local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1 L0_1 = {} L0_1.group_id = 133002061 L1_1 = {} monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 61001 L2_1.gadget_id = 70710530 L3_1 = {} L3_1.x = 987.805 L3_1.y = 349.013 L3_1.z = -653.629 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 0.0 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 30 L2_1.drop_id = 1050144 L2_1.drop_count = 1 L2_1.isOneoff = true L2_1.area_id = 10 L3_1 = {} L3_1.config_id = 61002 L3_1.gadget_id = 70710530 L4_1 = {} L4_1.x = 991.043 L4_1.y = 344.876 L4_1.z = -638.265 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 180.0 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 30 L3_1.drop_id = 1050143 L3_1.drop_count = 1 L3_1.isOneoff = true L3_1.area_id = 10 L4_1 = {} L4_1.config_id = 61003 L4_1.gadget_id = 70300118 L5_1 = {} L5_1.x = 987.753 L5_1.y = 349.047 L5_1.z = -653.578 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 0.0 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 1 L4_1.area_id = 10 L5_1 = {} L5_1.config_id = 61005 L5_1.gadget_id = 70300118 L6_1 = {} L6_1.x = 991.043 L6_1.y = 344.876 L6_1.z = -638.265 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 180.0 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 1 L5_1.area_id = 10 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1061004 L2_1.name = "ANY_GADGET_DIE_61004" L3_1 = EventType L3_1 = L3_1.EVENT_ANY_GADGET_DIE L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_ANY_GADGET_DIE_61004" L2_1.action = "action_EVENT_ANY_GADGET_DIE_61004" L3_1 = {} L3_1.config_id = 1061006 L3_1.name = "QUEST_FINISH_61006" L4_1 = EventType L4_1 = L4_1.EVENT_QUEST_FINISH L3_1.event = L4_1 L3_1.source = "" L3_1.condition = "condition_EVENT_QUEST_FINISH_61006" L3_1.action = "action_EVENT_QUEST_FINISH_61006" L4_1 = {} L4_1.config_id = 1061007 L4_1.name = "QUEST_FINISH_61007" L5_1 = EventType L5_1 = L5_1.EVENT_QUEST_FINISH L4_1.event = L5_1 L4_1.source = "" L4_1.condition = "condition_EVENT_QUEST_FINISH_61007" L4_1.action = "action_EVENT_QUEST_FINISH_61007" L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L4_1 = 61001 L5_1 = 61002 L6_1 = 61003 L7_1 = 61005 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L4_1 = "ANY_GADGET_DIE_61004" L5_1 = "QUEST_FINISH_61006" L6_1 = "QUEST_FINISH_61007" L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L2_1.triggers = L3_1 L2_1.rand_weight = 100 L2_1.ban_refresh = true L1_1[1] = L2_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.CheckRemainGadgetCountByGroupId L3_2 = A0_2 L4_2 = {} L4_2.group_id = 133002061 L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_GADGET_DIE_61004 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.AddQuestProgress L3_2 = A0_2 L4_2 = "4002606" L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : add_quest_progress" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_GADGET_DIE_61004 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 4002625 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = A1_2.param2 if 1 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_QUEST_FINISH_61006 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.KillEntityByConfigId L3_2 = A0_2 L4_2 = {} L4_2.config_id = 61005 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : kill_entity_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_QUEST_FINISH_61006 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 4002624 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = A1_2.param2 if 1 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_QUEST_FINISH_61007 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.KillEntityByConfigId L3_2 = A0_2 L4_2 = {} L4_2.config_id = 61003 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : kill_entity_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_QUEST_FINISH_61007 = L1_1