local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1 L0_1 = {} L0_1.group_id = 133002047 L1_1 = {} L2_1 = {} L2_1.config_id = 241 L2_1.monster_id = 28030101 L3_1 = {} L3_1.x = 1928.389 L3_1.y = 255.916 L3_1.z = -844.979 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 0.0 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 1 L2_1.drop_tag = "\233\184\159\231\177\187" L2_1.pose_id = 2 L2_1.area_id = 3 L3_1 = {} L3_1.config_id = 242 L3_1.monster_id = 28030101 L4_1 = {} L4_1.x = 1930.625 L4_1.y = 256.472 L4_1.z = -839.261 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 180.581 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 1 L3_1.drop_tag = "\233\184\159\231\177\187" L3_1.pose_id = 2 L3_1.area_id = 3 L4_1 = {} L4_1.config_id = 243 L4_1.monster_id = 28030101 L5_1 = {} L5_1.x = 1931.601 L5_1.y = 256.624 L5_1.z = -841.353 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 290.125 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 1 L4_1.drop_tag = "\233\184\159\231\177\187" L4_1.pose_id = 2 L4_1.area_id = 3 L5_1 = {} L5_1.config_id = 244 L5_1.monster_id = 20011201 L6_1 = {} L6_1.x = 1933.692 L6_1.y = 256.966 L6_1.z = -843.017 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 295.381 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 7 L5_1.drop_tag = "\229\143\178\232\142\177\229\167\134" L5_1.area_id = 3 L6_1 = {} L6_1.config_id = 245 L6_1.monster_id = 20011201 L7_1 = {} L7_1.x = 1929.956 L7_1.y = 256.373 L7_1.z = -838.439 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 179.763 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 7 L6_1.drop_tag = "\229\143\178\232\142\177\229\167\134" L6_1.area_id = 3 L7_1 = {} L7_1.config_id = 246 L7_1.monster_id = 20011201 L8_1 = {} L8_1.x = 1929.58 L8_1.y = 256.148 L8_1.z = -844.809 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 0.0 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 7 L7_1.drop_tag = "\229\143\178\232\142\177\229\167\134" L7_1.area_id = 3 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} gadgets = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 121 L3_1 = RegionShape L3_1 = L3_1.SPHERE L2_1.shape = L3_1 L2_1.radius = 3 L3_1 = {} L3_1.x = 1929.912 L3_1.y = 256.405 L3_1.z = -841.856 L2_1.pos = L3_1 L2_1.area_id = 3 L1_1[1] = L2_1 regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1000121 L2_1.name = "ENTER_REGION_121" L3_1 = EventType L3_1 = L3_1.EVENT_ENTER_REGION L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_ENTER_REGION_121" L2_1.action = "action_EVENT_ENTER_REGION_121" L1_1[1] = L2_1 triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = true init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L4_1 = 241 L5_1 = 242 L6_1 = 243 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L2_1.monsters = L3_1 L3_1 = {} L2_1.gadgets = L3_1 L3_1 = {} L4_1 = 121 L3_1[1] = L4_1 L2_1.regions = L3_1 L3_1 = {} L4_1 = "ENTER_REGION_121" L3_1[1] = L4_1 L2_1.triggers = L3_1 L2_1.rand_weight = 100 L1_1[1] = L2_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = A1_2.param1 if L2_2 ~= 121 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetRegionEntityCount L3_2 = A0_2 L4_2 = {} L5_2 = A1_2.source_eid L4_2.region_eid = L5_2 L5_2 = EntityType L5_2 = L5_2.AVATAR L4_2.entity_type = L5_2 L2_2 = L2_2(L3_2, L4_2) if L2_2 < 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ENTER_REGION_121 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.CreateMonster L3_2 = A0_2 L4_2 = {} L4_2.config_id = 244 L4_2.delay_time = 0 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : create_monster" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.CreateMonster L3_2 = A0_2 L4_2 = {} L4_2.config_id = 245 L4_2.delay_time = 0 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : create_monster" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.CreateMonster L3_2 = A0_2 L4_2 = {} L4_2.config_id = 246 L4_2.delay_time = 0 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : create_monster" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ENTER_REGION_121 = L1_1