local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1 L0_1 = {} L0_1.group_id = 133002244 L1_1 = {} monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 2105 L2_1.gadget_id = 70310006 L3_1 = {} L3_1.x = 1785.683 L3_1.y = 259.926 L3_1.z = -1029.779 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 248.272 L3_1.z = 7.273 L2_1.rot = L3_1 L2_1.level = 5 L3_1 = GadgetState L3_1 = L3_1.GearStart L2_1.state = L3_1 L2_1.area_id = 3 L3_1 = {} L3_1.config_id = 2106 L3_1.gadget_id = 70220013 L4_1 = {} L4_1.x = 1781.689 L4_1.y = 261.613 L4_1.z = -1025.925 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 254.926 L4_1.z = 5.592 L3_1.rot = L4_1 L3_1.level = 5 L3_1.area_id = 3 L4_1 = {} L4_1.config_id = 2107 L4_1.gadget_id = 70220013 L5_1 = {} L5_1.x = 1783.383 L5_1.y = 261.432 L5_1.z = -1024.762 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 348.622 L5_1.y = 323.356 L5_1.z = 0.86 L4_1.rot = L5_1 L4_1.level = 5 L4_1.area_id = 3 L5_1 = {} L5_1.config_id = 2108 L5_1.gadget_id = 70220014 L6_1 = {} L6_1.x = 1780.146 L6_1.y = 259.842 L6_1.z = -1035.033 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 19.84 L6_1.y = 141.874 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 5 L5_1.area_id = 3 L6_1 = {} L6_1.config_id = 2109 L6_1.gadget_id = 70310001 L7_1 = {} L7_1.x = 1770.507 L7_1.y = 264.672 L7_1.z = -1023.405 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 344.151 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 5 L7_1 = GadgetState L7_1 = L7_1.GearStart L6_1.state = L7_1 L6_1.area_id = 3 L7_1 = {} L7_1.config_id = 2110 L7_1.gadget_id = 70310001 L8_1 = {} L8_1.x = 1781.49 L8_1.y = 259.25 L8_1.z = -1035.844 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 344.151 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 5 L8_1 = GadgetState L8_1 = L8_1.GearStart L7_1.state = L8_1 L7_1.area_id = 3 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = true init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L4_1 = 2105 L5_1 = 2106 L6_1 = 2107 L7_1 = 2108 L8_1 = 2109 L9_1 = 2110 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L3_1[5] = L8_1 L3_1[6] = L9_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L2_1.triggers = L3_1 L2_1.rand_weight = 100 L1_1[1] = L2_1 suites = L1_1