local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1 L0_1 = {} L0_1.group_id = 133001912 L1_1 = {} L2_1 = {} L2_1.config_id = 912004 L2_1.monster_id = 21010201 L3_1 = {} L3_1.x = 2184.503 L3_1.y = 216.654 L3_1.z = -1135.767 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 290.904 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 10 L2_1.drop_id = 1000100 L2_1.disableWander = true L2_1.area_id = 1 L3_1 = {} L3_1.config_id = 912007 L3_1.monster_id = 21010201 L4_1 = {} L4_1.x = 2175.506 L4_1.y = 215.82 L4_1.z = -1135.47 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 47.172 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 10 L3_1.drop_id = 1000100 L3_1.disableWander = true L3_1.area_id = 1 L4_1 = {} L4_1.config_id = 912008 L4_1.monster_id = 21020101 L5_1 = {} L5_1.x = 2183.862 L5_1.y = 214.722 L5_1.z = -1127.991 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 0.0 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 10 L4_1.drop_id = 1000100 L4_1.disableWander = true L4_1.area_id = 1 L5_1 = {} L5_1.config_id = 912009 L5_1.monster_id = 21020101 L6_1 = {} L6_1.x = 2187.605 L6_1.y = 217.315 L6_1.z = -1136.704 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 15.048 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 10 L5_1.drop_id = 1000100 L5_1.disableWander = true L5_1.area_id = 1 L6_1 = {} L6_1.config_id = 912010 L6_1.monster_id = 21030201 L7_1 = {} L7_1.x = 2180.339 L7_1.y = 215.511 L7_1.z = -1132.575 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 0.0 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 10 L6_1.drop_id = 1000100 L6_1.disableWander = true L6_1.area_id = 1 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 912001 L2_1.gadget_id = 70300081 L3_1 = {} L3_1.x = 2170.751 L3_1.y = 217.014 L3_1.z = -1148.26 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 352.043 L3_1.y = 142.956 L3_1.z = 349.607 L2_1.rot = L3_1 L2_1.level = 2 L2_1.area_id = 1 L3_1 = {} L3_1.config_id = 912002 L3_1.gadget_id = 70300075 L4_1 = {} L4_1.x = 2180.839 L4_1.y = 213.46 L4_1.z = -1125.09 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 13.326 L4_1.y = 267.913 L4_1.z = 359.597 L3_1.rot = L4_1 L3_1.level = 2 L3_1.area_id = 1 L4_1 = {} L4_1.config_id = 912003 L4_1.gadget_id = 70300081 L5_1 = {} L5_1.x = 2190.346 L5_1.y = 217.686 L5_1.z = -1138.707 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 11.813 L5_1.y = 23.953 L5_1.z = 0.774 L4_1.rot = L5_1 L4_1.level = 2 L4_1.area_id = 1 L5_1 = {} L5_1.config_id = 912005 L5_1.gadget_id = 70300089 L6_1 = {} L6_1.x = 2181.922 L6_1.y = 215.879 L6_1.z = -1135.272 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 0.0 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 2 L5_1.area_id = 1 L6_1 = {} L6_1.config_id = 912006 L6_1.gadget_id = 70300089 L7_1 = {} L7_1.x = 2177.195 L7_1.y = 215.118 L7_1.z = -1133.94 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 0.0 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 2 L6_1.area_id = 1 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1912011 L2_1.name = "ANY_MONSTER_DIE_912011" L3_1 = EventType L3_1 = L3_1.EVENT_ANY_MONSTER_DIE L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_912011" L2_1.action = "action_EVENT_ANY_MONSTER_DIE_912011" L2_1.trigger_count = 0 L3_1 = {} L3_1.config_id = 1912012 L3_1.name = "ANY_GADGET_DIE_912012" L4_1 = EventType L4_1 = L4_1.EVENT_ANY_GADGET_DIE L3_1.event = L4_1 L3_1.source = "" L3_1.condition = "condition_EVENT_ANY_GADGET_DIE_912012" L3_1.action = "action_EVENT_ANY_GADGET_DIE_912012" L3_1.trigger_count = 0 L4_1 = {} L4_1.config_id = 1912013 L4_1.name = "ANY_MONSTER_DIE_912013" L5_1 = EventType L5_1 = L5_1.EVENT_ANY_MONSTER_DIE L4_1.event = L5_1 L4_1.source = "" L4_1.condition = "" L4_1.action = "action_EVENT_ANY_MONSTER_DIE_912013" L4_1.trigger_count = 0 L5_1 = {} L5_1.config_id = 1912014 L5_1.name = "QUEST_START_912014" L6_1 = EventType L6_1 = L6_1.EVENT_QUEST_START L5_1.event = L6_1 L5_1.source = "7082505" L5_1.condition = "condition_EVENT_QUEST_START_912014" L5_1.action = "action_EVENT_QUEST_START_912014" L5_1.trigger_count = 0 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 triggers = L1_1 L1_1 = {} L2_1 = {} L2_1.configId = 1 L2_1.name = "monster_killed" L2_1.value = 0 L2_1.no_refresh = false L1_1[1] = L2_1 variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L2_1.triggers = L3_1 L2_1.rand_weight = 100 L2_1.ban_refresh = true L3_1 = {} L4_1 = {} L5_1 = 912004 L6_1 = 912007 L7_1 = 912008 L8_1 = 912009 L9_1 = 912010 L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L4_1[4] = L8_1 L4_1[5] = L9_1 L3_1.monsters = L4_1 L4_1 = {} L5_1 = 912001 L6_1 = 912002 L7_1 = 912003 L8_1 = 912005 L9_1 = 912006 L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L4_1[4] = L8_1 L4_1[5] = L9_1 L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L5_1 = "ANY_MONSTER_DIE_912011" L6_1 = "ANY_GADGET_DIE_912012" L7_1 = "ANY_MONSTER_DIE_912013" L8_1 = "QUEST_START_912014" L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L4_1[4] = L8_1 L3_1.triggers = L4_1 L3_1.rand_weight = 100 L3_1.ban_refresh = true L1_1[1] = L2_1 L1_1[2] = L3_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCount L3_2 = A0_2 L2_2 = L2_2(L3_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.CheckRemainGadgetCountByGroupId L3_2 = A0_2 L4_2 = {} L4_2.group_id = 133001912 L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_912011 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.AddQuestProgress L3_2 = A0_2 L4_2 = "1330019121" L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : add_quest_progress" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_912011 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCount L3_2 = A0_2 L2_2 = L2_2(L3_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.CheckRemainGadgetCountByGroupId L3_2 = A0_2 L4_2 = {} L4_2.group_id = 133001912 L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_GADGET_DIE_912012 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.AddQuestProgress L3_2 = A0_2 L4_2 = "1330019121" L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : add_quest_progress" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_GADGET_DIE_912012 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValue L3_2 = A0_2 L4_2 = "monster_killed" L5_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_groupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_912013 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "monster_killed" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_QUEST_START_912014 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.RefreshGroup L3_2 = A0_2 L4_2 = {} L4_2.group_id = 133001912 L4_2.suite = 2 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : refresh_group_to_suite" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_QUEST_START_912014 = L1_1