local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1 L0_1 = {} L0_1.group_id = 133001913 L1_1 = {} L2_1 = {} L2_1.config_id = 913006 L2_1.monster_id = 20011201 L3_1 = {} L3_1.x = 2074.717 L3_1.y = 197.957 L3_1.z = -1183.32 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 0.0 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 10 L2_1.drop_id = 1000100 L2_1.disableWander = true L2_1.area_id = 2 L3_1 = {} L3_1.config_id = 913007 L3_1.monster_id = 20011201 L4_1 = {} L4_1.x = 2077.569 L4_1.y = 198.188 L4_1.z = -1188.119 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 0.0 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 10 L3_1.drop_id = 1000100 L3_1.disableWander = true L3_1.area_id = 2 L4_1 = {} L4_1.config_id = 913008 L4_1.monster_id = 21010101 L5_1 = {} L5_1.x = 2077.911 L5_1.y = 197.756 L5_1.z = -1191.346 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 191.944 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 10 L4_1.drop_id = 1000100 L4_1.disableWander = true L4_1.pose_id = 9015 L4_1.area_id = 2 L5_1 = {} L5_1.config_id = 913009 L5_1.monster_id = 21010101 L6_1 = {} L6_1.x = 2077.972 L6_1.y = 197.57 L6_1.z = -1179.84 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 0.0 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 10 L5_1.drop_id = 1000100 L5_1.disableWander = true L5_1.pose_id = 9015 L5_1.area_id = 2 L6_1 = {} L6_1.config_id = 913010 L6_1.monster_id = 21010101 L7_1 = {} L7_1.x = 2067.28 L7_1.y = 196.904 L7_1.z = -1183.395 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 277.32 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 10 L6_1.drop_id = 1000100 L6_1.disableWander = true L6_1.pose_id = 9015 L6_1.area_id = 2 L7_1 = {} L7_1.config_id = 913011 L7_1.monster_id = 21020201 L8_1 = {} L8_1.x = 2080.425 L8_1.y = 198.079 L8_1.z = -1185.056 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 81.985 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 10 L7_1.drop_id = 1000100 L7_1.disableWander = true L7_1.area_id = 2 L8_1 = {} L8_1.config_id = 913012 L8_1.monster_id = 21020201 L9_1 = {} L9_1.x = 2071.726 L9_1.y = 197.275 L9_1.z = -1181.833 L8_1.pos = L9_1 L9_1 = {} L9_1.x = 0.0 L9_1.y = 0.0 L9_1.z = 0.0 L8_1.rot = L9_1 L8_1.level = 10 L8_1.drop_id = 1000100 L8_1.disableWander = true L8_1.area_id = 2 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 913001 L2_1.gadget_id = 70300091 L3_1 = {} L3_1.x = 2077.687 L3_1.y = 197.742 L3_1.z = -1193.515 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 0.0 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 5 L2_1.area_id = 2 L3_1 = {} L3_1.config_id = 913002 L3_1.gadget_id = 70300091 L4_1 = {} L4_1.x = 2064.266 L4_1.y = 196.582 L4_1.z = -1183.764 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 0.0 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 5 L3_1.area_id = 2 L4_1 = {} L4_1.config_id = 913003 L4_1.gadget_id = 70300091 L5_1 = {} L5_1.x = 2078.748 L5_1.y = 197.431 L5_1.z = -1177.484 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 0.0 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 5 L4_1.area_id = 2 L5_1 = {} L5_1.config_id = 913004 L5_1.gadget_id = 70300087 L6_1 = {} L6_1.x = 2074.752 L6_1.y = 197.494 L6_1.z = -1183.303 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 0.0 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 5 L5_1.area_id = 2 L6_1 = {} L6_1.config_id = 913005 L6_1.gadget_id = 70300087 L7_1 = {} L7_1.x = 2077.493 L7_1.y = 197.726 L7_1.z = -1188.243 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 0.0 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 5 L6_1.area_id = 2 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1913013 L2_1.name = "ANY_GADGET_DIE_913013" L3_1 = EventType L3_1 = L3_1.EVENT_ANY_GADGET_DIE L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_ANY_GADGET_DIE_913013" L2_1.action = "action_EVENT_ANY_GADGET_DIE_913013" L2_1.trigger_count = 0 L3_1 = {} L3_1.config_id = 1913014 L3_1.name = "ANY_MONSTER_DIE_913014" L4_1 = EventType L4_1 = L4_1.EVENT_ANY_MONSTER_DIE L3_1.event = L4_1 L3_1.source = "" L3_1.condition = "condition_EVENT_ANY_MONSTER_DIE_913014" L3_1.action = "action_EVENT_ANY_MONSTER_DIE_913014" L3_1.trigger_count = 0 L4_1 = {} L4_1.config_id = 1913015 L4_1.name = "ANY_MONSTER_DIE_913015" L5_1 = EventType L5_1 = L5_1.EVENT_ANY_MONSTER_DIE L4_1.event = L5_1 L4_1.source = "" L4_1.condition = "" L4_1.action = "action_EVENT_ANY_MONSTER_DIE_913015" L4_1.trigger_count = 0 L5_1 = {} L5_1.config_id = 1913016 L5_1.name = "QUEST_START_913016" L6_1 = EventType L6_1 = L6_1.EVENT_QUEST_START L5_1.event = L6_1 L5_1.source = "7082507" L5_1.condition = "condition_EVENT_QUEST_START_913016" L5_1.action = "action_EVENT_QUEST_START_913016" L5_1.trigger_count = 0 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 triggers = L1_1 L1_1 = {} L2_1 = {} L2_1.configId = 1 L2_1.name = "monster_killed" L2_1.value = 0 L2_1.no_refresh = false L1_1[1] = L2_1 variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L2_1.triggers = L3_1 L2_1.rand_weight = 100 L2_1.ban_refresh = true L3_1 = {} L4_1 = {} L5_1 = 913006 L6_1 = 913007 L7_1 = 913008 L8_1 = 913009 L9_1 = 913010 L10_1 = 913011 L11_1 = 913012 L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L4_1[4] = L8_1 L4_1[5] = L9_1 L4_1[6] = L10_1 L4_1[7] = L11_1 L3_1.monsters = L4_1 L4_1 = {} L5_1 = 913001 L6_1 = 913002 L7_1 = 913003 L8_1 = 913004 L9_1 = 913005 L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L4_1[4] = L8_1 L4_1[5] = L9_1 L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L5_1 = "ANY_GADGET_DIE_913013" L6_1 = "ANY_MONSTER_DIE_913014" L7_1 = "ANY_MONSTER_DIE_913015" L8_1 = "QUEST_START_913016" L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L4_1[4] = L8_1 L3_1.triggers = L4_1 L3_1.rand_weight = 100 L3_1.ban_refresh = true L1_1[1] = L2_1 L1_1[2] = L3_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.CheckRemainGadgetCountByGroupId L3_2 = A0_2 L4_2 = {} L4_2.group_id = 133001913 L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCount L3_2 = A0_2 L2_2 = L2_2(L3_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_GADGET_DIE_913013 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.AddQuestProgress L3_2 = A0_2 L4_2 = "1330019131" L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : add_quest_progress" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_GADGET_DIE_913013 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.CheckRemainGadgetCountByGroupId L3_2 = A0_2 L4_2 = {} L4_2.group_id = 133001913 L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCount L3_2 = A0_2 L2_2 = L2_2(L3_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_913014 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.AddQuestProgress L3_2 = A0_2 L4_2 = "1330019131" L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : add_quest_progress" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_913014 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValue L3_2 = A0_2 L4_2 = "monster_killed" L5_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_groupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_913015 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "monster_killed" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_QUEST_START_913016 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.RefreshGroup L3_2 = A0_2 L4_2 = {} L4_2.group_id = 133001913 L4_2.suite = 2 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : refresh_group_to_suite" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_QUEST_START_913016 = L1_1