local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1 L0_1 = {} L0_1.group_id = 133001388 L1_1 = {} L2_1 = {} L2_1.config_id = 388001 L2_1.monster_id = 21020201 L3_1 = {} L3_1.x = 1712.054 L3_1.y = 271.568 L3_1.z = -1089.438 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 90.0 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 10 L2_1.drop_id = 1000100 L2_1.disableWander = true L2_1.area_id = 3 L1_1[1] = L2_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 388002 L2_1.gadget_id = 70220014 L3_1 = {} L3_1.x = 1699.205 L3_1.y = 273.116 L3_1.z = -1095.474 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 0.0 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 10 L2_1.area_id = 3 L3_1 = {} L3_1.config_id = 388003 L3_1.gadget_id = 70220014 L4_1 = {} L4_1.x = 1698.537 L4_1.y = 273.2 L4_1.z = -1094.459 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 0.0 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 10 L3_1.area_id = 3 L4_1 = {} L4_1.config_id = 388005 L4_1.gadget_id = 70220014 L5_1 = {} L5_1.x = 1700.43 L5_1.y = 272.963 L5_1.z = -1094.668 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 0.0 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 10 L4_1.area_id = 3 L5_1 = {} L5_1.config_id = 388006 L5_1.gadget_id = 70220013 L6_1 = {} L6_1.x = 1696.525 L6_1.y = 273.326 L6_1.z = -1086.491 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 0.0 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 10 L5_1.area_id = 3 L6_1 = {} L6_1.config_id = 388007 L6_1.gadget_id = 70220013 L7_1 = {} L7_1.x = 1698.306 L7_1.y = 273.105 L7_1.z = -1085.497 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 0.0 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 10 L6_1.area_id = 3 L7_1 = {} L7_1.config_id = 388008 L7_1.gadget_id = 70220013 L8_1 = {} L8_1.x = 1714.05 L8_1.y = 272.072 L8_1.z = -1078.293 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 0.0 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 10 L7_1.area_id = 3 L8_1 = {} L8_1.config_id = 388009 L8_1.gadget_id = 70220013 L9_1 = {} L9_1.x = 1711.714 L9_1.y = 272.571 L9_1.z = -1076.248 L8_1.pos = L9_1 L9_1 = {} L9_1.x = 0.0 L9_1.y = 0.0 L9_1.z = 0.0 L8_1.rot = L9_1 L8_1.level = 10 L8_1.area_id = 3 L9_1 = {} L9_1.config_id = 388010 L9_1.gadget_id = 70220013 L10_1 = {} L10_1.x = 1715.022 L10_1.y = 270.265 L10_1.z = -1106.551 L9_1.pos = L10_1 L10_1 = {} L10_1.x = 0.0 L10_1.y = 0.0 L10_1.z = 0.0 L9_1.rot = L10_1 L9_1.level = 10 L9_1.area_id = 3 L10_1 = {} L10_1.config_id = 388011 L10_1.gadget_id = 70220013 L11_1 = {} L11_1.x = 1713.118 L11_1.y = 270.527 L11_1.z = -1106.438 L10_1.pos = L11_1 L11_1 = {} L11_1.x = 0.0 L11_1.y = 0.0 L11_1.z = 0.0 L10_1.rot = L11_1 L10_1.level = 10 L10_1.area_id = 3 L11_1 = {} L11_1.config_id = 388012 L11_1.gadget_id = 70220013 L12_1 = {} L12_1.x = 1714.777 L12_1.y = 270.336 L12_1.z = -1104.183 L11_1.pos = L12_1 L12_1 = {} L12_1.x = 0.0 L12_1.y = 0.0 L12_1.z = 0.0 L11_1.rot = L12_1 L11_1.level = 10 L11_1.area_id = 3 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 L1_1[8] = L9_1 L1_1[9] = L10_1 L1_1[10] = L11_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1388004 L2_1.name = "ANY_MONSTER_DIE_388004" L3_1 = EventType L3_1 = L3_1.EVENT_ANY_MONSTER_DIE L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_388004" L2_1.action = "action_EVENT_ANY_MONSTER_DIE_388004" L1_1[1] = L2_1 triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L2_1.triggers = L3_1 L2_1.rand_weight = 100 L3_1 = {} L4_1 = {} L5_1 = 388001 L4_1[1] = L5_1 L3_1.monsters = L4_1 L4_1 = {} L5_1 = 388002 L6_1 = 388003 L7_1 = 388005 L8_1 = 388006 L9_1 = 388007 L10_1 = 388008 L11_1 = 388009 L12_1 = 388010 L13_1 = 388011 L14_1 = 388012 L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L4_1[4] = L8_1 L4_1[5] = L9_1 L4_1[6] = L10_1 L4_1[7] = L11_1 L4_1[8] = L12_1 L4_1[9] = L13_1 L4_1[10] = L14_1 L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L5_1 = "ANY_MONSTER_DIE_388004" L4_1[1] = L5_1 L3_1.triggers = L4_1 L3_1.rand_weight = 100 L1_1[1] = L2_1 L1_1[2] = L3_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCountByGroupId L3_2 = A0_2 L4_2 = 133001388 L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_388004 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.AddQuestProgress L3_2 = A0_2 L4_2 = "1330013881" L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : add_quest_progress" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_388004 = L1_1