local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1 L0_1 = {} L0_1.group_id = 133001378 L1_1 = {} L2_1 = {} L2_1.config_id = 378001 L2_1.monster_id = 21030401 L3_1 = {} L3_1.x = 1600.245 L3_1.y = 245.39 L3_1.z = -1593.376 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 142.774 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 30 L2_1.drop_id = 1000100 L2_1.area_id = 2 L3_1 = {} L3_1.config_id = 378002 L3_1.monster_id = 21020201 L4_1 = {} L4_1.x = 1602.151 L4_1.y = 245.427 L4_1.z = -1591.203 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 158.459 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 30 L3_1.drop_id = 1000100 L3_1.area_id = 2 L4_1 = {} L4_1.config_id = 378003 L4_1.monster_id = 21010901 L5_1 = {} L5_1.x = 1599.461 L5_1.y = 245.642 L5_1.z = -1596.109 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 125.045 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 30 L4_1.drop_id = 1000100 L4_1.area_id = 2 L5_1 = {} L5_1.config_id = 378006 L5_1.monster_id = 21011001 L6_1 = {} L6_1.x = 1603.136 L6_1.y = 245.467 L6_1.z = -1593.115 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 162.312 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 30 L5_1.drop_id = 1000100 L5_1.area_id = 2 L6_1 = {} L6_1.config_id = 378007 L6_1.monster_id = 21010701 L7_1 = {} L7_1.x = 1602.552 L7_1.y = 246.034 L7_1.z = -1601.205 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 107.917 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 30 L6_1.drop_id = 1000100 L6_1.area_id = 2 L7_1 = {} L7_1.config_id = 378008 L7_1.monster_id = 21010701 L8_1 = {} L8_1.x = 1606.762 L8_1.y = 245.825 L8_1.z = -1596.52 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 167.038 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 30 L7_1.drop_id = 1000100 L7_1.area_id = 2 L8_1 = {} L8_1.config_id = 378009 L8_1.monster_id = 21030201 L9_1 = {} L9_1.x = 1596.542 L9_1.y = 245.762 L9_1.z = -1594.409 L8_1.pos = L9_1 L9_1 = {} L9_1.x = 0.0 L9_1.y = 119.911 L9_1.z = 0.0 L8_1.rot = L9_1 L8_1.level = 30 L8_1.drop_id = 1000100 L8_1.area_id = 2 L9_1 = {} L9_1.config_id = 378010 L9_1.monster_id = 21010201 L10_1 = {} L10_1.x = 1601.493 L10_1.y = 245.853 L10_1.z = -1599.635 L9_1.pos = L10_1 L10_1 = {} L10_1.x = 0.0 L10_1.y = 109.845 L10_1.z = 0.0 L9_1.rot = L10_1 L9_1.level = 30 L9_1.drop_id = 1000100 L9_1.area_id = 2 L10_1 = {} L10_1.config_id = 378011 L10_1.monster_id = 21010601 L11_1 = {} L11_1.x = 1604.295 L11_1.y = 245.48 L11_1.z = -1594.645 L10_1.pos = L11_1 L11_1 = {} L11_1.x = 0.0 L11_1.y = 172.021 L11_1.z = 0.0 L10_1.rot = L11_1 L10_1.level = 30 L10_1.drop_id = 1000100 L10_1.area_id = 2 L11_1 = {} L11_1.config_id = 378012 L11_1.monster_id = 21010601 L12_1 = {} L12_1.x = 1598.425 L12_1.y = 245.678 L12_1.z = -1595.46 L11_1.pos = L12_1 L12_1 = {} L12_1.x = 0.0 L12_1.y = 125.5 L12_1.z = 0.0 L11_1.rot = L12_1 L11_1.level = 30 L11_1.drop_id = 1000100 L11_1.area_id = 2 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 L1_1[8] = L9_1 L1_1[9] = L10_1 L1_1[10] = L11_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1378004 L2_1.name = "ANY_MONSTER_DIE_378004" L3_1 = EventType L3_1 = L3_1.EVENT_ANY_MONSTER_DIE L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_378004" L2_1.action = "action_EVENT_ANY_MONSTER_DIE_378004" L3_1 = {} L3_1.config_id = 1378005 L3_1.name = "ANY_MONSTER_DIE_378005" L4_1 = EventType L4_1 = L4_1.EVENT_ANY_MONSTER_DIE L3_1.event = L4_1 L3_1.source = "" L3_1.condition = "condition_EVENT_ANY_MONSTER_DIE_378005" L3_1.action = "action_EVENT_ANY_MONSTER_DIE_378005" L1_1[1] = L2_1 L1_1[2] = L3_1 triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L2_1.triggers = L3_1 L2_1.rand_weight = 100 L3_1 = {} L4_1 = {} L5_1 = 378001 L6_1 = 378003 L7_1 = 378006 L8_1 = 378007 L9_1 = 378008 L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L4_1[4] = L8_1 L4_1[5] = L9_1 L3_1.monsters = L4_1 L4_1 = {} L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L5_1 = "ANY_MONSTER_DIE_378004" L4_1[1] = L5_1 L3_1.triggers = L4_1 L3_1.rand_weight = 100 L4_1 = {} L5_1 = {} L6_1 = 378002 L7_1 = 378009 L8_1 = 378010 L9_1 = 378011 L10_1 = 378012 L5_1[1] = L6_1 L5_1[2] = L7_1 L5_1[3] = L8_1 L5_1[4] = L9_1 L5_1[5] = L10_1 L4_1.monsters = L5_1 L5_1 = {} L4_1.gadgets = L5_1 L5_1 = {} L4_1.regions = L5_1 L5_1 = {} L6_1 = "ANY_MONSTER_DIE_378005" L5_1[1] = L6_1 L4_1.triggers = L5_1 L4_1.rand_weight = 100 L5_1 = {} L6_1 = {} L5_1.monsters = L6_1 L6_1 = {} L5_1.gadgets = L6_1 L6_1 = {} L5_1.regions = L6_1 L6_1 = {} L5_1.triggers = L6_1 L5_1.rand_weight = 100 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCount L3_2 = A0_2 L2_2 = L2_2(L3_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValueByGroup L3_2 = A0_2 L4_2 = "isfinished" L5_2 = 133001377 L2_2 = L2_2(L3_2, L4_2, L5_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_378004 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = ScriptLib L2_2 = L2_2.AddQuestProgress L3_2 = A0_2 L4_2 = "13300137801" L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : add_quest_progress" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetGroupGadgetStateByConfigId L3_2 = A0_2 L4_2 = 133001377 L5_2 = 377001 L6_2 = GadgetState L6_2 = L6_2.GearStart L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_378004 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCount L3_2 = A0_2 L2_2 = L2_2(L3_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValueByGroup L3_2 = A0_2 L4_2 = "isfinished" L5_2 = 133001377 L2_2 = L2_2(L3_2, L4_2, L5_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_378005 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = ScriptLib L2_2 = L2_2.AddQuestProgress L3_2 = A0_2 L4_2 = "13300137802" L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : add_quest_progress" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetGroupGadgetStateByConfigId L3_2 = A0_2 L4_2 = 133001377 L5_2 = 377001 L6_2 = GadgetState L6_2 = L6_2.GearStop L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.AddQuestProgress L3_2 = A0_2 L4_2 = "13300137801" L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : add_quest_progress" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_378005 = L1_1