config_id = 494004 L5_1.monster_id = 23030101 L6_1 = {} L6_1.x = 1554.423 L6_1.y = 268.222 L6_1.z = -759.797 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 330.35 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 15 L5_1.drop_id = 1000100 L5_1.area_id = 10 L6_1 = {} L6_1.config_id = 494005 L6_1.monster_id = 23010401 L7_1 = {} L7_1.x = 1546.981 L7_1.y = 266.565 L7_1.z = -763.173 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 357.904 L7_1.y = 64.108 L7_1.z = 1.017 L6_1.rot = L7_1 L6_1.level = 15 L6_1.drop_id = 1000100 L6_1.area_id = 10 L7_1 = {} L7_1.config_id = 494007 L7_1.monster_id = 23010601 L8_1 = {} L8_1.x = 1557.262 L8_1.y = 269.551 L8_1.z = -756.159 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 332.401 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 15 L7_1.drop_id = 1000100 L7_1.pose_id = 9001 L7_1.area_id = 10 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 494010 L2_1.gadget_id = 70310001 L3_1 = {} L3_1.x = 1558.589 L3_1.y = 269.793 L3_1.z = -752.827 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 0.0 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 1 L3_1 = GadgetState L3_1 = L3_1.GearStart L2_1.state = L3_1 L2_1.area_id = 10 L3_1 = {} L3_1.config_id = 494011 L3_1.gadget_id = 70310001 L4_1 = {} L4_1.x = 1543.519 L4_1.y = 266.852 L4_1.z = -749.586 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 0.0 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 1 L4_1 = GadgetState L4_1 = L4_1.GearStart L3_1.state = L4_1 L3_1.area_id = 10 L1_1[1] = L2_1 L1_1[2] = L3_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1494008 L2_1.name = "ANY_MONSTER_DIE_494008" L3_1 = EventType L3_1 = L3_1.EVENT_ANY_MONSTER_DIE L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_494008" L2_1.action = "action_EVENT_ANY_MONSTER_DIE_494008" L3_1 = {} L3_1.config_id = 1494009 L3_1.name = "ANY_MONSTER_DIE_494009" L4_1 = EventType L4_1 = L4_1.EVENT_ANY_MONSTER_DIE L3_1.event = L4_1 L3_1.source = "" L3_1.condition = "condition_EVENT_ANY_MONSTER_DIE_494009" L3_1.action = "action_EVENT_ANY_MONSTER_DIE_494009" L1_1[1] = L2_1 L1_1[2] = L3_1 triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L4_1 = 494001 L5_1 = 494002 L6_1 = 494007 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L2_1.monsters = L3_1 L3_1 = {} L4_1 = 494010 L5_1 = 494011 L3_1[1] = L4_1 L3_1[2] = L5_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L4_1 = "ANY_MONSTER_DIE_494008" L3_1[1] = L4_1 L2_1.triggers = L3_1 L2_1.rand_weight = 100 L3_1 = {} L4_1 = {} L5_1 = 494003 L6_1 = 494004 L7_1 = 494005 L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L3_1.monsters = L4_1 L4_1 = {} L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L5_1 = "ANY_MONSTER_DIE_494009" L4_1[1] = L5_1 L3_1.triggers = L4_1 L3_1.rand_weight = 100 L4_1 = {} L5_1 = {} L4_1.monsters = L5_1 L5_1 = {} L4_1.gadgets = L5_1 L5_1 = {} L4_1.regions = L5_1 L5_1 = {} L4_1.triggers = L5_1 L4_1.rand_weight = 100 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCount L3_2 = A0_2 L2_2 = L2_2(L3_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_494008 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.AddExtraGroupSuite L3_2 = A0_2 L4_2 = 133002494 L5_2 = 2 L2_2(L3_2, L4_2, L5_2) L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_494008 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCount L3_2 = A0_2 L2_2 = L2_2(L3_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_494009 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.AddQuestProgress L3_2 = A0_2 L4_2 = "133002494" L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : add_quest_progress" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_494009 = L1_1