local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1 L0_1 = {} L0_1.group_id = 133002471 L1_1 = {} L2_1 = {} L2_1.config_id = 471001 L2_1.monster_id = 25030301 L3_1 = {} L3_1.x = 1235.716 L3_1.y = 200.0 L3_1.z = -102.805 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 2.029 L3_1.y = 37.162 L3_1.z = 359.798 L2_1.rot = L3_1 L2_1.level = 16 L2_1.drop_id = 1000100 L2_1.pose_id = 9006 L2_1.area_id = 5 L3_1 = {} L3_1.config_id = 471002 L3_1.monster_id = 25030201 L4_1 = {} L4_1.x = 1236.786 L4_1.y = 200.45 L4_1.z = -93.286 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 31.698 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 16 L3_1.drop_id = 1000100 L3_1.pose_id = 9003 L3_1.area_id = 5 L4_1 = {} L4_1.config_id = 471003 L4_1.monster_id = 25010501 L5_1 = {} L5_1.x = 1231.164 L5_1.y = 200.667 L5_1.z = -96.494 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 359.045 L5_1.y = 153.164 L5_1.z = 358.64 L4_1.rot = L5_1 L4_1.level = 16 L4_1.drop_id = 1000100 L4_1.pose_id = 9004 L4_1.area_id = 5 L5_1 = {} L5_1.config_id = 471004 L5_1.monster_id = 25020201 L6_1 = {} L6_1.x = 1244.432 L6_1.y = 201.077 L6_1.z = -99.789 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 256.779 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 16 L5_1.drop_id = 1000100 L5_1.pose_id = 9004 L5_1.area_id = 5 L6_1 = {} L6_1.config_id = 471006 L6_1.monster_id = 25010601 L7_1 = {} L7_1.x = 1243.215 L7_1.y = 201.726 L7_1.z = -87.282 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 95.639 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 16 L6_1.drop_id = 1000100 L6_1.pose_id = 9005 L6_1.area_id = 5 L7_1 = {} L7_1.config_id = 471007 L7_1.monster_id = 25070101 L8_1 = {} L8_1.x = 1237.276 L8_1.y = 200.0 L8_1.z = -100.784 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 204.837 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 1 L7_1.drop_id = 1000100 L7_1.pose_id = 9006 L7_1.area_id = 5 L8_1 = {} L8_1.config_id = 471011 L8_1.monster_id = 25010201 L9_1 = {} L9_1.x = 1211.121 L9_1.y = 200.599 L9_1.z = -86.346 L8_1.pos = L9_1 L9_1 = {} L9_1.x = 4.572 L9_1.y = 300.099 L9_1.z = 359.166 L8_1.rot = L9_1 L8_1.level = 16 L8_1.drop_id = 1000100 L8_1.pose_id = 9004 L8_1.area_id = 5 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 471008 L2_1.gadget_id = 70710038 L3_1 = {} L3_1.x = 1237.259 L3_1.y = 200.21 L3_1.z = -91.923 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 319.27 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 16 L2_1.area_id = 5 L3_1 = {} L3_1.config_id = 471010 L3_1.gadget_id = 70360040 L4_1 = {} L4_1.x = 1237.241 L4_1.y = 200.45 L4_1.z = -91.882 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 0.0 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 1 L3_1.area_id = 5 L4_1 = {} L4_1.config_id = 471012 L4_1.gadget_id = 70211123 L5_1 = {} L5_1.x = 1237.27 L5_1.y = 200.208 L5_1.z = -91.637 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 180.181 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 16 L4_1.drop_tag = "\232\167\163\232\176\156\233\171\152\231\186\167\231\146\131\230\156\136" L4_1.isOneoff = true L4_1.persistent = true L4_1.area_id = 5 L5_1 = {} L5_1.config_id = 471014 L5_1.gadget_id = 70360001 L6_1 = {} L6_1.x = 1237.399 L6_1.y = 201.651 L6_1.z = -92.259 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 0.0 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 16 L5_1.area_id = 5 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 gadgets = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 471009 L3_1 = RegionShape L3_1 = L3_1.SPHERE L2_1.shape = L3_1 L2_1.radius = 15 L3_1 = {} L3_1.x = 1238.689 L3_1.y = 200.117 L3_1.z = -98.305 L2_1.pos = L3_1 L2_1.area_id = 5 L3_1 = {} L3_1.config_id = 471017 L4_1 = RegionShape L4_1 = L4_1.SPHERE L3_1.shape = L4_1 L3_1.radius = 17 L4_1 = {} L4_1.x = 1237.73 L4_1.y = 200.0 L4_1.z = -93.131 L3_1.pos = L4_1 L3_1.area_id = 5 L1_1[1] = L2_1 L1_1[2] = L3_1 regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1471009 L2_1.name = "ENTER_REGION_471009" L3_1 = EventType L3_1 = L3_1.EVENT_ENTER_REGION L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_ENTER_REGION_471009" L2_1.action = "action_EVENT_ENTER_REGION_471009" L3_1 = {} L3_1.config_id = 1471013 L3_1.name = "GADGET_CREATE_471013" L4_1 = EventType L4_1 = L4_1.EVENT_GADGET_CREATE L3_1.event = L4_1 L3_1.source = "" L3_1.condition = "condition_EVENT_GADGET_CREATE_471013" L3_1.action = "action_EVENT_GADGET_CREATE_471013" L3_1.trigger_count = 0 L4_1 = {} L4_1.config_id = 1471015 L4_1.name = "SELECT_OPTION_471015" L5_1 = EventType L5_1 = L5_1.EVENT_SELECT_OPTION L4_1.event = L5_1 L4_1.source = "" L4_1.condition = "condition_EVENT_SELECT_OPTION_471015" L4_1.action = "action_EVENT_SELECT_OPTION_471015" L4_1.trigger_count = 0 L5_1 = {} L5_1.config_id = 1471016 L5_1.name = "GADGET_STATE_CHANGE_471016" L6_1 = EventType L6_1 = L6_1.EVENT_GADGET_STATE_CHANGE L5_1.event = L6_1 L5_1.source = "" L5_1.condition = "condition_EVENT_GADGET_STATE_CHANGE_471016" L5_1.action = "action_EVENT_GADGET_STATE_CHANGE_471016" L5_1.trigger_count = 0 L6_1 = {} L6_1.config_id = 1471017 L6_1.name = "ENTER_REGION_471017" L7_1 = EventType L7_1 = L7_1.EVENT_ENTER_REGION L6_1.event = L7_1 L6_1.source = "" L6_1.condition = "condition_EVENT_ENTER_REGION_471017" L6_1.action = "action_EVENT_ENTER_REGION_471017" L6_1.trigger_count = 0 L7_1 = {} L7_1.config_id = 1471018 L7_1.name = "GROUP_LOAD_471018" L8_1 = EventType L8_1 = L8_1.EVENT_GROUP_LOAD L7_1.event = L8_1 L7_1.source = "" L7_1.condition = "condition_EVENT_GROUP_LOAD_471018" L7_1.action = "action_EVENT_GROUP_LOAD_471018" L7_1.trigger_count = 0 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 triggers = L1_1 L1_1 = {} L2_1 = {} L2_1.configId = 1 L2_1.name = "fin" L2_1.value = 0 L2_1.no_refresh = true L3_1 = {} L3_1.configId = 2 L3_1.name = "dig" L3_1.value = 0 L3_1.no_refresh = true L1_1[1] = L2_1 L1_1[2] = L3_1 variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L4_1 = 471001 L5_1 = 471002 L6_1 = 471003 L7_1 = 471004 L8_1 = 471006 L9_1 = 471007 L10_1 = 471011 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L3_1[5] = L8_1 L3_1[6] = L9_1 L3_1[7] = L10_1 L2_1.monsters = L3_1 L3_1 = {} L4_1 = 471008 L5_1 = 471010 L6_1 = 471014 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L2_1.gadgets = L3_1 L3_1 = {} L4_1 = 471009 L5_1 = 471017 L3_1[1] = L4_1 L3_1[2] = L5_1 L2_1.regions = L3_1 L3_1 = {} L4_1 = "ENTER_REGION_471009" L5_1 = "GADGET_CREATE_471013" L6_1 = "SELECT_OPTION_471015" L7_1 = "GADGET_STATE_CHANGE_471016" L8_1 = "ENTER_REGION_471017" L9_1 = "GROUP_LOAD_471018" L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L3_1[5] = L8_1 L3_1[6] = L9_1 L2_1.triggers = L3_1 L2_1.rand_weight = 100 L1_1[1] = L2_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = A1_2.param1 if L2_2 ~= 471009 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetRegionEntityCount L3_2 = A0_2 L4_2 = {} L5_2 = A1_2.source_eid L4_2.region_eid = L5_2 L5_2 = EntityType L5_2 = L5_2.AVATAR L4_2.entity_type = L5_2 L2_2 = L2_2(L3_2, L4_2) if L2_2 < 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ENTER_REGION_471009 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = {} L2_2.x = 1237 L2_2.y = 200 L2_2.z = -91 L3_2 = {} L3_2.x = 0 L3_2.y = 0 L3_2.z = 0 L4_2 = ScriptLib L4_2 = L4_2.BeginCameraSceneLook L5_2 = A0_2 L6_2 = {} L6_2.look_pos = L2_2 L6_2.is_allow_input = false L6_2.duration = 2 L6_2.is_force = true L6_2.is_broadcast = false L6_2.is_recover_keep_current = true L6_2.delay = 1 L6_2.is_set_follow_pos = false L6_2.follow_pos = L3_2 L6_2.is_force_walk = false L6_2.is_change_play_mode = false L6_2.is_set_screen_XY = false L6_2.screen_x = 0 L6_2.screen_y = 0 L4_2 = L4_2(L5_2, L6_2) if 0 ~= L4_2 then L4_2 = ScriptLib L4_2 = L4_2.PrintContextLog L5_2 = A0_2 L6_2 = "@@ LUA_WARNING : active_cameraLook_Begin" L4_2(L5_2, L6_2) L4_2 = -1 return L4_2 end L4_2 = 0 return L4_2 end action_EVENT_ENTER_REGION_471009 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = A1_2.param1 if 471014 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "dig" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_GADGET_CREATE_471013 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.SetWorktopOptions L3_2 = A0_2 L4_2 = {} L5_2 = 169 L4_2[1] = L5_2 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_work_options" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_GADGET_CREATE_471013 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 471014 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = A1_2.param2 if 169 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_SELECT_OPTION_471015 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = ScriptLib L2_2 = L2_2.CreateGadget L3_2 = A0_2 L4_2 = {} L4_2.config_id = 471012 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : create_gadget" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.DelWorktopOptionByGroupId L3_2 = A0_2 L4_2 = 133002471 L5_2 = 471014 L6_2 = 169 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : del_work_options_by_group_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.KillEntityByConfigId L3_2 = A0_2 L4_2 = {} L4_2.config_id = 471010 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : kill_entity_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValue L3_2 = A0_2 L4_2 = "dig" L5_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_groupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_SELECT_OPTION_471015 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = A1_2.param2 if 471012 == L2_2 then L2_2 = GadgetState L2_2 = L2_2.ChestOpened L3_2 = A1_2.param1 if L2_2 == L3_2 then goto lbl_11 end end L2_2 = false do return L2_2 end ::lbl_11:: L2_2 = true return L2_2 end condition_EVENT_GADGET_STATE_CHANGE_471016 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.AddQuestProgress L3_2 = A0_2 L4_2 = "finish_133002471" L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : add_quest_progress" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValue L3_2 = A0_2 L4_2 = "fin" L5_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_groupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_GADGET_STATE_CHANGE_471016 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = A1_2.param1 if L2_2 ~= 471017 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetRegionEntityCount L3_2 = A0_2 L4_2 = {} L5_2 = A1_2.source_eid L4_2.region_eid = L5_2 L5_2 = EntityType L5_2 = L5_2.AVATAR L4_2.entity_type = L5_2 L2_2 = L2_2(L3_2, L4_2) if L2_2 < 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ENTER_REGION_471017 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.AddQuestProgress L3_2 = A0_2 L4_2 = "finish_133002471_zhiyin" L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : add_quest_progress" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ENTER_REGION_471017 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "fin" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_GROUP_LOAD_471018 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.AddQuestProgress L3_2 = A0_2 L4_2 = "finish_133002471" L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : add_quest_progress" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_GROUP_LOAD_471018 = L1_1