local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1 L0_1 = {} L0_1.group_id = 133002233 L1_1 = {} L2_1 = {} L2_1.config_id = 611 L2_1.monster_id = 20010801 L3_1 = {} L3_1.x = 1861.072 L3_1.y = 201.158 L3_1.z = -171.721 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 152.535 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 10 L2_1.drop_tag = "\229\143\178\232\142\177\229\167\134" L2_1.area_id = 3 L3_1 = {} L3_1.config_id = 612 L3_1.monster_id = 20010801 L4_1 = {} L4_1.x = 1857.646 L4_1.y = 201.331 L4_1.z = -175.069 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 147.985 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 10 L3_1.drop_tag = "\229\143\178\232\142\177\229\167\134" L3_1.area_id = 3 L4_1 = {} L4_1.config_id = 746 L4_1.monster_id = 20010801 L5_1 = {} L5_1.x = 1863.672 L5_1.y = 201.283 L5_1.z = -174.808 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 173.419 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 10 L4_1.drop_tag = "\229\143\178\232\142\177\229\167\134" L4_1.area_id = 3 L5_1 = {} L5_1.config_id = 798 L5_1.monster_id = 20010901 L6_1 = {} L6_1.x = 1857.483 L6_1.y = 200.594 L6_1.z = -169.826 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 149.681 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 10 L5_1.drop_tag = "\229\164\167\229\143\178\232\142\177\229\167\134" L5_1.area_id = 3 L6_1 = {} L6_1.config_id = 870 L6_1.monster_id = 22010301 L7_1 = {} L7_1.x = 1881.026 L7_1.y = 202.241 L7_1.z = -176.628 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 202.747 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 24 L6_1.drop_id = 1000100 L6_1.area_id = 3 L7_1 = {} L7_1.config_id = 871 L7_1.monster_id = 21030101 L8_1 = {} L8_1.x = 1883.024 L8_1.y = 202.414 L8_1.z = -178.641 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 217.052 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 23 L7_1.drop_id = 1000100 L7_1.area_id = 3 L8_1 = {} L8_1.config_id = 872 L8_1.monster_id = 21010901 L9_1 = {} L9_1.x = 1878.09 L9_1.y = 201.999 L9_1.z = -177.207 L8_1.pos = L9_1 L9_1 = {} L9_1.x = 0.0 L9_1.y = 167.116 L9_1.z = 0.0 L8_1.rot = L9_1 L8_1.level = 23 L8_1.drop_id = 1000100 L8_1.area_id = 3 L9_1 = {} L9_1.config_id = 233002 L9_1.monster_id = 20010801 L10_1 = {} L10_1.x = 1857.771 L10_1.y = 201.349 L10_1.z = -175.181 L9_1.pos = L10_1 L10_1 = {} L10_1.x = 0.0 L10_1.y = 0.0 L10_1.z = 0.0 L9_1.rot = L10_1 L9_1.level = 10 L9_1.drop_id = 1000100 L9_1.area_id = 3 L10_1 = {} L10_1.config_id = 233003 L10_1.monster_id = 20010801 L11_1 = {} L11_1.x = 1861.181 L11_1.y = 201.17 L11_1.z = -171.904 L10_1.pos = L11_1 L11_1 = {} L11_1.x = 0.0 L11_1.y = 0.0 L11_1.z = 0.0 L10_1.rot = L11_1 L10_1.level = 10 L10_1.drop_id = 1000100 L10_1.area_id = 3 L11_1 = {} L11_1.config_id = 233004 L11_1.monster_id = 20010801 L12_1 = {} L12_1.x = 1863.754 L12_1.y = 201.287 L12_1.z = -174.828 L11_1.pos = L12_1 L12_1 = {} L12_1.x = 0.0 L12_1.y = 0.0 L12_1.z = 0.0 L11_1.rot = L12_1 L11_1.level = 10 L11_1.drop_id = 1000100 L11_1.area_id = 3 L12_1 = {} L12_1.config_id = 233005 L12_1.monster_id = 20010901 L13_1 = {} L13_1.x = 1857.376 L13_1.y = 200.593 L13_1.z = -169.936 L12_1.pos = L13_1 L13_1 = {} L13_1.x = 0.0 L13_1.y = 0.0 L13_1.z = 0.0 L12_1.rot = L13_1 L12_1.level = 10 L12_1.drop_id = 1000100 L12_1.area_id = 3 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 L1_1[8] = L9_1 L1_1[9] = L10_1 L1_1[10] = L11_1 L1_1[11] = L12_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} gadgets = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 287 L3_1 = RegionShape L3_1 = L3_1.SPHERE L2_1.shape = L3_1 L2_1.radius = 14.4 L3_1 = {} L3_1.x = 1860.365 L3_1.y = 201.0 L3_1.z = -173.521 L2_1.pos = L3_1 L2_1.area_id = 3 L1_1[1] = L2_1 regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1000287 L2_1.name = "ENTER_REGION_287" L3_1 = EventType L3_1 = L3_1.EVENT_ENTER_REGION L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_ENTER_REGION_287" L2_1.action = "action_EVENT_ENTER_REGION_287" L3_1 = {} L3_1.config_id = 1233001 L3_1.name = "ANY_MONSTER_DIE_233001" L4_1 = EventType L4_1 = L4_1.EVENT_ANY_MONSTER_DIE L3_1.event = L4_1 L3_1.source = "" L3_1.condition = "condition_EVENT_ANY_MONSTER_DIE_233001" L3_1.action = "action_EVENT_ANY_MONSTER_DIE_233001" L3_1.trigger_count = 0 L4_1 = {} L4_1.config_id = 1233006 L4_1.name = "ANY_MONSTER_DIE_233006" L5_1 = EventType L5_1 = L5_1.EVENT_ANY_MONSTER_DIE L4_1.event = L5_1 L4_1.source = "" L4_1.condition = "" L4_1.action = "action_EVENT_ANY_MONSTER_DIE_233006" L5_1 = {} L5_1.config_id = 1233007 L5_1.name = "QUEST_FINISH_233007" L6_1 = EventType L6_1 = L6_1.EVENT_QUEST_FINISH L5_1.event = L6_1 L5_1.source = "2006306" L5_1.condition = "condition_EVENT_QUEST_FINISH_233007" L5_1.action = "action_EVENT_QUEST_FINISH_233007" L6_1 = {} L6_1.config_id = 1233008 L6_1.name = "QUEST_FINISH_233008" L7_1 = EventType L7_1 = L7_1.EVENT_QUEST_FINISH L6_1.event = L7_1 L6_1.source = "2006308" L6_1.condition = "" L6_1.action = "action_EVENT_QUEST_FINISH_233008" L6_1.trigger_count = 0 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 triggers = L1_1 L1_1 = {} L2_1 = {} L2_1.configId = 1 L2_1.name = "is_monster_killed" L2_1.value = 1 L2_1.no_refresh = false L1_1[1] = L2_1 variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L4_1 = 611 L5_1 = 612 L6_1 = 746 L7_1 = 798 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L2_1.monsters = L3_1 L3_1 = {} L2_1.gadgets = L3_1 L3_1 = {} L4_1 = 287 L3_1[1] = L4_1 L2_1.regions = L3_1 L3_1 = {} L4_1 = "ENTER_REGION_287" L3_1[1] = L4_1 L2_1.triggers = L3_1 L2_1.rand_weight = 100 L3_1 = {} L4_1 = {} L5_1 = 870 L6_1 = 871 L7_1 = 872 L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L3_1.monsters = L4_1 L4_1 = {} L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L3_1.triggers = L4_1 L3_1.rand_weight = 100 L3_1.ban_refresh = true L4_1 = {} L5_1 = {} L6_1 = 233002 L7_1 = 233003 L8_1 = 233004 L9_1 = 233005 L5_1[1] = L6_1 L5_1[2] = L7_1 L5_1[3] = L8_1 L5_1[4] = L9_1 L4_1.monsters = L5_1 L5_1 = {} L4_1.gadgets = L5_1 L5_1 = {} L4_1.regions = L5_1 L5_1 = {} L6_1 = "ANY_MONSTER_DIE_233001" L7_1 = "ANY_MONSTER_DIE_233006" L8_1 = "QUEST_FINISH_233007" L9_1 = "QUEST_FINISH_233008" L5_1[1] = L6_1 L5_1[2] = L7_1 L5_1[3] = L8_1 L5_1[4] = L9_1 L4_1.triggers = L5_1 L4_1.rand_weight = 0 L4_1.ban_refresh = true L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = A1_2.param1 if L2_2 ~= 287 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetRegionEntityCount L3_2 = A0_2 L4_2 = {} L5_2 = A1_2.source_eid L4_2.region_eid = L5_2 L5_2 = EntityType L5_2 = L5_2.AVATAR L4_2.entity_type = L5_2 L2_2 = L2_2(L3_2, L4_2) if L2_2 < 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ENTER_REGION_287 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.CreateMonster L3_2 = A0_2 L4_2 = {} L4_2.config_id = 798 L4_2.delay_time = 0 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : create_monster" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ENTER_REGION_287 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 233005 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_233001 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.AddQuestProgress L3_2 = A0_2 L4_2 = "1330022331" L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : add_quest_progress" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_233001 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValue L3_2 = A0_2 L4_2 = "is_monster_killed" L5_2 = 0 L2_2(L3_2, L4_2, L5_2) L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_233006 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "is_monster_killed" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_QUEST_FINISH_233007 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.RefreshGroup L3_2 = A0_2 L4_2 = {} L4_2.group_id = 133002233 L4_2.suite = 3 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : refresh_group_to_suite" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_QUEST_FINISH_233007 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.RefreshGroup L3_2 = A0_2 L4_2 = {} L4_2.group_id = 133002233 L4_2.suite = 1 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : refresh_group_to_suite" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_QUEST_FINISH_233008 = L1_1