local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1 L0_1 = {} L0_1.group_id = 133002053 L1_1 = {} L2_1 = {} L2_1.config_id = 53003 L2_1.monster_id = 23010101 L3_1 = {} L3_1.x = 958.707 L3_1.y = 342.711 L3_1.z = -586.487 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 274.319 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 35 L2_1.drop_id = 1000100 L2_1.disableWander = true L2_1.pose_id = 9001 L2_1.climate_area_id = 1 L2_1.area_id = 10 L3_1 = {} L3_1.config_id = 53005 L3_1.monster_id = 23010301 L4_1 = {} L4_1.x = 953.838 L4_1.y = 341.925 L4_1.z = -597.972 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 304.67 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 35 L3_1.drop_id = 1000100 L3_1.disableWander = true L3_1.pose_id = 9001 L3_1.climate_area_id = 1 L3_1.area_id = 10 L1_1[1] = L2_1 L1_1[2] = L3_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 53001 L2_1.gadget_id = 70710540 L3_1 = {} L3_1.x = 945.949 L3_1.y = 342.928 L3_1.z = -597.746 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 0.0 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 1 L2_1.area_id = 10 L3_1 = {} L3_1.config_id = 53002 L3_1.gadget_id = 70710541 L4_1 = {} L4_1.x = 955.523 L4_1.y = 344.048 L4_1.z = -580.639 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 0.0 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 1 L3_1.area_id = 10 L4_1 = {} L4_1.config_id = 53004 L4_1.gadget_id = 70710113 L5_1 = {} L5_1.x = 965.909 L5_1.y = 342.718 L5_1.z = -585.28 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 240.0 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 30 L4_1.interact_id = 51 L4_1.area_id = 10 L5_1 = {} L5_1.config_id = 53009 L5_1.gadget_id = 70300094 L6_1 = {} L6_1.x = 954.908 L6_1.y = 344.173 L6_1.z = -579.961 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 50.0 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 1 L5_1.area_id = 10 L6_1 = {} L6_1.config_id = 53010 L6_1.gadget_id = 70710352 L7_1 = {} L7_1.x = 945.59 L7_1.y = 343.005 L7_1.z = -598.053 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 0.0 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 1 L6_1.area_id = 10 L7_1 = {} L7_1.config_id = 53013 L7_1.gadget_id = 70710113 L8_1 = {} L8_1.x = 965.909 L8_1.y = 342.718 L8_1.z = -585.28 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 240.0 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 30 L8_1 = GadgetState L8_1 = L8_1.GearStart L7_1.state = L8_1 L7_1.area_id = 10 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1053006 L2_1.name = "GADGET_STATE_CHANGE_53006" L3_1 = EventType L3_1 = L3_1.EVENT_GADGET_STATE_CHANGE L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_GADGET_STATE_CHANGE_53006" L2_1.action = "action_EVENT_GADGET_STATE_CHANGE_53006" L3_1 = {} L3_1.config_id = 1053007 L3_1.name = "QUEST_START_53007" L4_1 = EventType L4_1 = L4_1.EVENT_QUEST_START L3_1.event = L4_1 L3_1.source = "" L3_1.condition = "condition_EVENT_QUEST_START_53007" L3_1.action = "action_EVENT_QUEST_START_53007" L4_1 = {} L4_1.config_id = 1053011 L4_1.name = "ANY_MONSTER_DIE_53011" L5_1 = EventType L5_1 = L5_1.EVENT_ANY_MONSTER_DIE L4_1.event = L5_1 L4_1.source = "" L4_1.condition = "condition_EVENT_ANY_MONSTER_DIE_53011" L4_1.action = "action_EVENT_ANY_MONSTER_DIE_53011" L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L4_1 = 53004 L5_1 = 53009 L6_1 = 53010 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L2_1.triggers = L3_1 L2_1.rand_weight = 100 L3_1 = {} L4_1 = {} L3_1.monsters = L4_1 L4_1 = {} L5_1 = 53001 L6_1 = 53002 L7_1 = 53004 L8_1 = 53009 L9_1 = 53010 L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L4_1[4] = L8_1 L4_1[5] = L9_1 L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L3_1.triggers = L4_1 L3_1.rand_weight = 100 L3_1.ban_refresh = true L4_1 = {} L5_1 = {} L6_1 = 53003 L7_1 = 53005 L5_1[1] = L6_1 L5_1[2] = L7_1 L4_1.monsters = L5_1 L5_1 = {} L6_1 = 53004 L7_1 = 53009 L8_1 = 53010 L5_1[1] = L6_1 L5_1[2] = L7_1 L5_1[3] = L8_1 L4_1.gadgets = L5_1 L5_1 = {} L4_1.regions = L5_1 L5_1 = {} L6_1 = "ANY_MONSTER_DIE_53011" L5_1[1] = L6_1 L4_1.triggers = L5_1 L4_1.rand_weight = 100 L4_1.ban_refresh = true L5_1 = {} L6_1 = {} L5_1.monsters = L6_1 L6_1 = {} L7_1 = 53004 L8_1 = 53009 L9_1 = 53010 L6_1[1] = L7_1 L6_1[2] = L8_1 L6_1[3] = L9_1 L5_1.gadgets = L6_1 L6_1 = {} L5_1.regions = L6_1 L6_1 = {} L7_1 = "GADGET_STATE_CHANGE_53006" L8_1 = "QUEST_START_53007" L6_1[1] = L7_1 L6_1[2] = L8_1 L5_1.triggers = L6_1 L5_1.rand_weight = 100 L5_1.ban_refresh = true L6_1 = {} L7_1 = {} L6_1.monsters = L7_1 L7_1 = {} L8_1 = 53009 L9_1 = 53010 L10_1 = 53013 L7_1[1] = L8_1 L7_1[2] = L9_1 L7_1[3] = L10_1 L6_1.gadgets = L7_1 L7_1 = {} L6_1.regions = L7_1 L7_1 = {} L6_1.triggers = L7_1 L6_1.rand_weight = 100 L6_1.ban_refresh = true L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = A1_2.param2 if 53004 == L2_2 then L2_2 = GadgetState L2_2 = L2_2.GearStart L3_2 = A1_2.param1 if L2_2 == L3_2 then goto lbl_11 end end L2_2 = false do return L2_2 end ::lbl_11:: L2_2 = true return L2_2 end condition_EVENT_GADGET_STATE_CHANGE_53006 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.AddQuestProgress L3_2 = A0_2 L4_2 = "4002610" L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : add_quest_progress" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_GADGET_STATE_CHANGE_53006 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = A1_2.param1 if 53004 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 0 L5_2 = A1_2.param1 L2_2 = L2_2(L3_2, L4_2, L5_2) if L2_2 == 201 or L2_2 == 202 then L3_2 = true return L3_2 end L3_2 = false return L3_2 end condition_EVENT_QUEST_START_53007 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.AddQuestProgress L3_2 = A0_2 L4_2 = "4002610" L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : add_quest_progress" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_QUEST_START_53007 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCountByGroupId L3_2 = A0_2 L4_2 = 133002053 L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_53011 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.AddQuestProgress L3_2 = A0_2 L4_2 = "4002621" L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : add_quest_progress" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_53011 = L1_1